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fix flags on sv_forceChatToTeamOnly
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@ -255,6 +255,10 @@ void ConVar::InitShipped(void) const
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hostport = g_pCVar->FindVar("hostport");
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host_hasIrreversibleShutdown = g_pCVar->FindVar("host_hasIrreversibleShutdown");
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net_usesocketsforloopback = g_pCVar->FindVar("net_usesocketsforloopback");
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sv_forceChatToTeamOnly = g_pCVar->FindVar("sv_forceChatToTeamOnly");
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sv_forceChatToTeamOnly->RemoveFlags(FCVAR_DEVELOPMENTONLY);
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sv_forceChatToTeamOnly->AddFlags(FCVAR_REPLICATED);
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#ifndef CLIENT_DLL
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ai_script_nodes_draw->SetValue(-1);
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@ -66,6 +66,7 @@ ConVar* sv_pylonVisibility = nullptr;
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ConVar* sv_pylonRefreshInterval = nullptr;
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ConVar* sv_banlistRefreshInterval = nullptr;
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ConVar* sv_statusRefreshInterval = nullptr;
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ConVar* sv_forceChatToTeamOnly = nullptr;
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ConVar* sv_autoReloadRate = nullptr;
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@ -62,6 +62,7 @@ extern ConVar* sv_pylonVisibility;
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extern ConVar* sv_pylonRefreshInterval;
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extern ConVar* sv_banlistRefreshInterval;
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extern ConVar* sv_statusRefreshInterval;
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extern ConVar* sv_forceChatToTeamOnly;
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extern ConVar* sv_autoReloadRate;
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