mirror of
https://github.com/Mauler125/r5sdk.git
synced 2025-02-09 19:15:03 +01:00
Fixed small oversight
This commit is contained in:
parent
d45e6446df
commit
f02bc8a5fd
@ -1,5 +1,5 @@
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#pragma once
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#pragma message("Pre-compiling DEDICATED headers.\n")
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#pragma message("Pre-compiling headers.\n")
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#define WIN32_LEAN_AND_MEAN // Prevent winsock2 redefinition.
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#include <windows.h>
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@ -297,7 +297,7 @@
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<ClInclude Include="sqvm.h" />
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</ItemGroup>
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<ItemGroup>
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<None Include="r5dev.def" />
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<None Include="r5dedicated.def" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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@ -393,9 +393,6 @@
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\shared\utility.cpp">
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<Filter>shared</Filter>
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</ClCompile>
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<ClCompile Include="console.cpp">
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<Filter>core</Filter>
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</ClCompile>
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@ -429,9 +426,12 @@
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<ClCompile Include="iconvar.cpp">
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<Filter>hooks\iconvar</Filter>
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</ClCompile>
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<ClCompile Include="..\shared\utility.cpp">
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<Filter>shared</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<None Include="r5dev.def">
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<None Include="r5dedicated.def">
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<Filter>core\resource</Filter>
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</None>
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</ItemGroup>
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@ -4,7 +4,6 @@
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#define WIN32_LEAN_AND_MEAN // Prevent winsock2 redefinition.
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#include <windows.h>
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#include <detours.h>
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#include <WinSock2.h>
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#include <thread>
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#include <fstream>
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#include <stdio.h>
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@ -375,10 +375,6 @@
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Use</PrecompiledHeader>
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<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">pch.h</PrecompiledHeaderFile>
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</ClCompile>
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<ClCompile Include="src\utility.cpp">
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Use</PrecompiledHeader>
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<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">pch.h</PrecompiledHeaderFile>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<None Include="r5dev.def" />
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@ -20,10 +20,6 @@
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<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
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<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
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</Filter>
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<Filter Include="Resource Files">
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<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
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<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
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</Filter>
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<Filter Include="shared\libraries">
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<UniqueIdentifier>{7cef4f92-94d9-43af-bea5-c6963d68fff2}</UniqueIdentifier>
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</Filter>
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@ -60,6 +56,9 @@
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<Filter Include="shared\libraries\spdlog\include\sinks">
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<UniqueIdentifier>{e38cd6c5-b355-4bb5-bf65-bfd51fef296b}</UniqueIdentifier>
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</Filter>
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<Filter Include="core\resource">
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<UniqueIdentifier>{30005d10-4213-441c-b18b-4dd47fcb8812}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="src\console.cpp">
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@ -68,9 +67,6 @@
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<ClCompile Include="src\hooks.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="src\utility.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="src\opcptc.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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@ -89,9 +85,6 @@
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<ClCompile Include="src\gameclasses.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\shared\utility.cpp">
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<Filter>shared</Filter>
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</ClCompile>
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<ClCompile Include="src\dllmain.cpp">
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<Filter>core</Filter>
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</ClCompile>
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@ -119,6 +112,9 @@
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<ClCompile Include="..\external\imgui\src\imgui_tables.cpp">
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<Filter>shared\libraries\imgui</Filter>
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</ClCompile>
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<ClCompile Include="..\shared\utility.cpp">
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<Filter>shared</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="include\console.h">
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@ -490,7 +486,7 @@
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</ItemGroup>
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<ItemGroup>
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<None Include="r5dev.def">
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<Filter>Resource Files</Filter>
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<Filter>core\resource</Filter>
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</None>
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</ItemGroup>
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</Project>
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@ -1,192 +0,0 @@
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#include "pch.h"
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#include "utility.h"
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#include "hooks.h"
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/*-----------------------------------------------------------------------------
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* _utility.cpp
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*-----------------------------------------------------------------------------*/
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//////////////////////////////////////////////////////////////////////////////
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//
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BOOL FileExists(LPCTSTR szPath)
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{
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DWORD dwAttrib = GetFileAttributes(szPath);
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return (dwAttrib != INVALID_FILE_ATTRIBUTES &&
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!(dwAttrib & FILE_ATTRIBUTE_DIRECTORY));
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}
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///////////////////////////////////////////////////////////////////////////////
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// For getting information about the specified module
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MODULEINFO GetModuleInfo(const char* szModule)
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{
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MODULEINFO modinfo = { 0 };
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HMODULE hModule = GetModuleHandle(szModule);
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if (hModule == 0)
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{
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return modinfo;
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}
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GetModuleInformation(GetCurrentProcess(), hModule, &modinfo, sizeof(MODULEINFO));
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return modinfo;
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}
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///////////////////////////////////////////////////////////////////////////////
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// For finding a byte pattern in memory of the game process
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std::uint8_t* PatternScan(const char* module, const char* signature)
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{
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static auto PatternToBytes = [](const char* pattern)
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{
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char* PatternStart = const_cast<char*>(pattern); // Cast const away and get start of pattern.
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char* PatternEnd = PatternStart + std::strlen(pattern); // Get end of pattern.
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std::vector<std::int32_t> Bytes = std::vector<std::int32_t>{ }; // Initialize byte vector.
