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https://github.com/Mauler125/r5sdk.git
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Rename to 'cmd'
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parent
c187bed4c5
commit
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@ -3,9 +3,9 @@
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# define Assert(condition, message) \
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do { \
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if (! (condition)) { \
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std::cerr << "Assertion `" #condition "` failed in " << __FILE__ \
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std::cerr << "Assertion '" #condition "' failed in " << __FILE__ \
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<< " line " << __LINE__ << ": " << message << std::endl; \
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std::terminate(); \
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assert(condition); \
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} \
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} while (false)
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#else
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@ -7,8 +7,8 @@
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#include "core/stdafx.h"
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#include "core/init.h"
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#include "tier0/commandline.h"
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#include "tier0/ConCommand.h"
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#include "tier0/completion.h"
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#include "tier0/cmd.h"
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#include "tier0/cvar.h"
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#include "tier0/IConVar.h"
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#include "vpc/IAppSystem.h"
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@ -350,7 +350,7 @@
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<ClInclude Include="thirdparty\spdlog\include\version.h" />
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<ClInclude Include="tier0\basetypes.h" />
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<ClInclude Include="tier0\commandline.h" />
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<ClInclude Include="tier0\ConCommand.h" />
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<ClInclude Include="tier0\cmd.h" />
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<ClInclude Include="tier0\completion.h" />
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<ClInclude Include="tier0\cvar.h" />
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<ClInclude Include="tier0\IConVar.h" />
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@ -506,7 +506,7 @@
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="tier0\commandline.cpp" />
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<ClCompile Include="tier0\ConCommand.cpp" />
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<ClCompile Include="tier0\cmd.cpp" />
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<ClCompile Include="tier0\completion.cpp" />
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<ClCompile Include="tier0\cvar.cpp" />
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<ClCompile Include="tier0\IConVar.cpp" />
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@ -510,7 +510,7 @@
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<ClInclude Include="tier0\basetypes.h">
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<Filter>sdk\tier0</Filter>
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</ClInclude>
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<ClInclude Include="tier0\ConCommand.h">
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<ClInclude Include="tier0\cmd.h">
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<Filter>sdk\tier0</Filter>
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</ClInclude>
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<ClInclude Include="vpc\IAppSystem.h">
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@ -779,7 +779,7 @@
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<ClCompile Include="tier0\IConVar.cpp">
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<Filter>sdk\tier0</Filter>
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</ClCompile>
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<ClCompile Include="tier0\ConCommand.cpp">
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<ClCompile Include="tier0\cmd.cpp">
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<Filter>sdk\tier0</Filter>
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</ClCompile>
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<ClCompile Include="vpc\IAppSystem.cpp">
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@ -6,7 +6,8 @@
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#include "core/stdafx.h"
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#include "tier0/IConVar.h"
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#include "tier0/ConCommand.h"
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#include "tier0/cmd.h"
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#include "tier0/cvar.h"
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#include "engine/cl_rcon.h"
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#include "common/igameserverdata.h"
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@ -5,9 +5,9 @@
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//===========================================================================//
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#include "core/stdafx.h"
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#include "tier0/cmd.h"
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#include "tier0/cvar.h"
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#include "tier0/IConVar.h"
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#include "tier0/ConCommand.h"
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#include "tier1/NetAdr2.h"
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#include "tier2/socketcreator.h"
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#include "engine/sys_utils.h"
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@ -200,7 +200,7 @@
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="tier0\commandline.cpp" />
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<ClCompile Include="tier0\ConCommand.cpp" />
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<ClCompile Include="tier0\cmd.cpp" />
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<ClCompile Include="tier0\completion.cpp" />
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<ClCompile Include="tier0\cvar.cpp" />
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<ClCompile Include="tier0\IConVar.cpp" />
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@ -424,7 +424,7 @@
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<ClInclude Include="thirdparty\spdlog\include\version.h" />
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<ClInclude Include="tier0\basetypes.h" />
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<ClInclude Include="tier0\commandline.h" />
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<ClInclude Include="tier0\ConCommand.h" />
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<ClInclude Include="tier0\cmd.h" />
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<ClInclude Include="tier0\completion.h" />
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<ClInclude Include="tier0\cvar.h" />
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<ClInclude Include="tier0\IConVar.h" />
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@ -246,7 +246,7 @@
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<ClCompile Include="tier0\IConVar.cpp">
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<Filter>sdk\tier0</Filter>
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</ClCompile>
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<ClCompile Include="tier0\ConCommand.cpp">
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<ClCompile Include="tier0\cmd.cpp">
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<Filter>sdk\tier0</Filter>
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</ClCompile>
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<ClCompile Include="vgui\vgui_fpspanel.cpp">
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@ -866,7 +866,7 @@
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<ClInclude Include="tier0\basetypes.h">
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<Filter>sdk\tier0</Filter>
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</ClInclude>
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<ClInclude Include="tier0\ConCommand.h">
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<ClInclude Include="tier0\cmd.h">
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<Filter>sdk\tier0</Filter>
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</ClInclude>
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<ClInclude Include="vgui\vgui_fpspanel.h">
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@ -1,5 +1,5 @@
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#pragma once
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#include "ConCommand.h"
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#include "tier0/cmd.h"
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#include "mathlib/color.h"
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//-----------------------------------------------------------------------------
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@ -1,7 +1,7 @@
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#include "core/stdafx.h"
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#include "tier0/cmd.h"
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#include "tier0/cvar.h"
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#include "tier0/completion.h"
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#include "tier0/ConCommand.h"
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#include "client/client.h"
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#include "engine/sys_utils.h"
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