diff --git a/r5dev/bsplib/bsplib.cpp b/r5dev/bsplib/bsplib.cpp index 8d25d845..16900ccc 100644 --- a/r5dev/bsplib/bsplib.cpp +++ b/r5dev/bsplib/bsplib.cpp @@ -432,10 +432,14 @@ void* __fastcall BuildPropStaticFrustumCullMap(int64_t a1, int64_t a2, unsigned void BspLib_Attach() { +#ifndef DEDICATED DetourAttach((LPVOID*)&v_BuildPropStaticFrustumCullMap, &BuildPropStaticFrustumCullMap); +#endif // !DEDICATED } void BspLib_Detach() { +#ifndef DEDICATED DetourDetach((LPVOID*)&v_BuildPropStaticFrustumCullMap, &BuildPropStaticFrustumCullMap); +#endif // !DEDICATED } diff --git a/r5dev/client/cdll_engine_int.h b/r5dev/client/cdll_engine_int.h index 226c8643..a176385b 100644 --- a/r5dev/client/cdll_engine_int.h +++ b/r5dev/client/cdll_engine_int.h @@ -37,25 +37,25 @@ public: } }; -//#ifndef DEDICATED /* ==== CHLCLIENT ======================================================================================================================================================= */ +#ifndef DEDICATED inline CMemory p_CHLClient_PostInit; inline auto CHLClient_PostInit = p_CHLClient_PostInit.RCast(); - +#endif // !DEDICATED inline CMemory p_CHLClient_LevelShutdown; inline auto CHLClient_LevelShutdown = p_CHLClient_LevelShutdown.RCast(); -inline CMemory p_CHLClient_FrameStageNotify; -inline auto CHLClient_FrameStageNotify = p_CHLClient_FrameStageNotify.RCast(); - inline CMemory p_CHLClient_HudProcessInput; inline auto CHLClient_HudProcessInput = p_CHLClient_HudProcessInput.RCast(); +#ifndef DEDICATED +inline CMemory p_CHLClient_FrameStageNotify; +inline auto CHLClient_FrameStageNotify = p_CHLClient_FrameStageNotify.RCast(); inline CMemory p_CHLClient_GetAllClasses; inline auto CHLClient_GetAllClasses = p_CHLClient_GetAllClasses.RCast(); inline bool* cl_time_use_host_tickcount = nullptr; -//#endif // !DEDICATED +#endif // !DEDICATED inline CHLClient* gHLClient = nullptr; inline CHLClient* g_pHLClient = nullptr; @@ -71,8 +71,10 @@ class HDll_Engine_Int : public IDetour { #ifndef DEDICATED std::cout << "| FUN: CHLClient::PostInit : 0x" << std::hex << std::uppercase << p_CHLClient_PostInit.GetPtr() << std::setw(nPad) << " |" << std::endl; +#endif // !DEDICATED std::cout << "| FUN: CHLClient::LevelShutdown : 0x" << std::hex << std::uppercase << p_CHLClient_LevelShutdown.GetPtr() << std::setw(nPad) << " |" << std::endl; std::cout << "| FUN: CHLClient::HudProcessInput : 0x" << std::hex << std::uppercase << p_CHLClient_HudProcessInput.GetPtr() << std::setw(nPad) << " |" << std::endl; +#ifndef DEDICATED std::cout << "| FUN: CHLClient::FrameStageNotify : 0x" << std::hex << std::uppercase << p_CHLClient_FrameStageNotify.GetPtr() << std::setw(nPad) << " |" << std::endl; std::cout << "| FUN: CHLClient::GetAllClasses : 0x" << std::hex << std::uppercase << p_CHLClient_GetAllClasses.GetPtr() << std::setw(nPad) << " |" << std::endl; std::cout << "| VAR: cl_time_use_host_tickcount : 0x" << std::hex << std::uppercase << cl_time_use_host_tickcount << std::setw(0) << " |" << std::endl; @@ -84,29 +86,34 @@ class HDll_Engine_Int : public IDetour virtual void GetFun(void) const { #if defined (GAMEDLL_S0) || defined (GAMEDLL_S1) - p_CHLClient_PostInit = g_mGameDll.FindPatternSIMD(reinterpret_cast("\x48\x83\x3D\x00\x00\x00\x00\x00\x48\x8D\x05\x00\x00\x00\x00\x48\x89\x05\x00\x00\x00\x00\x48\x8D\x05\x00\x00\x00\x00\x48\x89\x05\x00\x00\x00\x00\x48\x8D\x05\x00\x00\x00\x00\x48\x89\x05\x00\x00\x00\x00\x48\x8D\x05\x00\x00\x00\x00\x48\x89\x05\x00\x00\x00\x00\x48\x8D\x05\x00\x00\x00\x00\x48\x89\x05\x00\x00\x00\x00\x48\x8D\x05\x00\x00\x00\x00\x48\x89\x05\x00\x00\x00\x00\x48\x8D\x05\x00\x00\x00\x00\x48\x89\x05\x00\x00\x00\x00\x48\x8D\x05\x00\x00\x00\x00\x48\x89\x05\x00\x00\x00\x00\x48\x8D\x05\x00\x00\x00\x00"), "xxx?????xxx????xxx????xxx????xxx????xxx????xxx????xxx????xxx????xxx????xxx????xxx????xxx????xxx????xxx????xxx????xxx????xxx????"); p_CHLClient_LevelShutdown = g_mGameDll.FindPatternSIMD(reinterpret_cast("\x40\x53\x56\x41\x54\x41\x56\x48\x83\xEC\x28\x48\x8B\xF1"), "xxxxxxxxxxxxxx"); +#ifndef DEDICATED + p_CHLClient_PostInit = g_mGameDll.FindPatternSIMD(reinterpret_cast("\x48\x83\x3D\x00\x00\x00\x00\x00\x48\x8D\x05\x00\x00\x00\x00\x48\x89\x05\x00\x00\x00\x00\x48\x8D\x05\x00\x00\x00\x00\x48\x89\x05\x00\x00\x00\x00\x48\x8D\x05\x00\x00\x00\x00\x48\x89\x05\x00\x00\x00\x00\x48\x8D\x05\x00\x00\x00\x00\x48\x89\x05\x00\x00\x00\x00\x48\x8D\x05\x00\x00\x00\x00\x48\x89\x05\x00\x00\x00\x00\x48\x8D\x05\x00\x00\x00\x00\x48\x89\x05\x00\x00\x00\x00\x48\x8D\x05\x00\x00\x00\x00\x48\x89\x05\x00\x00\x00\x00\x48\x8D\x05\x00\x00\x00\x00\x48\x89\x05\x00\x00\x00\x00\x48\x8D\x05\x00\x00\x00\x00"), "xxx?????xxx????xxx????xxx????xxx????xxx????xxx????xxx????xxx????xxx????xxx????xxx????xxx????xxx????xxx????xxx????xxx????xxx????"); p_CHLClient_FrameStageNotify = g_mGameDll.FindPatternSIMD(reinterpret_cast("\x48\x83\xEC\x38\x89\x15\x00\x00\x00\x00"), "xxxxxx????"); p_CHLClient_GetAllClasses = g_mGameDll.FindPatternSIMD(reinterpret_cast("\x48\x8B\x05\x00\x00\x00\x00\xC3\xCC\xCC\xCC\xCC\xCC\xCC\xCC\xCC\x48\x89\x74\x24\x00"), "xxx????xxxxxxxxxxxxx?"); +#endif // !DEDICATED #elif defined (GAMEDLL_S2) || defined (GAMEDLL_S3) - p_CHLClient_PostInit = g_mGameDll.FindPatternSIMD(reinterpret_cast("\x48\x83\xEC\x28\x48\x83\x3D\x00\x00\x00\x00\x00\x48\x8D\x05\x00\x00\x00\x00"), "xxxxxxx?????xxx????"); p_CHLClient_LevelShutdown = g_mGameDll.FindPatternSIMD(reinterpret_cast("\x48\x89\x5C\x24\x00\x48\x89\x6C\x24\x00\x48\x89\x74\x24\x00\x57\x48\x83\xEC\x20\x48\x8B\xF9\x48\x8D\x0D\x00\x00\x00\x00"), "xxxx?xxxx?xxxx?xxxxxxxxxxx????"); +#ifndef