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Server: disable view punch by default
View punch on player in Hip is also disabled in retail apparently. Reflect behavior in SDK.
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@ -195,7 +195,7 @@ void CPlayer::SetLastUserCommand(CUserCmd* pUserCmd)
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m_LastCmd.Copy(pUserCmd);
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}
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static ConVar player_applyViewPunch("player_applyViewPunch", "1", FCVAR_RELEASE, "Whether to apply view punch from damage.");
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static ConVar player_applyViewPunch("player_applyViewPunch", "0", FCVAR_RELEASE, "Whether to apply view punch from damage.");
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static ConVar player_applyViewPunchDuringAim("player_applyViewPunchDuringAim", "0", FCVAR_RELEASE, "Whether to apply view punch from damage while aiming.");
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//------------------------------------------------------------------------------
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