Adjust type for 'g_pMallocPool' and rename

Adjusted type to 'CAlignedMemAlloc' and renamed it to 'g_pAlignedMemAlloc'. This global allocates  memory aligned.
This commit is contained in:
Kawe Mazidjatari 2023-05-06 17:48:43 +02:00
parent 75ccebb4b6
commit d825fb9f58
4 changed files with 21 additions and 14 deletions

View File

@ -338,13 +338,13 @@ void Mod_ProcessPakQueue()
Mod_PreloadLevelPaks(s_svLevelName.c_str()); Mod_PreloadLevelPaks(s_svLevelName.c_str());
s_bLevelResourceInitialized = true; s_bLevelResourceInitialized = true;
} }
*(_DWORD*)v15 = g_pakLoadApi->LoadAsync(v17, g_pMallocPool, 4, 0); *(_DWORD*)v15 = g_pakLoadApi->LoadAsync(v17, g_pAlignedMemAlloc, 4, 0);
if (strcmp(v17, "common_mp.rpak") == 0 || strcmp(v17, "common_sp.rpak") == 0 || strcmp(v17, "common_pve.rpak") == 0) if (strcmp(v17, "common_mp.rpak") == 0 || strcmp(v17, "common_sp.rpak") == 0 || strcmp(v17, "common_pve.rpak") == 0)
g_pakLoadApi->LoadAsync("common_sdk.rpak", g_pMallocPool, 4, 0); g_pakLoadApi->LoadAsync("common_sdk.rpak", g_pAlignedMemAlloc, 4, 0);
#ifndef DEDICATED #ifndef DEDICATED
if (strcmp(v17, "ui_mp.rpak") == 0) if (strcmp(v17, "ui_mp.rpak") == 0)
g_pakLoadApi->LoadAsync("ui_sdk.rpak", g_pMallocPool, 4, 0); g_pakLoadApi->LoadAsync("ui_sdk.rpak", g_pAlignedMemAlloc, 4, 0);
#endif // !DEDICATED #endif // !DEDICATED
LABEL_37: LABEL_37:
@ -429,7 +429,7 @@ void Mod_PreloadLevelPaks(const char* pszLevelName)
continue; continue;
snprintf(szPathBuffer, sizeof(szPathBuffer), "%s.rpak", pSubKey->GetName()); snprintf(szPathBuffer, sizeof(szPathBuffer), "%s.rpak", pSubKey->GetName());
RPakHandle_t nPakId = g_pakLoadApi->LoadAsync(szPathBuffer, g_pMallocPool, 4, 0); RPakHandle_t nPakId = g_pakLoadApi->LoadAsync(szPathBuffer, g_pAlignedMemAlloc, 4, 0);
if (nPakId == INVALID_PAK_HANDLE) if (nPakId == INVALID_PAK_HANDLE)
Error(eDLL_T::ENGINE, NO_ERROR, "%s: unable to load pak '%s' results '%d'\n", __FUNCTION__, szPathBuffer, nPakId); Error(eDLL_T::ENGINE, NO_ERROR, "%s: unable to load pak '%s' results '%d'\n", __FUNCTION__, szPathBuffer, nPakId);

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@ -1,24 +1,31 @@
#ifndef TSLIST_H #ifndef TSLIST_H
#define TSLIST_H #define TSLIST_H
inline void* g_pMallocPool; class CAlignedMemAlloc
{
public:
virtual void* Alloc(size_t nSize) = 0;
virtual void Free(void* pMem) = 0;
};
inline CAlignedMemAlloc* g_pAlignedMemAlloc;
/////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////
class VTSListBase : public IDetour class VTSListBase : public IDetour
{ {
virtual void GetAdr(void) const virtual void GetAdr(void) const
{ {
LogVarAdr("g_pMallocPool", reinterpret_cast<uintptr_t>(g_pMallocPool)); LogVarAdr("g_AlignedMemAlloc", reinterpret_cast<uintptr_t>(g_pAlignedMemAlloc));
} }
virtual void GetFun(void) const { } virtual void GetFun(void) const { }
virtual void GetVar(void) const virtual void GetVar(void) const
{ {
#if defined (GAMEDLL_S0) || defined (GAMEDLL_S1) #if defined (GAMEDLL_S0) || defined (GAMEDLL_S1)
g_pMallocPool = g_GameDll.FindPatternSIMD("48 89 5C 24 ?? 48 89 6C 24 ?? 48 89 74 24 ?? 57 41 54 41 55 41 56 41 57 48 81 EC ?? ?? ?? ?? 48 8B D9 FF 15 ?? ?? ?? ??") g_pAlignedMemAlloc = g_GameDll.FindPatternSIMD("48 89 5C 24 ?? 48 89 6C 24 ?? 48 89 74 24 ?? 57 41 54 41 55 41 56 41 57 48 81 EC ?? ?? ?? ?? 48 8B D9 FF 15 ?? ?? ?? ??")
.Offset(0x600).FindPatternSelf("48 8D 15 ?? ?? ?? 01", CMemory::Direction::DOWN, 100).ResolveRelativeAddressSelf(0x3, 0x7).RCast<void*>(); .Offset(0x600).FindPatternSelf("48 8D 15 ?? ?? ?? 01", CMemory::Direction::DOWN, 100).ResolveRelativeAddressSelf(0x3, 0x7).RCast<CAlignedMemAlloc*>();
#elif defined (GAMEDLL_S2) || defined (GAMEDLL_S3) #elif defined (GAMEDLL_S2) || defined (GAMEDLL_S3)
g_pMallocPool = g_GameDll.FindPatternSIMD("48 89 5C 24 ?? 48 89 74 24 ?? 48 89 7C 24 ?? 55 41 54 41 55 41 56 41 57 48 8D AC 24 ?? ?? ?? ?? B8 ?? ?? ?? ?? E8 ?? ?? ?? ?? 48 2B E0 48 8B D9") g_pAlignedMemAlloc = g_GameDll.FindPatternSIMD("48 89 5C 24 ?? 48 89 74 24 ?? 48 89 7C 24 ?? 55 41 54 41 55 41 56 41 57 48 8D AC 24 ?? ?? ?? ?? B8 ?? ?? ?? ?? E8 ?? ?? ?? ?? 48 2B E0 48 8B D9")
.Offset(0x130).FindPatternSelf("48 8D 15 ?? ?? ?? 01", CMemory::Direction::DOWN, 100).ResolveRelativeAddressSelf(0x3, 0x7).RCast<void*>(); .Offset(0x130).FindPatternSelf("48 8D 15 ?? ?? ?? 01", CMemory::Direction::DOWN, 100).ResolveRelativeAddressSelf(0x3, 0x7).RCast<CAlignedMemAlloc*>();
#endif #endif
} }
virtual void GetCon(void) const { } virtual void GetCon(void) const { }

