mirror of
https://github.com/Mauler125/r5sdk.git
synced 2025-02-09 19:15:03 +01:00
Make singletons use static memory
Avoid heap memory allocation and a level of indirection. This allows the compiler to optimize the program even more. No logic has been changed in this patch.
This commit is contained in:
parent
4662995f2e
commit
fcf3a09418
@ -88,7 +88,7 @@ MP_HostName_Changed_f
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void MP_HostName_Changed_f(IConVar* pConVar, const char* pOldString, float flOldValue)
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void MP_HostName_Changed_f(IConVar* pConVar, const char* pOldString, float flOldValue)
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{
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{
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#ifndef DEDICATED
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#ifndef DEDICATED
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g_pBrowser->SetHostName(pylon_matchmaking_hostname->GetString());
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g_Browser.SetHostName(pylon_matchmaking_hostname->GetString());
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#endif // !DEDICATED
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#endif // !DEDICATED
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}
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}
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@ -100,7 +100,7 @@ ToggleConsole_f
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*/
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*/
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void ToggleConsole_f(const CCommand& args)
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void ToggleConsole_f(const CCommand& args)
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{
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{
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g_pConsole->m_bActivate ^= true;
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g_Console.m_bActivate ^= true;
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ResetInput(); // Disable input to game when console is drawn.
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ResetInput(); // Disable input to game when console is drawn.
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}
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}
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@ -111,7 +111,7 @@ ToggleBrowser_f
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*/
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*/
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void ToggleBrowser_f(const CCommand& args)
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void ToggleBrowser_f(const CCommand& args)
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{
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{
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g_pBrowser->m_bActivate ^= true;
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g_Browser.m_bActivate ^= true;
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ResetInput(); // Disable input to game when browser is drawn.
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ResetInput(); // Disable input to game when browser is drawn.
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}
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}
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#endif // !DEDICATED
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#endif // !DEDICATED
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@ -137,22 +137,22 @@ void _Author_Client_f(const CCommand& args, EKickType type)
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{
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{
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case KICK_NAME:
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case KICK_NAME:
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{
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{
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g_pBanSystem->KickPlayerByName(args.Arg(1), szReason);
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g_BanSystem.KickPlayerByName(args.Arg(1), szReason);
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break;
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break;
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}
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}
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case KICK_ID:
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case KICK_ID:
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{
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{
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g_pBanSystem->KickPlayerById(args.Arg(1), szReason);
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g_BanSystem.KickPlayerById(args.Arg(1), szReason);
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break;
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break;
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}
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}
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case BAN_NAME:
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case BAN_NAME:
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{
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{
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g_pBanSystem->BanPlayerByName(args.Arg(1), szReason);
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g_BanSystem.BanPlayerByName(args.Arg(1), szReason);
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break;
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break;
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}
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}
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case BAN_ID:
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case BAN_ID:
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{
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{
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g_pBanSystem->BanPlayerById(args.Arg(1), szReason);
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g_BanSystem.BanPlayerById(args.Arg(1), szReason);
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break;
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break;
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}
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}
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default:
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default:
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@ -216,7 +216,7 @@ void Host_Unban_f(const CCommand& args)
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return;
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return;
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}
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}
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g_pBanSystem->UnbanPlayer(args.Arg(1));
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g_BanSystem.UnbanPlayer(args.Arg(1));
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}
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}
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/*
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/*
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@ -226,7 +226,7 @@ Host_ReloadBanList_f
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*/
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*/
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void Host_ReloadBanList_f(const CCommand& args)
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void Host_ReloadBanList_f(const CCommand& args)
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{
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{
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g_pBanSystem->LoadList(); // Reload banned list.
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g_BanSystem.LoadList(); // Reload banned list.
