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MaterialSystem: add note
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@ -91,7 +91,7 @@ inline void(*v_GetStreamOverlay)(const char* mode, char* buf, size_t bufSize);
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inline CMemory p_DrawStreamOverlay;
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inline const char*(*v_DrawStreamOverlay)(void* thisptr, uint8_t* a2, void* unused, void* a4);
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inline CMemory s_pRenderContext;
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inline CMemory s_pRenderContext; // NOTE: This is some CMaterial instance or array.
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inline int* g_nTotalStreamingTextureMemory = nullptr;
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inline int* g_nUnfreeStreamingTextureMemory = nullptr;
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