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@ -20,7 +20,7 @@ vector<RPakHandle_t> g_vLoadedPakHandle;
// bUnk - // bUnk -
// Output : pak file handle on success, INVALID_PAK_HANDLE on failure // Output : pak file handle on success, INVALID_PAK_HANDLE on failure
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
RPakHandle_t CPakFile::LoadAsync(const char* szPakFileName, void* pMalloc, int nIdx, bool bUnk) RPakHandle_t CPakFile::LoadAsync(const char* szPakFileName, CAlignedMemAlloc* pMalloc, int nIdx, bool bUnk)
{ {
RPakHandle_t pakHandle = INVALID_PAK_HANDLE; RPakHandle_t pakHandle = INVALID_PAK_HANDLE;
string svPakFileModPath = "paks\\Win32\\" + string(szPakFileName); string svPakFileModPath = "paks\\Win32\\" + string(szPakFileName);

View File

@ -26,7 +26,7 @@ enum class ePakStatus : int
/* ==== RTECH_GAME ====================================================================================================================================================== */ /* ==== RTECH_GAME ====================================================================================================================================================== */
inline CMemory p_CPakFile_LoadAsync; inline CMemory p_CPakFile_LoadAsync;
inline auto CPakFile_LoadAsync = p_CPakFile_LoadAsync.RCast<RPakHandle_t(*)(const char* szPakFileName, void* pMalloc, int nIdx, bool bUnk)>(); inline auto CPakFile_LoadAsync = p_CPakFile_LoadAsync.RCast<RPakHandle_t(*)(const char* szPakFileName, CAlignedMemAlloc* pMalloc, int nIdx, bool bUnk)>();
inline CMemory p_CPakFile_LoadPak; inline CMemory p_CPakFile_LoadPak;
inline auto CPakFile_LoadPak = p_CPakFile_LoadPak.RCast<unsigned int (*)(void* thisptr, void* a2, uint64_t a3)>(); inline auto CPakFile_LoadPak = p_CPakFile_LoadPak.RCast<unsigned int (*)(void* thisptr, void* a2, uint64_t a3)>();
@ -39,7 +39,7 @@ inline CMemory p_CPakFile_OpenFileOffset; // Offset to inlined 'CPakFile::LoadPa
class CPakFile class CPakFile
{ {
public: public:
static RPakHandle_t LoadAsync(const char* szPakFileName, void* pMalloc = g_pMallocPool, int nIdx = NULL, bool bUnk = false); static RPakHandle_t LoadAsync(const char* szPakFileName, CAlignedMemAlloc* pMalloc = g_pAlignedMemAlloc, int nIdx = NULL, bool bUnk = false);
static void UnloadPak(RPakHandle_t handle); static void UnloadPak(RPakHandle_t handle);
}; };
@ -62,7 +62,7 @@ class V_RTechGame : public IDetour
CPakFile_LoadPak = p_CPakFile_LoadPak.RCast<unsigned int (*)(void*, void*, uint64_t)>(); CPakFile_LoadPak = p_CPakFile_LoadPak.RCast<unsigned int (*)(void*, void*, uint64_t)>();
p_CPakFile_LoadAsync = g_GameDll.FindPatternSIMD("E8 ?? ?? ?? ?? 89 03 8B 0B").FollowNearCallSelf(); p_CPakFile_LoadAsync = g_GameDll.FindPatternSIMD("E8 ?? ?? ?? ?? 89 03 8B 0B").FollowNearCallSelf();
CPakFile_LoadAsync = p_CPakFile_LoadAsync.RCast<RPakHandle_t(*)(const char*, void*, int, bool)>(); CPakFile_LoadAsync = p_CPakFile_LoadAsync.RCast<RPakHandle_t(*)(const char*, CAlignedMemAlloc*, int, bool)>();
p_CPakFile_UnloadPak = g_GameDll.FindPatternSIMD("E8 ?? ?? ?? ?? 85 FF 74 0C").FollowNearCallSelf(); p_CPakFile_UnloadPak = g_GameDll.FindPatternSIMD("E8 ?? ?? ?? ?? 85 FF 74 0C").FollowNearCallSelf();
CPakFile_UnloadPak = p_CPakFile_UnloadPak.RCast<void (*)(RPakHandle_t)>(); CPakFile_UnloadPak = p_CPakFile_UnloadPak.RCast<void (*)(RPakHandle_t)>();