From f27ff874c2ee300ecf890d5638f935fe12c7ade0 Mon Sep 17 00:00:00 2001 From: Kawe Mazidjatari <48657826+Mauler125@users.noreply.github.com> Date: Thu, 3 Nov 2022 02:24:04 +0100 Subject: [PATCH] Add hexadecimal prefix to NavMesh checksum debug --- r5dev/game/server/ai_networkmanager.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/r5dev/game/server/ai_networkmanager.cpp b/r5dev/game/server/ai_networkmanager.cpp index 2660f068..3aa78711 100644 --- a/r5dev/game/server/ai_networkmanager.cpp +++ b/r5dev/game/server/ai_networkmanager.cpp @@ -83,7 +83,7 @@ void CAI_NetworkBuilder::SaveNetworkGraph(CAI_Network* pNetwork) } // Large NavMesh CRC. - DevMsg(eDLL_T::SERVER, " |-- NavMesh CRC: '%lx'\n", nNavMeshHash); + DevMsg(eDLL_T::SERVER, " |-- NavMesh CRC: '0x%lX'\n", nNavMeshHash); FileSystem()->Write(&nNavMeshHash, sizeof(uint32_t), pAIGraph); // Path nodes.