mirror of
https://github.com/Mauler125/r5sdk.git
synced 2025-02-09 19:15:03 +01:00
update dtNavMesh and dtMeshTile structs
This commit is contained in:
parent
39c49c5b58
commit
ddae4d4775
@ -70,13 +70,13 @@ static const int DT_VERTS_PER_POLYGON = 6;
|
||||
///
|
||||
|
||||
/// A magic number used to detect compatibility of navigation tile data.
|
||||
static const int DT_NAVMESH_MAGIC = 'D'<<24 | 'N'<<16 | 'A'<<8 | 'V';
|
||||
static const int DT_NAVMESH_MAGIC = 'D' << 24 | 'N' << 16 | 'A' << 8 | 'V';
|
||||
|
||||
/// A version number used to detect compatibility of navigation tile data.
|
||||
static const int DT_NAVMESH_VERSION = 16;
|
||||
|
||||
/// A magic number used to detect the compatibility of navigation tile states.
|
||||
static const int DT_NAVMESH_STATE_MAGIC = 'D'<<24 | 'N'<<16 | 'M'<<8 | 'S';
|
||||
static const int DT_NAVMESH_STATE_MAGIC = 'D' << 24 | 'N' << 16 | 'M' << 8 | 'S';
|
||||
|
||||
/// A version number used to detect compatibility of navigation tile states.
|
||||
static const int DT_NAVMESH_STATE_VERSION = 1;
|
||||
@ -124,7 +124,7 @@ enum dtStraightPathOptions
|
||||
/// Options for dtNavMeshQuery::initSlicedFindPath and updateSlicedFindPath
|
||||
enum dtFindPathOptions
|
||||
{
|
||||
DT_FINDPATH_ANY_ANGLE = 0x02, ///< use raycasts during pathfind to "shortcut" (raycast still consider costs)
|
||||
DT_FINDPATH_ANY_ANGLE = 0x02, ///< use raycasts during pathfind to "shortcut" (raycast still consider costs)
|
||||
};
|
||||
|
||||
/// Options for dtNavMeshQuery::raycast
|
||||
@ -236,7 +236,7 @@ struct dtOffMeshConnection
|
||||
float pos[6];
|
||||
|
||||
/// The radius of the endpoints. [Limit: >= 0]
|
||||
float rad;
|
||||
float rad;
|
||||
|
||||
/// The polygon reference of the connection within the tile.
|
||||
unsigned short poly;
|
||||
@ -273,10 +273,10 @@ struct dtMeshHeader
|
||||
int maxLinkCount; ///< The number of allocated links.
|
||||
|
||||
int detailMeshCount;
|
||||
|
||||
|
||||
/// The number of unique vertices in the detail mesh. (In addition to the polygon vertices.)
|
||||
int detailVertCount;
|
||||
|
||||
|
||||
int detailTriCount; ///< The number of triangles in the detail mesh.
|
||||
int bvNodeCount; ///< The number of bounding volume nodes. (Zero if bounding volumes are disabled.)
|
||||
int offMeshConCount; ///< The number of off-mesh connections.
|
||||
@ -288,7 +288,7 @@ struct dtMeshHeader
|
||||
int unk1;
|
||||
float bmin[3]; ///< The minimum bounds of the tile's AABB. [(x, y, z)]
|
||||
float bmax[3]; ///< The maximum bounds of the tile's AABB. [(x, y, z)]
|
||||
|
||||
|
||||
/// The bounding volume quantization factor.
|
||||
float bvQuantFactor;
|
||||
};
|
||||
@ -297,34 +297,36 @@ struct dtMeshHeader
|
||||
/// @ingroup detour
|
||||
struct dtMeshTile
|
||||
{
|
||||
unsigned int salt; ///< Counter describing modifications to the tile.
|
||||
unsigned int salt; ///Counter describing modifications to the tile.
|
||||
|
||||
unsigned int linksFreeList; ///Index to the next free link.
|
||||
dtMeshHeader* header; ///The tile header.
