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https://github.com/Mauler125/r5sdk.git
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Things
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dacd307663
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@ -21,7 +21,7 @@
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void KeepAliveToPylon()
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{
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#ifndef CLIENT_DLL
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if (g_pHostState->m_bActiveGame && sv_pylonvisibility->GetBool()) // Check for active game.
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if (g_pHostState->m_bActiveGame && sv_pylonVisibility->GetBool()) // Check for active game.
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{
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std::string m_szHostToken = std::string();
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std::string m_szHostRequestMessage = std::string();
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@ -202,9 +202,29 @@ void CUIBasePanel::Init()
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this->m_HostNameLabel->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left);
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this->m_MainGroup->AddControl(this->m_HostNameLabel);
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this->m_VisibilityCombo = new UIX::UIXComboBox();
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this->m_VisibilityCombo->SetSize({ 82, 25 });
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this->m_VisibilityCombo->SetLocation({ 15, 50 });
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this->m_VisibilityCombo->SetTabIndex(0);
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this->m_VisibilityCombo->SetSelectedIndex(0);
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this->m_VisibilityCombo->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left);
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this->m_VisibilityCombo->SetDropDownStyle(Forms::ComboBoxStyle::DropDownList);
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this->m_VisibilityCombo->Items.Add("Public");
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this->m_VisibilityCombo->Items.Add("Hidden");
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this->m_VisibilityCombo->Items.Add("Offline");
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this->m_MainGroup->AddControl(this->m_VisibilityCombo);
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this->m_VisibilityLabel = new UIX::UIXLabel();
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this->m_VisibilityLabel->SetSize({ 70, 21 });
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this->m_VisibilityLabel->SetLocation({ 100, 53 });
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this->m_VisibilityLabel->SetTabIndex(0);
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this->m_VisibilityLabel->SetText("Visibility");
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this->m_VisibilityLabel->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left);
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this->m_MainGroup->AddControl(this->m_VisibilityLabel);
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this->m_LaunchArgsTextBox = new UIX::UIXTextBox();
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this->m_LaunchArgsTextBox->SetSize({ 215, 21 });
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this->m_LaunchArgsTextBox->SetLocation({ 15, 50 });
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this->m_LaunchArgsTextBox->SetSize({ 80, 21 });
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this->m_LaunchArgsTextBox->SetLocation({ 150, 50 });
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this->m_LaunchArgsTextBox->SetTabIndex(0);
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this->m_LaunchArgsTextBox->SetText("");
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this->m_LaunchArgsTextBox->SetAnchor(Forms::AnchorStyles::Top | Forms::AnchorStyles::Left);
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@ -427,7 +447,7 @@ void CUIBasePanel::Init()
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//
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// #################################################################################################
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this->m_ConsoleGroup = new UIX::UIXGroupBox();
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this->m_ConsoleGroup->SetSize({ 429, 181 });
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this->m_ConsoleGroup->SetSize({ 429, 182 });
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this->m_ConsoleGroup->SetLocation({ 359, 158 });
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this->m_ConsoleGroup->SetTabIndex(0);
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this->m_ConsoleGroup->SetText("Console");
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@ -435,7 +455,7 @@ void CUIBasePanel::Init()
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this->AddControl(this->m_ConsoleGroup);
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this->m_ConsoleListView = new UIX::UIXListView();
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this->m_ConsoleListView->SetSize({ 427, 165 });
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this->m_ConsoleListView->SetSize({ 427, 166 });
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this->m_ConsoleListView->SetLocation({ 1, 15 });
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this->m_ConsoleListView->SetTabIndex(0);
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this->m_ConsoleListView->SetText("0");
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@ -473,6 +493,14 @@ eLaunchMode CUIBasePanel::BuildParameter(string& svParameter)
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case eMode::HOST:
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{
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// GAME ############################################################################################
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if (!String::IsNullOrEmpty(this->m_MapCombo->Text()))
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{
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svParameter.append("+map \"" + this->m_MapCombo->Text() + "\" ");
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}
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if (!String::IsNullOrEmpty(this->m_PlaylistCombo->Text()))
