From efd92f8ebc8d7a177363f12f7a6230bb9379d862 Mon Sep 17 00:00:00 2001
From: Kawe Mazidjatari <48657826+Mauler125@users.noreply.github.com>
Date: Tue, 9 Aug 2022 17:34:10 +0200
Subject: [PATCH] Move 'bansystem' from 'public' to 'networksystem'

---
 r5dev/client/cdll_engine_int.cpp              |  2 +-
 r5dev/engine/host_state.cpp                   |  2 +-
 r5dev/engine/server/server.cpp                |  2 +-
 r5dev/engine/server/sv_main.cpp               |  2 +-
 r5dev/engine/server/sv_main.h                 |  2 +-
 r5dev/{public => networksystem}/bansystem.cpp |  2 +-
 r5dev/{public => networksystem}/bansystem.h   |  0
 r5dev/vproj/dedicated.vcxproj                 |  4 ++--
 r5dev/vproj/dedicated.vcxproj.filters         | 12 ++++++------
 r5dev/vproj/gamesdk.vcxproj                   |  4 ++--
 r5dev/vproj/gamesdk.vcxproj.filters           | 12 ++++++------
 r5dev/vstdlib/callback.cpp                    |  2 +-
 12 files changed, 23 insertions(+), 23 deletions(-)
 rename r5dev/{public => networksystem}/bansystem.cpp (99%)
 rename r5dev/{public => networksystem}/bansystem.h (100%)

diff --git a/r5dev/client/cdll_engine_int.cpp b/r5dev/client/cdll_engine_int.cpp
index 4e9275fa..e50a726c 100644
--- a/r5dev/client/cdll_engine_int.cpp
+++ b/r5dev/client/cdll_engine_int.cpp
@@ -12,7 +12,7 @@
 #include "client/cdll_engine_int.h"
 #include "engine/net_chan.h"
 #include "engine/client/cl_rcon.h"
-#include "public/bansystem.h"
+#include "networksystem/bansystem.h"
 #include "vpc/keyvalues.h"
 /*****************************************************************************/
 
diff --git a/r5dev/engine/host_state.cpp b/r5dev/engine/host_state.cpp
index a4d7d315..3a94c3f6 100644
--- a/r5dev/engine/host_state.cpp
+++ b/r5dev/engine/host_state.cpp
@@ -41,7 +41,7 @@
 #endif // DEDICATED
 #include "client/vengineclient_impl.h"
 #include "networksystem/pylon.h"
-#include "public/bansystem.h"
+#include "networksystem/bansystem.h"
 #include "public/edict.h"
 #ifndef CLIENT_DLL
 #include "game/server/gameinterface.h"
diff --git a/r5dev/engine/server/server.cpp b/r5dev/engine/server/server.cpp
index 29b04c0b..0f34a423 100644
--- a/r5dev/engine/server/server.cpp
+++ b/r5dev/engine/server/server.cpp
@@ -14,8 +14,8 @@
 #include "engine/server/sv_main.h"
 #include "engine/server/server.h"
 #include "networksystem/pylon.h"
+#include "networksystem/bansystem.h"
 #include "public/edict.h"
-#include "public/bansystem.h"
 
 //---------------------------------------------------------------------------------
 // Purpose: Gets the number of human players on the server
diff --git a/r5dev/engine/server/sv_main.cpp b/r5dev/engine/server/sv_main.cpp
index e9fa29b6..b91033be 100644
--- a/r5dev/engine/server/sv_main.cpp
+++ b/r5dev/engine/server/sv_main.cpp
@@ -1,7 +1,7 @@
 #include "core/stdafx.h"
 #include "engine/server/sv_main.h"
 #include "networksystem/pylon.h"
-#include "public/bansystem.h"
+#include "networksystem/bansystem.h"
 
 //-----------------------------------------------------------------------------
 // Purpose: checks if particular client is banned on the comp server
diff --git a/r5dev/engine/server/sv_main.h b/r5dev/engine/server/sv_main.h
index e98c89ac..8dc7e369 100644
--- a/r5dev/engine/server/sv_main.h
+++ b/r5dev/engine/server/sv_main.h
@@ -1,6 +1,6 @@
 #pragma once
 #include "networksystem/pylon.h"
-#include "public/bansystem.h"
+#include "networksystem/bansystem.h"
 
 ///////////////////////////////////////////////////////////////////////////////
 
diff --git a/r5dev/public/bansystem.cpp b/r5dev/networksystem/bansystem.cpp
similarity index 99%
rename from r5dev/public/bansystem.cpp
rename to r5dev/networksystem/bansystem.cpp
index 81c229f4..46924f7c 100644
--- a/r5dev/public/bansystem.cpp
+++ b/r5dev/networksystem/bansystem.cpp
@@ -8,7 +8,7 @@
 #include "core/stdafx.h"
 #include "engine/net.h"
 #include "engine/client/client.h"
-#include "public/bansystem.h"
+#include "networksystem/bansystem.h"
 