|
||||
dtPoly* polys; ///The tile polygons. [Size: dtMeshHeader::polyCount]
|
||||
void* unk0;
|
||||
float* verts; ///The tile vertices. [Size: dtMeshHeader::vertCount]
|
||||
dtLink* links; ///The tile links. [Size: dtMeshHeader::maxLinkCount]
|
||||
dtPolyDetail* detailMeshes; ///The tile's detail sub-meshes. [Size: dtMeshHeader::detailMeshCount]
|
||||
|
||||
unsigned int linksFreeList; ///< Index to the next free link.
|
||||
dtMeshHeader* header; ///< The tile header.
|
||||
dtPoly* polys; ///< The tile polygons. [Size: dtMeshHeader::polyCount]
|
||||
float* verts; ///< The tile vertices. [Size: dtMeshHeader::vertCount]
|
||||
dtLink* links; ///< The tile links. [Size: dtMeshHeader::maxLinkCount]
|
||||
dtPolyDetail* detailMeshes; ///< The tile's detail sub-meshes. [Size: dtMeshHeader::detailMeshCount]
|
||||
|
||||
/// The detail mesh's unique vertices. [(x, y, z) * dtMeshHeader::detailVertCount]
|
||||
float* detailVerts;
|
||||
float* detailVerts;
|
||||
|
||||
/// The detail mesh's triangles. [(vertA, vertB, vertC, triFlags) * dtMeshHeader::detailTriCount].
|
||||
/// See dtDetailTriEdgeFlags and dtGetDetailTriEdgeFlags.
|
||||
unsigned char* detailTris;
|
||||
unsigned char* detailTris;
|
||||
|
||||
/// The tile bounding volume nodes. [Size: dtMeshHeader::bvNodeCount]
|
||||
/// (Will be null if bounding volumes are disabled.)
|
||||
dtBVNode* bvTree;
|
||||
void* meshLink; ///< Seems shifted with 8 bytes from here (the rest seems to line up with r2) see field assignments in 'r5apex.exe 0x140F44A00'
|
||||
|
||||
dtOffMeshConnection* offMeshCons; ///< The tile off-mesh connections. [Size: dtMeshHeader::offMeshConCount]
|
||||
|
||||
|
||||
unsigned char* data; ///< The tile data. (Not directly accessed under normal situations.)
|
||||
void* meshLink; ///< Seems shifted with 8 bytes from here (the rest seems to line up with r2) see field assignments in 'r5apex.exe 0x140F44A00'
|
||||
dtMeshHeader* header2; ///< Also gets assigned to the tile header 'r5apex.exe + F43FFA' [mov [rax+60h], r13].
|
||||
|
||||
int dataSize; ///< Size of the tile data.
|
||||
int flags; ///< Tile flags. (See: #dtTileFlags)
|
||||
dtMeshTile* next; ///< The next free tile, or the next tile in the spatial grid.
|
||||
__int64 unk1;
|
||||
private:
|
||||
dtMeshTile(const dtMeshTile&);
|
||||
dtMeshTile& operator=(const dtMeshTile&);
|
||||
@ -381,7 +383,7 @@ public:
|
||||
/// @return The status flags for the operation.
|
||||
/// @see dtCreateNavMeshData
|
||||
dtStatus init(unsigned char* data, const int dataSize, const int flags);
|
||||
|
||||
|
||||
/// The navigation mesh initialization params.
|
||||
const dtNavMeshParams* getParams() const;
|
||||
|
||||
@ -393,7 +395,7 @@ public:
|
||||
/// @param[out] result The tile reference. (If the tile was succesfully added.) [opt]
|
||||
/// @return The status flags for the operation.
|
||||
dtStatus addTile(unsigned char* data, int dataSize, int flags, dtTileRef lastRef, dtTileRef* result);
|
||||
|
||||
|
||||
/// Removes the specified tile from the navigation mesh.
|
||||
/// @param[in] ref The reference of the tile to remove.
|
||||
/// @param[out] data Data associated with deleted tile.
|
||||
@ -426,8 +428,8 @@ public:
|
||||
/// @param[in] maxTiles The maximum tiles the tiles parameter can hold.
|
||||
/// @return The number of tiles returned in the tiles array.
