RTech: add constant for GPU driven texure streaming database file

This is a dummy file which enables the GPU driven texture streaming system, which loads/drops textures based on GPU feedback rather than a static texture streaming database file.
This commit is contained in:
Kawe Mazidjatari 2025-01-03 15:15:36 +01:00
parent f0511a89a7
commit d20488c919

View File

@ -8,6 +8,8 @@
#include "ipakfile.h"
#define STBSP_FILE_EXTENSION "stbsp"
#define STBSP_GPU_DRIVEN_FILE "gpu_driven"
#define STBSP_NOMINAL_TEX_RES 4096
struct MaterialGlue_t;