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Add constants for script paths
Game script path and its compile list.
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#include "datamap.h"
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//---------------------------------------------------------
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// Location of the scripts, and its compile list
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#define GAME_SCRIPT_PATH "scripts/vscripts/"
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#define GAME_SCRIPT_COMPILELIST GAME_SCRIPT_PATH"scripts.rson"
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DECLARE_POINTER_HANDLE(HSCRIPT);
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#define INVALID_HSCRIPT ((HSCRIPT)-1)
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