|
||||
int getTilesAt(const int x, const int y,
|
||||
dtMeshTile const** tiles, const int maxTiles) const;
|
||||
|
||||
dtMeshTile const** tiles, const int maxTiles) const;
|
||||
|
||||
/// Gets the tile reference for the tile at specified grid location.
|
||||
/// @param[in] x The tile's x-location. (x, y, layer)
|
||||
/// @param[in] y The tile's y-location. (x, y, layer)
|
||||
@ -445,11 +447,15 @@ public:
|
||||
/// @return The tile for the specified reference, or null if the
|
||||
/// reference is invalid.
|
||||
const dtMeshTile* getTileByRef(dtTileRef ref) const;
|
||||
|
||||
|
||||
/// The maximum number of tiles supported by the navigation mesh.
|
||||
/// @return The maximum number of tiles supported by the navigation mesh.
|
||||
int getMaxTiles() const;
|
||||
|
||||
|
||||
/// The number of tiles added to this mesh by dtNavMesh::addTile
|
||||
/// @return The number of tiles added to this mesh by dtNavMesh::addTile
|
||||
int getTileCount() const { return m_tileCount; };
|
||||
|
||||
/// Gets the tile at the specified index.
|
||||
/// @param[in] i The tile index. [Limit: 0 >= index < #getMaxTiles()]
|
||||
/// @return The tile at the specified index.
|
||||
@ -461,7 +467,7 @@ public:
|
||||
/// @param[out] poly The polygon.
|
||||
/// @return The status flags for the operation.
|
||||
dtStatus getTileAndPolyByRef(const dtPolyRef ref, const dtMeshTile** tile, const dtPoly** poly) const;
|
||||
|
||||
|
||||
/// Returns the tile and polygon for the specified polygon reference.
|
||||
/// @param[in] ref A known valid reference for a polygon.
|
||||
/// @param[out] tile The tile containing the polygon.
|
||||
@ -472,12 +478,12 @@ public:
|
||||
/// @param[in] ref The polygon reference to check.
|
||||
/// @return True if polygon reference is valid for the navigation mesh.
|
||||
bool isValidPolyRef(dtPolyRef ref) const;
|
||||
|
||||
|
||||
/// Gets the polygon reference for the tile's base polygon.
|
||||
/// @param[in] tile The tile.
|
||||
/// @return The polygon reference for the base polygon in the specified tile.
|
||||
dtPolyRef getPolyRefBase(const dtMeshTile* tile) const;
|
||||
|
||||
|
||||
/// Gets the endpoints for an off-mesh connection, ordered by "direction of travel".
|
||||
/// @param[in] prevRef The reference of the polygon before the connection.
|
||||
/// @param[in] polyRef The reference of the off-mesh connection polygon.
|
||||
@ -490,7 +496,7 @@ public:
|
||||
/// @param[in] ref The polygon reference of the off-mesh connection.
|
||||
/// @return The specified off-mesh connection, or null if the polygon reference is not valid.
|
||||
const dtOffMeshConnection* getOffMeshConnectionByRef(dtPolyRef ref) const;
|
||||
|
||||
|
||||
/// @}
|
||||
|
||||
/// @{
|
||||
@ -525,21 +531,21 @@ public:
|
||||
/// @param[in] tile The tile.
|
||||
/// @return The size of the buffer required to store the state.
|
||||
int getTileStateSize(const dtMeshTile* tile) const;
|
||||
|
||||
|
||||
/// Stores the non-structural state of the tile in the specified buffer. (Flags, area ids, etc.)
|
||||
/// @param[in] tile The tile.
|
||||
/// @param[out] data The buffer to store the tile's state in.
|
||||
/// @param[in] maxDataSize The size of the data buffer. [Limit: >= #getTileStateSize]
|
||||
/// @return The status flags for the operation.
|
||||
dtStatus storeTileState(const dtMeshTile* tile, unsigned char* data, const int maxDataSize) const;
|
||||
|
||||
|
||||
/// Restores the state of the tile.
|
||||
/// @param[in] tile The tile.
|
||||
/// @param[in] data The new state. (Obtained from #storeTileState.)
|
||||
/// @param[in] maxDataSize The size of the state within the data buffer.
|
||||
/// @return The status flags for the operation.
