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Server: update navigation types
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@ -16,8 +16,15 @@
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// ---------------------------
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enum Navigation_e
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{
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NAV_NONE = -1, // error condition
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// TODO: reverse engineer
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NAV_NONE = -1,// error condition
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NAV_GROUND = 0, // walk/run
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NAV_JUMP, // jump/leap
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NAV_FLY, // can fly, move all around
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NAV_CLIMB, // climb ladders
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NAV_CRAWL, // crawl
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NAV_TRAVERSE, // traverse
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NAV_WALLJUMP, // walljump
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NAV_WALLRUN, // wallrun
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};
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#endif // AI_NAVTYPES_H
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