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Fix bug in CGlobalVarsBase
Field 'm_flTickInterval' should be float, not int.
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@ -36,7 +36,7 @@ public:
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int m_nMaxClients; // Max players as specified in the playlists file.
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GameMode_t m_nGameMode; // 1 (MP) 2 (PVE) 3 (SP)
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int m_nTickCount; // Simulation ticks - resets on restart.
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int m_flTickInterval;
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float m_flTickInterval;
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int m_nUnk1;
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int m_nUnk2;
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