 //-----------------------------------------------------------------------------
 // Purpose: 
diff --git a/r5dev/public/bansystem.h b/r5dev/networksystem/bansystem.h
similarity index 100%
rename from r5dev/public/bansystem.h
rename to r5dev/networksystem/bansystem.h
diff --git a/r5dev/vproj/dedicated.vcxproj b/r5dev/vproj/dedicated.vcxproj
index aaa1ab33..5f817032 100644
--- a/r5dev/vproj/dedicated.vcxproj
+++ b/r5dev/vproj/dedicated.vcxproj
@@ -206,6 +206,7 @@
     <ClInclude Include="..\mathlib\vector4d.h" />
     <ClInclude Include="..\mathlib\vmatrix.h" />
     <ClInclude Include="..\mathlib\vplane.h" />
+    <ClInclude Include="..\networksystem\bansystem.h" />
     <ClInclude Include="..\networksystem\pylon.h" />
     <ClInclude Include="..\networksystem\serverlisting.h" />
     <ClInclude Include="..\networksystem\sm_protocol.h" />
@@ -224,7 +225,6 @@
     <ClInclude Include="..\public\inetmsghandler.h" />
     <ClInclude Include="..\public\iserver.h" />
     <ClInclude Include="..\public\ivscript.h" />
-    <ClInclude Include="..\public\bansystem.h" />
     <ClInclude Include="..\public\model_types.h" />
     <ClInclude Include="..\public\studio.h" />
     <ClInclude Include="..\public\utility\binstream.h" />
@@ -518,6 +518,7 @@
     <ClCompile Include="..\mathlib\ssenoise.cpp" />
     <ClCompile Include="..\mathlib\transform.cpp" />
     <ClCompile Include="..\mathlib\vmatrix.cpp" />
+    <ClCompile Include="..\networksystem\bansystem.cpp" />
     <ClCompile Include="..\networksystem\pylon.cpp" />
     <ClCompile Include="..\protoc\cl_rcon.pb.cc">
       <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
@@ -527,7 +528,6 @@
       <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
       <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
     </ClCompile>
-    <ClCompile Include="..\public\bansystem.cpp" />
     <ClCompile Include="..\public\utility\binstream.cpp" />
     <ClCompile Include="..\public\utility\memaddr.cpp" />
     <ClCompile Include="..\public\utility\module.cpp" />
diff --git a/r5dev/vproj/dedicated.vcxproj.filters b/r5dev/vproj/dedicated.vcxproj.filters
index cf3fc864..ac1a1d6c 100644
--- a/r5dev/vproj/dedicated.vcxproj.filters
+++ b/r5dev/vproj/dedicated.vcxproj.filters
@@ -243,9 +243,6 @@
     <ClInclude Include="..\networksystem\sm_protocol.h">
       <Filter>sdk\networksystem</Filter>
     </ClInclude>
-    <ClInclude Include="..\public\bansystem.h">
-      <Filter>sdk\public</Filter>
-    </ClInclude>
     <ClInclude Include="..\rtech\rtech_utils.h">
       <Filter>sdk\rtech</Filter>
     </ClInclude>
@@ -1206,6 +1203,9 @@
     <ClInclude Include="..\public\utility\httplib.h">
       <Filter>sdk\public\utility</Filter>
     </ClInclude>
+    <ClInclude Include="..\networksystem\bansystem.h">
+      <Filter>sdk\networksystem</Filter>
+    </ClInclude>
   </ItemGroup>
   <ItemGroup>
     <ClCompile Include="..\common\opcodes.cpp">
@@ -1241,9 +1241,6 @@
     <ClCompile Include="..\launcher\IApplication.cpp">
       <Filter>sdk\launcher</Filter>
     </ClCompile>
-    <ClCompile Include="..\public\bansystem.cpp">
-      <Filter>sdk\public</Filter>
-    </ClCompile>
     <ClCompile Include="..\rtech\rtech_utils.cpp">
       <Filter>sdk\rtech</Filter>
     </ClCompile>
@@ -1511,6 +1508,9 @@
     <ClCompile Include="..\public\utility\binstream.cpp">
       <Filter>sdk\public\utility</Filter>
     </ClCompile>
+    <ClCompile Include="..\networksystem\bansystem.cpp">
+      <Filter>sdk\networksystem</Filter>
+    </ClCompile>
   </ItemGroup>
   <ItemGroup>
     <None Include="..\Dedicated.def" />
diff --git a/r5dev/vproj/gamesdk.vcxproj b/r5dev/vproj/gamesdk.vcxproj
