From e3250fc53aab854ccf55eb062cd29b16bdb8ba08 Mon Sep 17 00:00:00 2001 From: Kawe Mazidjatari <48657826+Mauler125@users.noreply.github.com> Date: Tue, 2 Jul 2024 16:16:15 +0200 Subject: [PATCH] Recast: make default cell size 16 units Seems to result in the best NavMesh, and also seems to perform the best in-game with even better reliability than before. --- src/naveditor/Editor.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/naveditor/Editor.cpp b/src/naveditor/Editor.cpp index a9353b7a..177b8440 100644 --- a/src/naveditor/Editor.cpp +++ b/src/naveditor/Editor.cpp @@ -162,7 +162,7 @@ void Editor::collectSettings(BuildSettings& settings) void Editor::resetCommonSettings() { - m_cellSize = 15.0f; + m_cellSize = 16.0f; m_cellHeight = 5.85f; m_agentHeight = 2.0f; m_agentRadius = 0.6f;