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Remove unnecessary parentheses from check in 'CHostState::FrameUpdate'
Unnecessary.
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0a6fc26529
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@ -162,7 +162,8 @@ void CHostState::FrameUpdate(CHostState* pHostState, double flCurrentTime, float
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}
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}
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} while ((oldState != HostStates_t::HS_RUN || (g_pHostState->m_iNextState == HostStates_t::HS_LOAD_GAME && single_frame_shutdown_for_reload->GetBool()))
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} while (
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(oldState != HostStates_t::HS_RUN || g_pHostState->m_iNextState == HostStates_t::HS_LOAD_GAME && single_frame_shutdown_for_reload->GetBool())
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&& oldState != HostStates_t::HS_SHUTDOWN
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&& oldState != HostStates_t::HS_RESTART);
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}
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