index 2008dff8..8ea055ba 100644
--- a/r5dev/vproj/gamesdk.vcxproj
+++ b/r5dev/vproj/gamesdk.vcxproj
@@ -83,6 +83,7 @@
     <ClCompile Include="..\mathlib\ssenoise.cpp" />
     <ClCompile Include="..\mathlib\transform.cpp" />
     <ClCompile Include="..\mathlib\vmatrix.cpp" />
+    <ClCompile Include="..\networksystem\bansystem.cpp" />
     <ClCompile Include="..\networksystem\pylon.cpp" />
     <ClCompile Include="..\protoc\cl_rcon.pb.cc">
       <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
@@ -92,7 +93,6 @@
       <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
       <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
     </ClCompile>
-    <ClCompile Include="..\public\bansystem.cpp" />
     <ClCompile Include="..\public\utility\binstream.cpp" />
     <ClCompile Include="..\public\utility\memaddr.cpp" />
     <ClCompile Include="..\public\utility\module.cpp" />
@@ -251,6 +251,7 @@
     <ClInclude Include="..\mathlib\vmatrix.h" />
     <ClInclude Include="..\mathlib\vplane.h" />
     <ClInclude Include="..\milessdk\win64_rrthreads.h" />
+    <ClInclude Include="..\networksystem\bansystem.h" />
     <ClInclude Include="..\networksystem\pylon.h" />
     <ClInclude Include="..\networksystem\serverlisting.h" />
     <ClInclude Include="..\networksystem\sm_protocol.h" />
@@ -281,7 +282,6 @@
     <ClInclude Include="..\public\iserver.h" />
     <ClInclude Include="..\public\ivrenderview.h" />
     <ClInclude Include="..\public\ivscript.h" />
-    <ClInclude Include="..\public\bansystem.h" />
     <ClInclude Include="..\public\model_types.h" />
     <ClInclude Include="..\public\studio.h" />
     <ClInclude Include="..\core\resource.h" />
diff --git a/r5dev/vproj/gamesdk.vcxproj.filters b/r5dev/vproj/gamesdk.vcxproj.filters
index 948e665d..199828ac 100644
--- a/r5dev/vproj/gamesdk.vcxproj.filters
+++ b/r5dev/vproj/gamesdk.vcxproj.filters
@@ -261,9 +261,6 @@
     <ClCompile Include="..\gameui\IConsole.cpp">
       <Filter>sdk\gameui</Filter>
     </ClCompile>
-    <ClCompile Include="..\public\bansystem.cpp">
-      <Filter>sdk\public</Filter>
-    </ClCompile>
     <ClCompile Include="..\rtech\rtech_utils.cpp">
       <Filter>sdk\rtech</Filter>
     </ClCompile>
@@ -612,6 +609,9 @@
     <ClCompile Include="..\public\utility\memaddr.cpp">
       <Filter>sdk\public\utility</Filter>
     </ClCompile>
+    <ClCompile Include="..\networksystem\bansystem.cpp">
+      <Filter>sdk\networksystem</Filter>
+    </ClCompile>
   </ItemGroup>
   <ItemGroup>
     <ClInclude Include="..\client\cdll_engine_int.h">
@@ -647,9 +647,6 @@
     <ClInclude Include="..\gameui\IConsole.h">
       <Filter>sdk\gameui</Filter>
     </ClInclude>
-    <ClInclude Include="..\public\bansystem.h">
-      <Filter>sdk\public</Filter>
-    </ClInclude>
     <ClInclude Include="..\rtech\rtech_utils.h">
       <Filter>sdk\rtech</Filter>
     </ClInclude>
@@ -1772,6 +1769,9 @@
     <ClInclude Include="..\public\utility\httplib.h">
       <Filter>sdk\public\utility</Filter>
     </ClInclude>
+    <ClInclude Include="..\networksystem\bansystem.h">
+      <Filter>sdk\networksystem</Filter>
+    </ClInclude>
   </ItemGroup>
   <ItemGroup>
     <Image Include="..\shared\resource\lockedserver.png">
diff --git a/r5dev/vstdlib/callback.cpp b/r5dev/vstdlib/callback.cpp
index 96466c45..b1c529a1 100644
--- a/r5dev/vstdlib/callback.cpp
+++ b/r5dev/vstdlib/callback.cpp
@@ -31,7 +31,7 @@
 #include "gameui/IConsole.h"
 #endif // !DEDICATED
 #ifndef CLIENT_DLL
-#include "public/bansystem.h"
+#include "networksystem/bansystem.h"
 #endif // !CLIENT_DLL
 #include "public/worldsize.h"
 #include "mathlib/crc32.h"