|
||||
dtStatus restoreTileState(dtMeshTile* tile, const unsigned char* data, const int maxDataSize);
|
||||
|
||||
|
||||
/// @}
|
||||
|
||||
/// @{
|
||||
@ -554,12 +560,12 @@ public:
|
||||
inline dtPolyRef encodePolyId(unsigned int salt, unsigned int it, unsigned int ip) const
|
||||
{
|
||||
#ifdef DT_POLYREF64
|
||||
return ((dtPolyRef)salt << (DT_POLY_BITS+DT_TILE_BITS)) | ((dtPolyRef)it << DT_POLY_BITS) | (dtPolyRef)ip;
|
||||
return ((dtPolyRef)salt << (DT_POLY_BITS + DT_TILE_BITS)) | ((dtPolyRef)it << DT_POLY_BITS) | (dtPolyRef)ip;
|
||||
#else
|
||||
return ((dtPolyRef)salt << (m_polyBits+m_tileBits)) | ((dtPolyRef)it << m_polyBits) | (dtPolyRef)ip;
|
||||
return ((dtPolyRef)salt << (m_polyBits + m_tileBits)) | ((dtPolyRef)it << m_polyBits) | (dtPolyRef)ip;
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
/// Decodes a standard polygon reference.
|
||||
/// @note This function is generally meant for internal use only.
|
||||
/// @param[in] ref The polygon reference to decode.
|
||||
@ -570,17 +576,17 @@ public:
|
||||
inline void decodePolyId(dtPolyRef ref, unsigned int& salt, unsigned int& it, unsigned int& ip) const
|
||||
{
|
||||
#ifdef DT_POLYREF64
|
||||
const dtPolyRef saltMask = ((dtPolyRef)1<<DT_SALT_BITS)-1;
|
||||
const dtPolyRef tileMask = ((dtPolyRef)1<<DT_TILE_BITS)-1;
|
||||
const dtPolyRef polyMask = ((dtPolyRef)1<<DT_POLY_BITS)-1;
|
||||
salt = (unsigned int)((ref >> (DT_POLY_BITS+DT_TILE_BITS)) & saltMask);
|
||||
const dtPolyRef saltMask = ((dtPolyRef)1 << DT_SALT_BITS) - 1;
|
||||
const dtPolyRef tileMask = ((dtPolyRef)1 << DT_TILE_BITS) - 1;
|
||||
const dtPolyRef polyMask = ((dtPolyRef)1 << DT_POLY_BITS) - 1;
|
||||
salt = (unsigned int)((ref >> (DT_POLY_BITS + DT_TILE_BITS)) & saltMask);
|
||||
it = (unsigned int)((ref >> DT_POLY_BITS) & tileMask);
|
||||
ip = (unsigned int)(ref & polyMask);
|
||||
#else
|
||||
const dtPolyRef saltMask = ((dtPolyRef)1<<m_saltBits)-1;
|
||||
const dtPolyRef tileMask = ((dtPolyRef)1<<m_tileBits)-1;
|
||||
const dtPolyRef polyMask = ((dtPolyRef)1<<m_polyBits)-1;
|
||||
salt = (unsigned int)((ref >> (m_polyBits+m_tileBits)) & saltMask);
|
||||
const dtPolyRef saltMask = ((dtPolyRef)1 << m_saltBits) - 1;
|
||||
const dtPolyRef tileMask = ((dtPolyRef)1 << m_tileBits) - 1;
|
||||
const dtPolyRef polyMask = ((dtPolyRef)1 << m_polyBits) - 1;
|
||||
salt = (unsigned int)((ref >> (m_polyBits + m_tileBits)) & saltMask);
|
||||
it = (unsigned int)((ref >> m_polyBits) & tileMask);
|
||||
ip = (unsigned int)(ref & polyMask);
|
||||
#endif
|
||||
@ -593,14 +599,14 @@ public:
|
||||
inline unsigned int decodePolyIdSalt(dtPolyRef ref) const
|
||||
{
|
||||
#ifdef DT_POLYREF64
|
||||
const dtPolyRef saltMask = ((dtPolyRef)1<<DT_SALT_BITS)-1;
|
||||
return (unsigned int)((ref >> (DT_POLY_BITS+DT_TILE_BITS)) & saltMask);
|
||||
const dtPolyRef saltMask = ((dtPolyRef)1 << DT_SALT_BITS) - 1;
|
||||
return (unsigned int)((ref >> (DT_POLY_BITS + DT_TILE_BITS)) & saltMask);
|
||||
#else
|
||||
const dtPolyRef saltMask = ((dtPolyRef)1<<m_saltBits)-1;
|
||||
return (unsigned int)((ref >> (m_polyBits+m_tileBits)) & saltMask);
|
||||
const dtPolyRef saltMask = ((dtPolyRef)1 << m_saltBits) - 1;
|
||||
return (unsigned int)((ref >> (m_polyBits + m_tileBits)) & saltMask);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
/// Extracts the tile's index from the specified polygon reference.