DEDICATED + p_CHLClient_PostInit = g_mGameDll.FindPatternSIMD(reinterpret_cast("\x48\x83\xEC\x28\x48\x83\x3D\x00\x00\x00\x00\x00\x48\x8D\x05\x00\x00\x00\x00"), "xxxxxxx?????xxx????"); p_CHLClient_FrameStageNotify = g_mGameDll.FindPatternSIMD(reinterpret_cast("\x48\x83\xEC\x28\x89\x15\x00\x00\x00\x00"), "xxxxxx????"); p_CHLClient_GetAllClasses = g_mGameDll.FindPatternSIMD(reinterpret_cast("\x48\x8B\x05\x00\x00\x00\x00\xC3\xCC\xCC\xCC\xCC\xCC\xCC\xCC\xCC\x48\x8B\x05\x00\x00\x00\x00\x48\x8D\x0D\x00\x00\x00\x00"), "xxx????xxxxxxxxxxxx????xxx????"); +#endif // !DEDICATED #endif p_CHLClient_HudProcessInput = g_mGameDll.FindPatternSIMD(reinterpret_cast("\x48\x83\xEC\x28\x0F\xB6\x0D\x00\x00\x00\x00\x88\x15\x00\x00\x00\x00"), "xxxxxxx????xx????"); - - CHLClient_PostInit = p_CHLClient_PostInit.RCast(); /*48 83 EC 28 48 83 3D ?? ?? ?? ?? ?? 48 8D 05 ?? ?? ?? ??*/ +#ifndef DEDICATED CHLClient_LevelShutdown = p_CHLClient_LevelShutdown.RCast(); /*48 89 5C 24 ?? 48 89 6C 24 ?? 48 89 74 24 ?? 57 48 83 EC 20 48 8B F9 48 8D 0D ?? ?? ?? ??*/ + CHLClient_PostInit = p_CHLClient_PostInit.RCast(); /*48 83 EC 28 48 83 3D ?? ?? ?? ?? ?? 48 8D 05 ?? ?? ?? ??*/ CHLClient_FrameStageNotify = p_CHLClient_FrameStageNotify.RCast(); /*48 83 EC 28 89 15 ?? ?? ?? ??*/ CHLClient_HudProcessInput = p_CHLClient_HudProcessInput.RCast(); /*48 83 EC 28 0F B6 0D ?? ?? ?? ?? 88 15 ?? ?? ?? ??*/ CHLClient_GetAllClasses = p_CHLClient_GetAllClasses.RCast(); /*48 8B 05 ? ? ? ? C3 CC CC CC CC CC CC CC CC 48 8B 05 ? ? ? ? 48 8D 0D ? ? ? ?*/ - //#endif // !DEDICATED +#endif // !DEDICATED } virtual void GetVar(void) const { +#ifndef DEDICATED cl_time_use_host_tickcount = g_mGameDll.FindPatternSIMD(reinterpret_cast("\x80\x3D\x00\x00\x00\x00\x00\x74\x14\x66\x0F\x6E\x05\x00\x00\x00\x00"), "xx?????xxxxxx????").ResolveRelativeAddress(0x2, 0x7).RCast(); - +#endif // !DEDICATED gHLClient = g_mGameDll.FindPatternSIMD(reinterpret_cast ("\x48\x8D\x05\x00\x00\x00\x00\xC3\xCC\xCC\xCC\xCC\xCC\xCC\xCC\xCC\x48\x89\x5C\x24\x00\x57\x48\x83\xEC\x30\x48\x8B\xF9"), "xxx????xxxxxxxxxxxxx?xxxxxxxx").ResolveRelativeAddressSelf(0x3, 0x7).RCast(); diff --git a/r5dev/public/include/client_class.h b/r5dev/public/include/client_class.h index 06e49f7a..2b595ec3 100644 --- a/r5dev/public/include/client_class.h +++ b/r5dev/public/include/client_class.h @@ -11,14 +11,14 @@ typedef IClientNetworkable* (*CreateEventFn)(); class ClientClass { public: - const char* GetName() + const char* GetName(void) const { return m_pNetworkName; } public: CreateClientClassFn m_pCreateFn; - CreateEventFn m_pCreateEventFn; + CreateEventFn m_pCreateEventFn; char* m_pNetworkName; void* m_pRecvTable; // CRecvTable* ClientClass* m_pNext;