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https://github.com/Mauler125/r5sdk.git
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Properly implement 'CClientState::IsPaused()'
Should check if host is initialized, and if the VGui system is paused as well. Also added 'CClientState::GetFrameTime()'.
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parent
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commit
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@ -12,6 +12,7 @@
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#include "engine/host.h"
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#include "engine/host.h"
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#include "clientstate.h"
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#include "clientstate.h"
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#include "cdll_engine_int.h"
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#include "cdll_engine_int.h"
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#include "vgui/vgui_baseui_interface.h"
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//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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@ -19,7 +20,7 @@
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//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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bool CClientState::IsPaused() const
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bool CClientState::IsPaused() const
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{
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{
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return m_bPaused;
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return m_bPaused || !*host_initialized || g_pEngineVGui->ShouldPause();
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}
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}
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//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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@ -102,6 +103,19 @@ void CClientState::SetClientTickCount(int tick)
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m_ClockDriftMgr.m_nClientTick = tick;
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m_ClockDriftMgr.m_nClientTick = tick;
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}
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}
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//------------------------------------------------------------------------------
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// Purpose: gets the client frame time
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//------------------------------------------------------------------------------
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float CClientState::GetFrameTime() const
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{
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if (IsPaused())
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{
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return 0.0f;
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}
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return m_flFrameTime;
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}
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//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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// Purpose:
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// Purpose:
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//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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@ -42,6 +42,8 @@ public:
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int GetClientTickCount() const; // Get the client tick count.
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int GetClientTickCount() const; // Get the client tick count.
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void SetClientTickCount(int tick);
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void SetClientTickCount(int tick);
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float GetFrameTime(void) const;
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int m_Socket;
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int m_Socket;
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int _padding_maybe;
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int _padding_maybe;
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CNetChan* m_NetChannel;
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CNetChan* m_NetChannel;
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@ -113,9 +115,9 @@ public:
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char error_message[512];
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char error_message[512];
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_BYTE gap18CA1[3];
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_BYTE gap18CA1[3];
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_DWORD last_usercmd_time_from_server_maybe;
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_DWORD last_usercmd_time_from_server_maybe;
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CFrameSnapshot* prev_frame_maybe;
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CFrameSnapshot* m_PrevFrameSnapshot;
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_QWORD qword18CB0;
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_QWORD qword18CB0;
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CFrameSnapshot* current_frame_maybe;
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CFrameSnapshot* m_CurrFrameSnapshot;
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_BYTE gap18CC0[8];
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_BYTE gap18CC0[8];
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char m_bClockCorrectionEnabled;
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char m_bClockCorrectionEnabled;
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char m_b_unknown;
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char m_b_unknown;
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