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{
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svParameter.append("+launchplaylist \"" + this->m_PlaylistCombo->Text() + "\" ");
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}
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if (this->m_DevelopmentToggle->Checked())
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{
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svParameter.append("+exec \"autoexec_server_dev.cfg\" ");
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@ -519,29 +547,29 @@ eLaunchMode CUIBasePanel::BuildParameter(string& svParameter)
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if (this->m_NoAsyncJobsToggle->Checked())
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{
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svParameter.append("-noasync ");
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svParameter.append("async_serialize \"0\" ");
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svParameter.append("buildcubemaps_async \"0\" ");
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svParameter.append("sv_asyncAIInit \"0\" ");
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svParameter.append("sv_asyncSendSnapshot \"0\" ");
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svParameter.append("sv_scriptCompileAsync \"0\" ");
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svParameter.append("cl_async_bone_setup \"0\" ");
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svParameter.append("cl_updatedirty_async \"0\" ");
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svParameter.append("mat_syncGPU \"1\" ");
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svParameter.append("mat_sync_rt \"1\" ");
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svParameter.append("mat_sync_rt_flushes_gpu \"1\" ");
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svParameter.append("net_async_sendto \"0\" ");
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svParameter.append("physics_async_sv \"0\" ");
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svParameter.append("physics_async_cl \"0\" ");
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svParameter.append("+async_serialize \"0\" ");
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svParameter.append("+buildcubemaps_async \"0\" ");
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svParameter.append("+sv_asyncAIInit \"0\" ");
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svParameter.append("+sv_asyncSendSnapshot \"0\" ");
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svParameter.append("+sv_scriptCompileAsync \"0\" ");
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svParameter.append("+cl_async_bone_setup \"0\" ");
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svParameter.append("+cl_updatedirty_async \"0\" ");
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svParameter.append("+mat_syncGPU \"1\" ");
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svParameter.append("+mat_sync_rt \"1\" ");
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svParameter.append("+mat_sync_rt_flushes_gpu \"1\" ");
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svParameter.append("+net_async_sendto \"0\" ");
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svParameter.append("+physics_async_sv \"0\" ");
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svParameter.append("+physics_async_cl \"0\" ");
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}
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if (this->m_NetEncryptionToggle->Checked())
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svParameter.append("net_encryptionEnable \"1\" ");
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svParameter.append("+net_encryptionEnable \"1\" ");
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if (this->m_NetRandomKeyToggle->Checked())
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svParameter.append("net_useRandomKey \"1\" ");
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svParameter.append("+net_useRandomKey \"1\" ");
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if (this->m_NoQueuedPacketThread->Checked())
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svParameter.append("net_queued_packet_thread \"0\" ");
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svParameter.append("+net_queued_packet_thread \"0\" ");
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if (this->m_NoTimeOutToggle->Checked())
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svParameter.append("-notimeout ");
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@ -564,13 +592,39 @@ eLaunchMode CUIBasePanel::BuildParameter(string& svParameter)
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// MAIN ############################################################################################
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if (!String::IsNullOrEmpty(this->m_HostNameTextBox->Text()))
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{
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svParameter.append("+sv_pylonVisibility \"1\" ");
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svParameter.append("+sv_pylonHostName \"" + this->m_HostNameTextBox->Text() + "\" ");
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switch (static_cast<eVisibility>(this->m_VisibilityCombo->SelectedIndex()))
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{
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case eVisibility::PUBLIC:
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{
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svParameter.append("+sv_pylonVisibility \"2\" ");
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break;
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}
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case eVisibility::HIDDEN:
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{
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svParameter.append("+sv_pylonVisibility \"1\" ");
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break;
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}
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default:
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{
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svParameter.append("+sv_pylonVisibility \"0\" ");
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break;
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}
