mirror of
https://github.com/Mauler125/r5sdk.git
synced 2025-02-09 19:15:03 +01:00
Always make sure a slash gets appended to the filepath
On the game's filesystem, the slash always appeared, when running this code on a reimplemented filesystem, no slash was found at the end of the path. This change ensures there is always a slash.
This commit is contained in:
parent
c330273508
commit
eed83f8815
@ -98,7 +98,9 @@ void CPackedStore::GetEntryBlocks(CUtlVector<VPKEntryBlock_t>& entryBlocks, File
|
||||
{
|
||||
while (!(fileName = FileSystem()->ReadString(hDirectoryFile)).IsEmpty())
|
||||
{
|
||||
filePath.AppendSlash();
|
||||
const CUtlString svFilePath = FormatEntryPath(filePath, fileName, fileExtension);
|
||||
|
||||
entryBlocks.AddToTail(VPKEntryBlock_t(hDirectoryFile, svFilePath.Get()));
|
||||
}
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user