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CClient improvements
Mapped out new fields in CClient
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@ -22,7 +22,15 @@ CClient* CClient::GetClient(int nIndex) const
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//---------------------------------------------------------------------------------
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// Purpose: gets the userID of this client
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//---------------------------------------------------------------------------------
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int32_t CClient::GetUserID(void) const
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uint16_t CClient::GetHandle(void) const
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{
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return m_nHandle;
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}
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//---------------------------------------------------------------------------------
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// Purpose: gets the userID of this client
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//---------------------------------------------------------------------------------
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uint32_t CClient::GetUserID(void) const
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{
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return m_nUserID;
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}
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@ -59,6 +67,22 @@ CNetChan* CClient::GetNetChan(void) const
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return m_NetChannel;
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}
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//---------------------------------------------------------------------------------
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// Purpose: gets the server name of this client (name is managed by server!)
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//---------------------------------------------------------------------------------
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const char* CClient::GetServerName(void) const
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{
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return m_szServerName;
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}
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//---------------------------------------------------------------------------------
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// Purpose: gets the server name of this client (as obtained from the connectionless packet)
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//---------------------------------------------------------------------------------
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const char* CClient::GetClientName(void) const
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{
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return m_szClientName;
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}
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//---------------------------------------------------------------------------------
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// Purpose: sets the userID of this client
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//---------------------------------------------------------------------------------
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@ -16,11 +16,14 @@ class CClient : INetChannelHandler, IClientMessageHandler
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{
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public:
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CClient* GetClient(int nIndex) const;
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int32_t GetUserID(void) const;
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uint16_t GetHandle(void) const;
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uint32_t GetUserID(void) const;
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uint64_t GetOriginID(void) const;
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SIGNONSTATE GetSignonState(void) const;
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PERSISTENCE GetPersistenceState(void) const;
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CNetChan* GetNetChan(void) const;
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const char* GetServerName(void) const;
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const char* GetClientName(void) const;
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void SetUserID(int32_t nUserID);
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void SetOriginID(uint64_t nOriginID);
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void SetSignonState(SIGNONSTATE nSignonState);
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@ -39,10 +42,13 @@ public:
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static void VClear(CClient* pBaseClient);
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private:
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int32_t m_nUserID; //0x0010
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char pad_0014[68]; //0x0014
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uint32_t m_nUserID; //0x0010
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uint16_t m_nHandle; //0x0014
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char m_szServerName[64]; //0x0016
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int64_t m_nReputation; //0x0058
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char pad_0015[768]; //0x0060
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char pad_0014[182]; //0x0060
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char m_szClientName[64]; //0x0116
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char pad_0015[522]; //0x0156
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KeyValues* m_ConVars; //0x0360
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char pad_0368[8]; //0x0368
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CServer* m_pServer; //0x0370
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@ -140,9 +140,9 @@ void Host_KickID_f(const CCommand& args)
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continue;
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}
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}
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else // If its not try by userID.
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else // If its not try by handle.
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{
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int64_t nClientID = static_cast<int64_t>(pClient->GetUserID() + 1); // Get userID + 1.
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uint64_t nClientID = static_cast<uint64_t>(pClient->GetHandle());
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if (nClientID != nTargetID)
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{
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continue;
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@ -249,9 +249,9 @@ void Host_BanID_f(const CCommand& args)
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continue;
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}
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}
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else // If its not try by userID.
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else // If its not try by handle.
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{
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int64_t nClientID = static_cast<int64_t>(pClient->GetUserID() + 1); // Get UserID + 1.
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uint64_t nClientID = static_cast<uint64_t>(pClient->GetHandle());
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if (nClientID != nTargetID)
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{
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continue;
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