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Add more information to global server/client global debug print
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8c6ee8a834
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@ -103,7 +103,7 @@ class VClient : public IDetour
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{
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spdlog::debug("| FUN: CClient::Connect : {:#18x} |\n", p_CClient_Connect.GetPtr());
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spdlog::debug("| FUN: CClient::Clear : {:#18x} |\n", p_CClient_Clear.GetPtr());
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spdlog::debug("| VAR: g_pClient : {:#18x} |\n", reinterpret_cast<uintptr_t>(g_pClient));
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spdlog::debug("| VAR: g_pClient[128] : {:#18x} |\n", reinterpret_cast<uintptr_t>(g_pClient));
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spdlog::debug("+----------------------------------------------------------------+\n");
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}
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virtual void GetFun(void) const
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@ -104,7 +104,7 @@ class VServer : public IDetour
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spdlog::debug("| FUN: CServer::Think : {:#18x} |\n", p_CServer_Think.GetPtr());
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spdlog::debug("| FUN: CServer::Authenticate : {:#18x} |\n", p_CServer_Authenticate.GetPtr());
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spdlog::debug("| FUN: CServer::RejectConnection : {:#18x} |\n", p_CServer_RejectConnection.GetPtr());
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spdlog::debug("| VAR: g_pServer : {:#18x} |\n", reinterpret_cast<uintptr_t>(g_pServer));
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spdlog::debug("| VAR: g_pServer[128] : {:#18x} |\n", reinterpret_cast<uintptr_t>(g_pServer));
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spdlog::debug("+----------------------------------------------------------------+\n");
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}
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virtual void GetFun(void) const
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