|
||||
/// @note This function is generally meant for internal use only.
|
||||
/// @param[in] ref The polygon reference.
|
||||
@ -608,14 +614,14 @@ public:
|
||||
inline unsigned int decodePolyIdTile(dtPolyRef ref) const
|
||||
{
|
||||
#ifdef DT_POLYREF64
|
||||
const dtPolyRef tileMask = ((dtPolyRef)1<<DT_TILE_BITS)-1;
|
||||
const dtPolyRef tileMask = ((dtPolyRef)1 << DT_TILE_BITS) - 1;
|
||||
return (unsigned int)((ref >> DT_POLY_BITS) & tileMask);
|
||||
#else
|
||||
const dtPolyRef tileMask = ((dtPolyRef)1<<m_tileBits)-1;
|
||||
const dtPolyRef tileMask = ((dtPolyRef)1 << m_tileBits) - 1;
|
||||
return (unsigned int)((ref >> m_polyBits) & tileMask);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
/// Extracts the polygon's index (within its tile) from the specified polygon reference.
|
||||
/// @note This function is generally meant for internal use only.
|
||||
/// @param[in] ref The polygon reference.
|
||||
@ -623,10 +629,10 @@ public:
|
||||
inline unsigned int decodePolyIdPoly(dtPolyRef ref) const
|
||||
{
|
||||
#ifdef DT_POLYREF64
|
||||
const dtPolyRef polyMask = ((dtPolyRef)1<<DT_POLY_BITS)-1;
|
||||
const dtPolyRef polyMask = ((dtPolyRef)1 << DT_POLY_BITS) - 1;
|
||||
return (unsigned int)(ref & polyMask);
|
||||
#else
|
||||
const dtPolyRef polyMask = ((dtPolyRef)1<<m_polyBits)-1;
|
||||
const dtPolyRef polyMask = ((dtPolyRef)1 << m_polyBits) - 1;
|
||||
return (unsigned int)(ref & polyMask);
|
||||
#endif
|
||||
}
|
||||
@ -634,7 +640,7 @@ public:
|
||||
/// @}
|
||||
/// Returns pointer to tile in the tile array.
|
||||
dtMeshTile* getTile(int i);
|
||||
private:
|
||||
public:
|
||||
// Explicitly disabled copy constructor and copy assignment operator.
|
||||
dtNavMesh(const dtNavMesh&);
|
||||
dtNavMesh& operator=(const dtNavMesh&);
|
||||
@ -643,17 +649,17 @@ private:
|
||||
|
||||
/// Returns neighbour tile based on side.
|
||||
int getTilesAt(const int x, const int y,
|
||||
dtMeshTile** tiles, const int maxTiles) const;
|
||||
dtMeshTile** tiles, const int maxTiles) const;
|
||||
|
||||
/// Returns neighbour tile based on side.
|
||||
int getNeighbourTilesAt(const int x, const int y, const int side,
|
||||
dtMeshTile** tiles, const int maxTiles) const;
|
||||
|
||||
dtMeshTile** tiles, const int maxTiles) const;
|
||||
|
||||
/// Returns all polygons in neighbour tile based on portal defined by the segment.