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for (char* CurrentByte = PatternStart; CurrentByte < PatternEnd; ++CurrentByte)
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{
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if (*CurrentByte == '?') // Is current char(byte) a wildcard?
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{
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++CurrentByte; // Skip 1 character.
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if (*CurrentByte == '?') // Is it a double wildcard pattern?
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++CurrentByte; // If so skip the next space that will come up so we can reach the next byte.
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Bytes.push_back(-1); // Push the byte back as invalid.
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}
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else
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{
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// https://stackoverflow.com/a/43860875/12541255
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// Here we convert our string to a unsigned long integer. We pass our string then we use 16 as the base because we want it as hexadecimal.
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// Afterwards we push the byte into our bytes vector.
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Bytes.push_back(std::strtoul(CurrentByte, &CurrentByte, 16));
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}
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}
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return Bytes;
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};
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const MODULEINFO mInfo = GetModuleInfo(module); // Get module info.
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const DWORD64 SizeOfModule = (DWORD64)mInfo.SizeOfImage; // Grab the module size.
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std::uint8_t* ScanBytes = reinterpret_cast<std::uint8_t*>(mInfo.lpBaseOfDll); // Get the base of the module.
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const std::vector<int> PatternBytes = PatternToBytes(signature); // Convert our pattern to a byte array.
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const std::pair BytesInfo = std::make_pair(PatternBytes.size(), PatternBytes.data()); // Get the size and data of our bytes.
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for (DWORD i = 0ul; i < SizeOfModule - BytesInfo.first; ++i)
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{
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bool FoundAddress = true;
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for (DWORD j = 0ul; j < BytesInfo.first; ++j)
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{
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// If either the current byte equals to the byte in our pattern or our current byte in the pattern is a wildcard
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// our if clause will be false.
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if (ScanBytes[i + j] != BytesInfo.second[j] && BytesInfo.second[j] != -1)
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{
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FoundAddress = false;
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break;
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}
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}
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if (FoundAddress)
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{
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return &ScanBytes[i];
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}
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}
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return nullptr;
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}
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///////////////////////////////////////////////////////////////////////////////
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//
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void DbgPrint(LPCSTR sFormat, ...)
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{
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CHAR sBuffer[512] = { 0 };
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va_list sArgs;
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// Get the variable arg pointer
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va_start(sArgs, sFormat);
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// Format print the string
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int length = vsnprintf(sBuffer, sizeof(sBuffer), sFormat, sArgs);
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va_end(sArgs);
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// Output the string to the debugger
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OutputDebugString(sBuffer);
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}
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///////////////////////////////////////////////////////////////////////////////
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// For dumping data from a buffer to a file on the disk
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void HexDump(const char* szHeader, int nFunc, const void* pData, int nSize)
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{
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static std::atomic<int> i, j, k = 0;
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static char ascii[17] = { 0 };
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static auto logger = spdlog::get("default_logger");
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auto pattern = std::make_unique<spdlog::pattern_formatter>("%v", spdlog::pattern_time_type::local, std::string(""));
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// Loop until the function returned to the first caller
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while (k == 1) { /*Sleep(75);*/ }
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k = 1;
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ascii[16] = '\0';
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// Add new loggers here to replace the placeholder
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if (nFunc == 0) { logger = g_spdnetchan_logger; }
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// Add timestamp
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logger->set_level(spdlog::level::trace);
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logger->set_pattern("%v [%H:%M:%S.%f]");
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logger->trace("---------------------------------------------------------");
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// Disable EOL and create block header
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logger->set_formatter(std::move(pattern));
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logger->trace("{:s} ---- LEN BYTES: {}\n:\n", szHeader, nSize);
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logger->trace("-------- 0 1 2 3 4 5 6 7 8 9 A B C D E F 0123456789ABCDEF\n");
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// Output the buffer to the file
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for (i = 0; i < nSize; i++)
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{
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if (i % nSize == 0) { logger->trace(" 0x{:04X} ", i); }
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logger->trace("{:02x} ", ((unsigned char*)pData)[i]);
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if (((unsigned char*)pData)[i] >= ' ' && ((unsigned char*)pData)[i] <= '~') { ascii[i % 16] = ((unsigned char*)pData)[i]; }
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else { ascii[i % 16] = '.'; }
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if ((i + 1) % 8 == 0 || i + 1 == nSize)
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{
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logger->trace(" ");
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if ((i + 1) % 16 == 0)
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{
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if (i + 1 == nSize)
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{
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logger->trace("{:s}\n", ascii);
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logger->trace("---------------------------------------------------------------------------\n");
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logger->trace("\n");
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}
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else
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{
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i++;
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logger->trace("{:s}\n ", ascii);
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logger->trace("0x{:04X} ", i--);
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}
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}
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else if (i + 1 == nSize)
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{
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ascii[(i + 1) % 16] = '\0';
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if ((i + 1) % 16 <= 8)
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{
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logger->trace(" ");
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}
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for (j = (i + 1) % 16; j < 16; j++)
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{
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logger->trace(" ");
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}
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logger->trace("{:s}\n", ascii);
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logger->trace("---------------------------------------------------------------------------\n");
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logger->trace("\n");
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}
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}
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}
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k = 0;
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///////////////////////////////////////////////////////////////////////////
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}
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