From f9a7b01f6544549022e4d1e9f167297cb53fe0f0 Mon Sep 17 00:00:00 2001 From: Kawe Mazidjatari <48657826+Mauler125@users.noreply.github.com> Date: Tue, 16 Jul 2024 13:59:56 +0200 Subject: [PATCH] Recast: look for .GSET files first When explicitly looking, show .GSET assets first. --- src/naveditor/main.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/naveditor/main.cpp b/src/naveditor/main.cpp index 5404e961..1cf784ee 100644 --- a/src/naveditor/main.cpp +++ b/src/naveditor/main.cpp @@ -968,7 +968,7 @@ int not_main(int argc, char** argv) ImGui::Separator(); ImGui::Text("Input Level"); - if (ImGui::Button("Load Level...")) + if (ImGui::Button("Load Project...")) { char szFile[260]; OPENFILENAMEA diag = { 0 }; @@ -985,7 +985,7 @@ int not_main(int argc, char** argv) diag.lpstrFile = szFile; diag.lpstrFile[0] = 0; diag.nMaxFile = sizeof(szFile); - diag.lpstrFilter = "OBJ\0*.obj\0Ply\0*.ply\0All\0*.*\0"; //TODO: BSP\0*.bsp\0 + diag.lpstrFilter = "GSET\0*.gset\0OBJ\0*.obj\0Ply\0*.ply\0"; //TODO: BSP\0*.bsp\0 diag.nFilterIndex = 1; diag.lpstrFileTitle = NULL; diag.nMaxFileTitle = 0;