Rename bits.h/.cpp to fbits.h/.cpp (floatbits)

This commit is contained in:
Kawe Mazidjatari 2022-08-09 18:07:32 +02:00
parent cdfc557452
commit f9ea1b0f65
11 changed files with 16 additions and 16 deletions

View File

@ -5,7 +5,7 @@
//=============================================================================//
#include "core/stdafx.h"
#include "mathlib/bits.h"
#include "mathlib/fbits.h"
//-----------------------------------------------------------------------------
// This follows the ANSI/IEEE 754-1985 standard

View File

@ -23,7 +23,7 @@
#include "vstdlib/random.h"
#include "tier0/dbg.h"
#include "mathlib/bits.h"
#include "mathlib/fbits.h"
#include "mathlib/math_pfns.h"
#ifndef M_PI

View File

@ -20,7 +20,7 @@
#endif
#include "tier0/basetypes.h" // For vec_t, put this somewhere else?
#include "tier0/dbg.h"
#include "mathlib/bits.h"
#include "mathlib/fbits.h"
#include "mathlib/math_pfns.h"
#include "mathlib/vector.h"
#include "vstdlib/random.h"

View File

@ -10,7 +10,7 @@
#include "tier1/IConVar.h"
#include "tier1/cvar.h"
#include "tier1/utlvector.h"
#include "mathlib/bits.h"
#include "mathlib/fbits.h"
#include "vstdlib/callback.h"
#include "public/iconvar.h"
#include "public/iconcommand.h"

View File

@ -62,7 +62,7 @@
<ClCompile Include="..\materialsystem\cmaterialsystem.cpp" />
<ClCompile Include="..\mathlib\adler32.cpp" />
<ClCompile Include="..\mathlib\almostequal.cpp" />
<ClCompile Include="..\mathlib\bits.cpp" />
<ClCompile Include="..\mathlib\fbits.cpp" />
<ClCompile Include="..\mathlib\color_conversion.cpp" />
<ClCompile Include="..\mathlib\crc32.cpp" />
<ClCompile Include="..\mathlib\halton.cpp" />
@ -206,7 +206,7 @@
<ClInclude Include="..\materialsystem\cmaterialglue.h" />
<ClInclude Include="..\materialsystem\cmaterialsystem.h" />
<ClInclude Include="..\mathlib\adler32.h" />
<ClInclude Include="..\mathlib\bits.h" />
<ClInclude Include="..\mathlib\fbits.h" />
<ClInclude Include="..\mathlib\color.h" />
<ClInclude Include="..\mathlib\crc32.h" />
<ClInclude Include="..\mathlib\fltx4.h" />

View File

@ -330,7 +330,7 @@
<ClCompile Include="..\windows\system.cpp">
<Filter>windows</Filter>
</ClCompile>
<ClCompile Include="..\mathlib\bits.cpp">
<ClCompile Include="..\mathlib\fbits.cpp">
<Filter>sdk\mathlib</Filter>
</ClCompile>
<ClCompile Include="..\tier0\commandline.cpp">
@ -1058,7 +1058,7 @@
<ClInclude Include="..\milessdk\win64_rrthreads.h">
<Filter>sdk\milessdk</Filter>
</ClInclude>
<ClInclude Include="..\mathlib\bits.h">
<ClInclude Include="..\mathlib\fbits.h">
<Filter>sdk\mathlib</Filter>
</ClInclude>
<ClInclude Include="..\tier0\commandline.h">

View File

@ -185,7 +185,7 @@
<ClInclude Include="..\launcher\prx.h" />
<ClInclude Include="..\materialsystem\cmaterialsystem.h" />
<ClInclude Include="..\mathlib\adler32.h" />
<ClInclude Include="..\mathlib\bits.h" />
<ClInclude Include="..\mathlib\fbits.h" />
<ClInclude Include="..\mathlib\color.h" />
<ClInclude Include="..\mathlib\crc32.h" />
<ClInclude Include="..\mathlib\fltx4.h" />
@ -504,7 +504,7 @@
<ClCompile Include="..\launcher\prx.cpp" />
<ClCompile Include="..\mathlib\adler32.cpp" />
<ClCompile Include="..\mathlib\almostequal.cpp" />
<ClCompile Include="..\mathlib\bits.cpp" />
<ClCompile Include="..\mathlib\fbits.cpp" />
<ClCompile Include="..\mathlib\color_conversion.cpp" />
<ClCompile Include="..\mathlib\crc32.cpp" />
<ClCompile Include="..\mathlib\halton.cpp" />

View File

@ -603,7 +603,7 @@
<ClInclude Include="..\windows\system.h">
<Filter>windows</Filter>
</ClInclude>
<ClInclude Include="..\mathlib\bits.h">
<ClInclude Include="..\mathlib\fbits.h">
<Filter>sdk\mathlib</Filter>
</ClInclude>
<ClInclude Include="..\tier0\commandline.h">
@ -1292,7 +1292,7 @@
<ClCompile Include="..\windows\system.cpp">
<Filter>windows</Filter>
</ClCompile>
<ClCompile Include="..\mathlib\bits.cpp">
<ClCompile Include="..\mathlib\fbits.cpp">
<Filter>sdk\mathlib</Filter>
</ClCompile>
<ClCompile Include="..\tier0\commandline.cpp">

View File

@ -69,7 +69,7 @@
<ClCompile Include="..\materialsystem\cmaterialsystem.cpp" />
<ClCompile Include="..\materialsystem\cshaderglue.cpp" />
<ClCompile Include="..\mathlib\adler32.cpp" />
<ClCompile Include="..\mathlib\bits.cpp" />
<ClCompile Include="..\mathlib\fbits.cpp" />
<ClCompile Include="..\mathlib\color_conversion.cpp" />
<ClCompile Include="..\mathlib\crc32.cpp" />
<ClCompile Include="..\mathlib\halton.cpp" />
@ -228,7 +228,7 @@
<ClInclude Include="..\materialsystem\cshaderglue.h" />
<ClInclude Include="..\mathlib\adler32.h" />
<ClInclude Include="..\mathlib\almostequal.cpp" />
<ClInclude Include="..\mathlib\bits.h" />
<ClInclude Include="..\mathlib\fbits.h" />
<ClInclude Include="..\mathlib\color.h" />
<ClInclude Include="..\mathlib\crc32.h" />
<ClInclude Include="..\mathlib\float_tools.h" />

View File

@ -345,7 +345,7 @@
<ClCompile Include="..\windows\system.cpp">
<Filter>windows</Filter>
</ClCompile>
<ClCompile Include="..\mathlib\bits.cpp">
<ClCompile Include="..\mathlib\fbits.cpp">
<Filter>sdk\mathlib</Filter>
</ClCompile>
<ClCompile Include="..\tier0\commandline.cpp">
@ -1100,7 +1100,7 @@
<ClInclude Include="..\milessdk\win64_rrthreads.h">
<Filter>sdk\milessdk</Filter>
</ClInclude>
<ClInclude Include="..\mathlib\bits.h">
<ClInclude Include="..\mathlib\fbits.h">
<Filter>sdk\mathlib</Filter>
</ClInclude>
<ClInclude Include="..\tier0\commandline.h">