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https://github.com/Mauler125/r5sdk.git
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Rename bits.h/.cpp to fbits.h/.cpp (floatbits)
This commit is contained in:
parent
cdfc557452
commit
f9ea1b0f65
@ -5,7 +5,7 @@
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//=============================================================================//
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#include "core/stdafx.h"
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#include "mathlib/bits.h"
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#include "mathlib/fbits.h"
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//-----------------------------------------------------------------------------
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// This follows the ANSI/IEEE 754-1985 standard
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@ -23,7 +23,7 @@
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#include "vstdlib/random.h"
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#include "tier0/dbg.h"
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#include "mathlib/bits.h"
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#include "mathlib/fbits.h"
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#include "mathlib/math_pfns.h"
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#ifndef M_PI
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@ -20,7 +20,7 @@
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#endif
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#include "tier0/basetypes.h" // For vec_t, put this somewhere else?
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#include "tier0/dbg.h"
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#include "mathlib/bits.h"
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#include "mathlib/fbits.h"
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#include "mathlib/math_pfns.h"
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#include "mathlib/vector.h"
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#include "vstdlib/random.h"
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@ -10,7 +10,7 @@
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#include "tier1/IConVar.h"
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#include "tier1/cvar.h"
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#include "tier1/utlvector.h"
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#include "mathlib/bits.h"
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#include "mathlib/fbits.h"
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#include "vstdlib/callback.h"
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#include "public/iconvar.h"
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#include "public/iconcommand.h"
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@ -62,7 +62,7 @@
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<ClCompile Include="..\materialsystem\cmaterialsystem.cpp" />
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<ClCompile Include="..\mathlib\adler32.cpp" />
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<ClCompile Include="..\mathlib\almostequal.cpp" />
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<ClCompile Include="..\mathlib\bits.cpp" />
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<ClCompile Include="..\mathlib\fbits.cpp" />
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<ClCompile Include="..\mathlib\color_conversion.cpp" />
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<ClCompile Include="..\mathlib\crc32.cpp" />
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<ClCompile Include="..\mathlib\halton.cpp" />
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@ -206,7 +206,7 @@
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<ClInclude Include="..\materialsystem\cmaterialglue.h" />
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<ClInclude Include="..\materialsystem\cmaterialsystem.h" />
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<ClInclude Include="..\mathlib\adler32.h" />
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<ClInclude Include="..\mathlib\bits.h" />
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<ClInclude Include="..\mathlib\fbits.h" />
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<ClInclude Include="..\mathlib\color.h" />
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<ClInclude Include="..\mathlib\crc32.h" />
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<ClInclude Include="..\mathlib\fltx4.h" />
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@ -330,7 +330,7 @@
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<ClCompile Include="..\windows\system.cpp">
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<Filter>windows</Filter>
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</ClCompile>
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<ClCompile Include="..\mathlib\bits.cpp">
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<ClCompile Include="..\mathlib\fbits.cpp">
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<Filter>sdk\mathlib</Filter>
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</ClCompile>
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<ClCompile Include="..\tier0\commandline.cpp">
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@ -1058,7 +1058,7 @@
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<ClInclude Include="..\milessdk\win64_rrthreads.h">
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<Filter>sdk\milessdk</Filter>
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</ClInclude>
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<ClInclude Include="..\mathlib\bits.h">
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<ClInclude Include="..\mathlib\fbits.h">
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<Filter>sdk\mathlib</Filter>
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</ClInclude>
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<ClInclude Include="..\tier0\commandline.h">
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@ -185,7 +185,7 @@
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<ClInclude Include="..\launcher\prx.h" />
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<ClInclude Include="..\materialsystem\cmaterialsystem.h" />
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<ClInclude Include="..\mathlib\adler32.h" />
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<ClInclude Include="..\mathlib\bits.h" />
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<ClInclude Include="..\mathlib\fbits.h" />
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<ClInclude Include="..\mathlib\color.h" />
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<ClInclude Include="..\mathlib\crc32.h" />
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<ClInclude Include="..\mathlib\fltx4.h" />
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@ -504,7 +504,7 @@
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<ClCompile Include="..\launcher\prx.cpp" />
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<ClCompile Include="..\mathlib\adler32.cpp" />
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<ClCompile Include="..\mathlib\almostequal.cpp" />
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<ClCompile Include="..\mathlib\bits.cpp" />
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<ClCompile Include="..\mathlib\fbits.cpp" />
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<ClCompile Include="..\mathlib\color_conversion.cpp" />
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<ClCompile Include="..\mathlib\crc32.cpp" />
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<ClCompile Include="..\mathlib\halton.cpp" />
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@ -603,7 +603,7 @@
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<ClInclude Include="..\windows\system.h">
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<Filter>windows</Filter>
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</ClInclude>
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<ClInclude Include="..\mathlib\bits.h">
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<ClInclude Include="..\mathlib\fbits.h">
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<Filter>sdk\mathlib</Filter>
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</ClInclude>
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<ClInclude Include="..\tier0\commandline.h">
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@ -1292,7 +1292,7 @@
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<ClCompile Include="..\windows\system.cpp">
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<Filter>windows</Filter>
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</ClCompile>
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<ClCompile Include="..\mathlib\bits.cpp">
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<ClCompile Include="..\mathlib\fbits.cpp">
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<Filter>sdk\mathlib</Filter>
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</ClCompile>
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<ClCompile Include="..\tier0\commandline.cpp">
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@ -69,7 +69,7 @@
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<ClCompile Include="..\materialsystem\cmaterialsystem.cpp" />
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<ClCompile Include="..\materialsystem\cshaderglue.cpp" />
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<ClCompile Include="..\mathlib\adler32.cpp" />
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<ClCompile Include="..\mathlib\bits.cpp" />
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<ClCompile Include="..\mathlib\fbits.cpp" />
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<ClCompile Include="..\mathlib\color_conversion.cpp" />
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<ClCompile Include="..\mathlib\crc32.cpp" />
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<ClCompile Include="..\mathlib\halton.cpp" />
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@ -228,7 +228,7 @@
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<ClInclude Include="..\materialsystem\cshaderglue.h" />
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<ClInclude Include="..\mathlib\adler32.h" />
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<ClInclude Include="..\mathlib\almostequal.cpp" />
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<ClInclude Include="..\mathlib\bits.h" />
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<ClInclude Include="..\mathlib\fbits.h" />
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<ClInclude Include="..\mathlib\color.h" />
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<ClInclude Include="..\mathlib\crc32.h" />
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<ClInclude Include="..\mathlib\float_tools.h" />
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@ -345,7 +345,7 @@
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<ClCompile Include="..\windows\system.cpp">
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<Filter>windows</Filter>
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</ClCompile>
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<ClCompile Include="..\mathlib\bits.cpp">
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<ClCompile Include="..\mathlib\fbits.cpp">
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<Filter>sdk\mathlib</Filter>
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</ClCompile>
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<ClCompile Include="..\tier0\commandline.cpp">
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@ -1100,7 +1100,7 @@
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<ClInclude Include="..\milessdk\win64_rrthreads.h">
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<Filter>sdk\milessdk</Filter>
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</ClInclude>
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<ClInclude Include="..\mathlib\bits.h">
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<ClInclude Include="..\mathlib\fbits.h">
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<Filter>sdk\mathlib</Filter>
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</ClInclude>
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<ClInclude Include="..\tier0\commandline.h">
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