Don't reload level when reparsing weapon scripts

This commit is contained in:
Kawe Mazidjatari 2022-08-28 17:42:58 +02:00
parent 0b49ea1f29
commit f6d8a966a3

View File

@ -505,7 +505,6 @@ void CBrowser::HostPanel(void)
{
DevMsg(eDLL_T::ENGINE, "Reparsing weapon data on %s\n", "server and client");
ProcessCommand("weapon_reparse");
ProcessCommand("reload");
}
if (ImGui::Button("Change Level", ImVec2((ImGui::GetWindowSize().x - 10), 32)))