|
||||
int findConnectingPolys(const float* va, const float* vb,
|
||||
const dtMeshTile* tile, int side,
|
||||
dtPolyRef* con, float* conarea, int maxcon) const;
|
||||
|
||||
const dtMeshTile* tile, int side,
|
||||
dtPolyRef* con, float* conarea, int maxcon) const;
|
||||
|
||||
/// Builds internal polygons links for a tile.
|
||||
void connectIntLinks(dtMeshTile* tile);
|
||||
/// Builds internal polygons links for a tile.
|
||||
@ -663,41 +669,50 @@ private:
|
||||
void connectExtLinks(dtMeshTile* tile, dtMeshTile* target, int side);
|
||||
/// Builds external polygon links for a tile.
|
||||
void connectExtOffMeshLinks(dtMeshTile* tile, dtMeshTile* target, int side);
|
||||
|
||||
|
||||
/// Removes external links at specified side.
|
||||
void unconnectLinks(dtMeshTile* tile, dtMeshTile* target);
|
||||
|
||||
|
||||
|
||||
// TODO: These methods are duplicates from dtNavMeshQuery, but are needed for off-mesh connection finding.
|
||||
|
||||
|
||||
/// Queries polygons within a tile.
|
||||
int queryPolygonsInTile(const dtMeshTile* tile, const float* qmin, const float* qmax,
|
||||
dtPolyRef* polys, const int maxPolys) const;
|
||||
dtPolyRef* polys, const int maxPolys) const;
|
||||
/// Find nearest polygon within a tile.
|
||||
dtPolyRef findNearestPolyInTile(const dtMeshTile* tile, const float* center,
|
||||
const float* halfExtents, float* nearestPt) const;
|
||||
const float* halfExtents, float* nearestPt) const;
|
||||
/// Returns whether position is over the poly and the height at the position if so.
|
||||
bool getPolyHeight(const dtMeshTile* tile, const dtPoly* poly, const float* pos, float* height) const;
|
||||
/// Returns closest point on polygon.
|
||||
void closestPointOnPoly(dtPolyRef ref, const float* pos, float* closest, bool* posOverPoly) const;
|
||||
|
||||
dtNavMeshParams m_params; ///< Current initialization params. TODO: do not store this info twice.
|
||||
float m_orig[3]; ///< Origin of the tile (0,0)
|
||||
float m_tileWidth, m_tileHeight; ///< Dimensions of each tile.
|
||||
int m_maxTiles; ///< Max number of tiles.
|
||||
int m_tileLutSize; ///< Tile hash lookup size (must be pot).
|
||||
int m_tileLutMask; ///< Tile hash lookup mask.
|
||||
|
||||
dtMeshTile** m_posLookup; ///< Tile hash lookup.
|
||||
dtMeshTile* m_nextFree; ///< Freelist of tiles.
|
||||
dtMeshTile** m_posLookup;
|
||||
dtMeshTile* m_nextFree;
|
||||
dtMeshTile* m_tiles;
|
||||
|
||||
int unk0; ///< Unknown.
|
||||
dtMeshTile* m_tiles; ///< List of tiles.
|
||||
// im pretty sure these are in the wrong place but i'm not sure
|
||||
// where they are supposed to go, so this is temp
|
||||
dtNavMeshParams m_params;
|
||||
float orig[3];
|
||||
|
||||
int unk0;
|
||||
int unk1;
|
||||
int unk2;
|
||||
int unk3;
|
||||
float m_orig[3];
|
||||
float m_tileWidth;
|
||||
float m_tileHeight;
|
||||
int m_tileCount;
|
||||
int m_maxTiles;
|
||||
int m_tileLutSize;
|
||||
int m_tileLutMask;
|
||||
#ifndef DT_POLYREF64
|
||||
unsigned int m_saltBits; ///< Number of salt bits in the tile ID.
|
||||
unsigned int m_tileBits; ///< Number of tile bits in the tile ID.
|
||||
unsigned int m_polyBits; ///< Number of poly bits in the tile ID.
|
||||
#endif
|
||||
int unk8;
|
||||
friend class dtNavMeshQuery;
|
||||
};
|
||||
#pragma pack(pop)
|
||||
@ -724,7 +739,7 @@ void dtFreeNavMesh(dtNavMesh* navmesh);
|
||||
@typedef dtPolyRef
|
||||
@par
|
||||
|
||||
Polygon references are subject to the same invalidate/preserve/restore
|
||||
Polygon references are subject to the same invalidate/preserve/restore
|
||||
rules that apply to #dtTileRef's. If the #dtTileRef for the polygon's
|
||||
tile changes, the polygon reference becomes invalid.