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}
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}
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if (!String::IsNullOrEmpty(this->m_LaunchArgsTextBox->Text()))
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svParameter.append(this->m_LaunchArgsTextBox->Text());
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return results;
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}
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case eMode::SERVER:
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{
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}
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case eMode::CLIENT:
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{
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}
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default:
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return results;
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@ -22,6 +22,11 @@ private:
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SERVER,
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CLIENT,
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};
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enum class eVisibility
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{
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PUBLIC,
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HIDDEN,
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};
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UIX::UIXTextBox* m_WidthTextBox;
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UIX::UIXTextBox* m_HeightTextBox;
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@ -41,6 +46,7 @@ private:
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UIX::UIXLabel* m_ResolutionLabel;
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UIX::UIXLabel* m_PlaylistFileLabel;
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UIX::UIXLabel* m_HostNameLabel;
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UIX::UIXLabel* m_VisibilityLabel;
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UIX::UIXLabel* m_LaunchArgsLabel;
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// Boxes
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UIX::UIXGroupBox* m_GameGroup;
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@ -68,6 +74,7 @@ private:
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UIX::UIXComboBox* m_MapCombo;
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UIX::UIXComboBox* m_PlaylistCombo;
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UIX::UIXComboBox* m_ModeCombo;
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UIX::UIXComboBox* m_VisibilityCombo;
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// Buttons
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UIX::UIXButton* m_CleanSDK;
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UIX::UIXButton* m_UpdateSDK;
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@ -69,7 +69,7 @@ void ConVar::Init(void) const
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navmesh_always_reachable = new ConVar("navmesh_always_reachable" , "1", FCVAR_DEVELOPMENTONLY, "Marks poly from agent to target on navmesh as reachable regardless of table data ( !slower! ).", false, 0.f, false, 0.f, nullptr, nullptr); // !TODO: Default to '0' once the reachability table gets properly parsed.
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sv_showconnecting = new ConVar("sv_showconnecting" , "1", FCVAR_RELEASE, "Logs information about the connecting client to the console.", false, 0.f, false, 0.f, nullptr, nullptr);
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sv_pylonvisibility = new ConVar("sv_pylonvisibility", "0", FCVAR_RELEASE, "Determines the visiblity to the Pylon master server, 0 = Not visible, 1 = Visible, 2 = Hidden !TODO: not implemented yet.", false, 0.f, false, 0.f, nullptr, nullptr);
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sv_pylonVisibility = new ConVar("sv_pylonVisibility", "0", FCVAR_RELEASE, "Determines the visiblity to the Pylon master server, 0 = Not visible, 1 = Hidden, 2 = Visible !TODO: not implemented yet.", false, 0.f, false, 0.f, nullptr, nullptr);
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sv_pylonRefreshInterval = new ConVar("sv_pylonRefreshInterval" , "5.0", FCVAR_RELEASE, "Pylon server host request post update interval (seconds).", true, 2.f, true, 8.f, nullptr, nullptr);
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sv_banlistRefreshInterval = new ConVar("sv_banlistRefreshInterval", "1.0", FCVAR_RELEASE, "Banlist refresh interval (seconds).", true, 1.f, false, 0.f, nullptr, nullptr);
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sv_statusRefreshInterval = new ConVar("sv_statusRefreshInterval" , "0.5", FCVAR_RELEASE, "Server status bar update interval (seconds).", false, 0.f, false, 0.f, nullptr, nullptr);
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@ -39,7 +39,7 @@ ConVar* ai_ainDebugConnect = nullptr;
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ConVar* navmesh_always_reachable = nullptr;
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ConVar* sv_showconnecting = nullptr;
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ConVar* sv_pylonvisibility = nullptr;
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ConVar* sv_pylonVisibility = nullptr;
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ConVar* sv_pylonRefreshInterval = nullptr;
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ConVar* sv_banlistRefreshInterval = nullptr;
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ConVar* sv_statusRefreshInterval = nullptr;
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@ -37,7 +37,7 @@ extern ConVar* ai_ainDumpOnLoad;
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extern ConVar* ai_ainDebugConnect;
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extern ConVar* navmesh_always_reachable;
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extern ConVar* sv_showconnecting;
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extern ConVar* sv_pylonvisibility;
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extern ConVar* sv_pylonVisibility;
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extern ConVar* sv_pylonRefreshInterval;
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extern ConVar* sv_banlistRefreshInterval;
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extern ConVar* sv_statusRefreshInterval;
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