From dae694139f6bdd2b6143fc00f5a9eb6c07484a4b Mon Sep 17 00:00:00 2001 From: Kawe Mazidjatari <48657826+Mauler125@users.noreply.github.com> Date: Tue, 30 Jul 2024 14:14:36 +0200 Subject: [PATCH] Engine: add missing datamap field type enumerant New in reSource. --- src/public/datamap.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/public/datamap.h b/src/public/datamap.h index 08809d72..d6da5514 100644 --- a/src/public/datamap.h +++ b/src/public/datamap.h @@ -21,7 +21,7 @@ typedef enum _fieldtypes FIELD_POSITION_VECTOR, // A world coordinate (these are fixed up across level transitions automagically) FIELD_TIME, // a floating point time (these are fixed up automatically too!) - FIELD_TICK, // an integer tick count( fixed up similarly to time) + FIELD_TICK, // an integer tick count (fixed up similarly to time) FIELD_MODELNAME, // Engine string that is a model name (needs precache) FIELD_SOUNDNAME, // Engine string that is a sound name (needs precache) @@ -42,6 +42,7 @@ typedef enum _fieldtypes FIELD_INTEGER64, // 64bit integer FIELD_VECTOR4D, // 4 floats + FIELD_UNTYPED, // Untyped field, usually engine class pointers, intermediate types like memhandle_t, interface classes like IClientNetworkable*. FIELD_TYPECOUNT, // MUST BE LAST } fieldtype_t;