|
||||
|
||||
@ -740,7 +755,7 @@ The following changes will invalidate a tile reference:
|
||||
- The navigation mesh has been initialized using a different set
|
||||
of #dtNavMeshParams.
|
||||
|
||||
A tile reference is preserved/restored if the tile is added to a navigation
|
||||
A tile reference is preserved/restored if the tile is added to a navigation
|
||||
mesh initialized with the original #dtNavMeshParams and is added at the
|
||||
original reference location. (E.g. The lastRef parameter is used with
|
||||
dtNavMesh::addTile.)
|
||||
@ -752,19 +767,19 @@ tile reference changes.
|
||||
@var unsigned short dtPoly::neis[DT_VERTS_PER_POLYGON]
|
||||
@par
|
||||
|
||||
Each entry represents data for the edge starting at the vertex of the same index.
|
||||
Each entry represents data for the edge starting at the vertex of the same index.
|
||||
E.g. The entry at index n represents the edge data for vertex[n] to vertex[n+1].
|
||||
|
||||
A value of zero indicates the edge has no polygon connection. (It makes up the
|
||||
A value of zero indicates the edge has no polygon connection. (It makes up the
|
||||
border of the navigation mesh.)
|
||||
|
||||
The information can be extracted as follows:
|
||||
@code
|
||||
The information can be extracted as follows:
|
||||
@code
|
||||
neighborRef = neis[n] & 0xff; // Get the neighbor polygon reference.
|
||||
|
||||
if (neis[n] & #DT_EX_LINK)
|
||||
{
|
||||
// The edge is an external (portal) edge.
|
||||
// The edge is an external (portal) edge.
|
||||
}
|
||||
@endcode
|
||||
|
||||
@ -778,10 +793,10 @@ const float cs = 1.0f / tile->header->bvQuantFactor;
|
||||
const dtBVNode* n = &tile->bvTree[i];
|
||||
if (n->i >= 0)
|
||||
{
|
||||
// This is a leaf node.
|
||||
float worldMinX = tile->header->bmin[0] + n->bmin[0]*cs;
|
||||
float worldMinY = tile->header->bmin[0] + n->bmin[1]*cs;
|
||||
// Etc...
|
||||
// This is a leaf node.
|
||||
float worldMinX = tile->header->bmin[0] + n->bmin[0]*cs;
|
||||
float worldMinY = tile->header->bmin[0] + n->bmin[1]*cs;
|
||||
// Etc...
|
||||
}
|
||||
@endcode
|
||||
|
||||
@ -793,18 +808,18 @@ Tiles generally only exist within the context of a dtNavMesh object.
|
||||
Some tile content is optional. For example, a tile may not contain any
|
||||
off-mesh connections. In this case the associated pointer will be null.
|
||||
|
||||
If a detail mesh exists it will share vertices with the base polygon mesh.
|
||||
If a detail mesh exists it will share vertices with the base polygon mesh.
|
||||
Only the vertices unique to the detail mesh will be stored in #detailVerts.
|
||||
|
||||
@warning Tiles returned by a dtNavMesh object are not guarenteed to be populated.
|
||||
For example: The tile at a location might not have been loaded yet, or may have been removed.
|
||||
In this case, pointers will be null. So if in doubt, check the polygon count in the
|
||||
In this case, pointers will be null. So if in doubt, check the polygon count in the
|
||||
tile's header to determine if a tile has polygons defined.
|
||||
|
||||
@var float dtOffMeshConnection::pos[6]
|
||||
@par
|
||||
|
||||
For a properly built navigation mesh, vertex A will always be within the bounds of the mesh.
|
||||
For a properly built navigation mesh, vertex A will always be within the bounds of the mesh.
|
||||
Vertex B is not required to be within the bounds of the mesh.
|
||||
|
||||
*/
|
||||
|
Loading…
x
Reference in New Issue
Block a user