From eb374b4328566b89c6d128e55d99e33f69a7d37a Mon Sep 17 00:00:00 2001 From: Kawe Mazidjatari <48657826+Mauler125@users.noreply.github.com> Date: Sun, 17 Nov 2024 16:48:38 +0100 Subject: [PATCH] Tier0: bump game sdk version to 013 Force new version on master server. --- src/public/tier0/basetypes.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/public/tier0/basetypes.h b/src/public/tier0/basetypes.h index 77479c02..c635bbbc 100644 --- a/src/public/tier0/basetypes.h +++ b/src/public/tier0/basetypes.h @@ -140,7 +140,7 @@ #define MAX_MAP_NAME_HOST 64 // Max host BSP file name len. #define MAX_MAP_NAME 64 // Max BSP file name len. -#define SDK_VERSION "VGameSDK012" // Increment this with every /breaking/ SDK change (i.e. security/backend changes breaking compatibility). +#define SDK_VERSION "VGameSDK013" // Increment this with every /breaking/ SDK change (i.e. security/backend changes breaking compatibility). #define SDK_ARRAYSIZE(arr) ((sizeof(arr) / sizeof(*arr))) // Name due to IMGUI implementation and NT implementation that we shouldn't share across everywhere. #define SDK_SYSTEM_CFG_PATH "cfg/system/"