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Don't reload level when reparsing weapon scripts
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@ -505,7 +505,6 @@ void CBrowser::HostPanel(void)
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{
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DevMsg(eDLL_T::ENGINE, "Reparsing weapon data on %s\n", "server and client");
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ProcessCommand("weapon_reparse");
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ProcessCommand("reload");
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}
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if (ImGui::Button("Change Level", ImVec2((ImGui::GetWindowSize().x - 10), 32)))
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