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}
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}
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/*
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/*
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@ -866,7 +866,7 @@ CON_LogHistory_f
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*/
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*/
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void CON_LogHistory_f(const CCommand& args)
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void CON_LogHistory_f(const CCommand& args)
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{
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{
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const vector<string> vHistory = g_pConsole->GetHistory();
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const vector<string> vHistory = g_Console.GetHistory();
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for (size_t i = 0, nh = vHistory.size(); i < nh; i++)
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for (size_t i = 0, nh = vHistory.size(); i < nh; i++)
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{
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{
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Msg(eDLL_T::COMMON, "%3d: %s\n", i, vHistory[i].c_str());
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Msg(eDLL_T::COMMON, "%3d: %s\n", i, vHistory[i].c_str());
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@ -892,7 +892,7 @@ void CON_RemoveLine_f(const CCommand& args)
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int start = atoi(args[1]);
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int start = atoi(args[1]);
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int end = atoi(args[2]);
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int end = atoi(args[2]);
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g_pConsole->RemoveLog(start, end);
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g_Console.RemoveLog(start, end);
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}
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}
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/*
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/*
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@ -905,7 +905,7 @@ CON_ClearLines_f
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*/
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*/
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void CON_ClearLines_f(const CCommand& args)
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void CON_ClearLines_f(const CCommand& args)
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{
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{
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g_pConsole->ClearLog();
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g_Console.ClearLog();
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}
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}
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/*
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/*
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@ -918,7 +918,7 @@ CON_ClearHistory_f
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*/
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*/
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void CON_ClearHistory_f(const CCommand& args)
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void CON_ClearHistory_f(const CCommand& args)
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{
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{
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g_pConsole->ClearHistory();
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g_Console.ClearHistory();
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}
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}
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/*
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/*
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@ -1059,7 +1059,7 @@ void LanguageChanged_f(IConVar* pConVar, const char* pOldString, float flOldValu
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}
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}
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pConVarRef->SetValue(pNewString);
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pConVarRef->SetValue(pNewString);
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g_pMasterServer->SetLanguage(pNewString);
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g_MasterServer.SetLanguage(pNewString);
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}
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}
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}
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}
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@ -290,14 +290,14 @@ void EngineLoggerSink(LogType_t logType, LogLevel_t logLevel, eDLL_T context,
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g_ImGuiLogger->debug(message);
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g_ImGuiLogger->debug(message);
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const string logStreamBuf = g_LogStream.str();
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const string logStreamBuf = g_LogStream.str();
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g_pConsole->AddLog(ConLog_t(logStreamBuf, overlayColor));
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g_Console.AddLog(ConLog_t(logStreamBuf, overlayColor));
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// We can only log to the in-game overlay console when the SDK has
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// We can only log to the in-game overlay console when the SDK has
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// been fully initialized, due to the use of ConVar's.
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// been fully initialized, due to the use of ConVar's.
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if (g_bSdkInitialized && logLevel >= LogLevel_t::LEVEL_NOTIFY)
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if (g_bSdkInitialized && logLevel >= LogLevel_t::LEVEL_NOTIFY)
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{
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{
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// Draw to mini console.
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// Draw to mini console.
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g_pOverlay->AddLog(overlayContext, logStreamBuf.c_str());
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g_TextOverlay.AddLog(overlayContext, logStreamBuf.c_str());
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}
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}
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#endif // !DEDICATED
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#endif // !DEDICATED
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}
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}
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@ -150,7 +150,7 @@ bool CClient::Authenticate(const char* const playerName, char* const reasonBuf,
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"%lld-%s-%s",
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"%lld-%s-%s",
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this->m_DataBlock.userData,
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this->m_DataBlock.userData,
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playerName,
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playerName,
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g_pMasterServer->GetHostIP().c_str()
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g_MasterServer.GetHostIP().c_str()
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);
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);
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DevMsg(eDLL_T::SERVER, "%s: newId=%s\n", __FUNCTION__, newId.c_str());
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DevMsg(eDLL_T::SERVER, "%s: newId=%s\n", __FUNCTION__, newId.c_str());
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@ -219,7 +219,7 @@ bool CClientState::Authenticate(connectparams_t* connectParams, char* const reas
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// verify that the client is not lying about their account identity
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// verify that the client is not lying about their account identity
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// code is immediately discarded upon verification
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// code is immediately discarded upon verification
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const bool ret = g_pMasterServer->AuthForConnection(*g_NucleusID, connectParams->netAdr, g_OriginAuthCode, msToken, message);
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const bool ret = g_MasterServer.AuthForConnection(*g_NucleusID, connectParams->netAdr, g_OriginAuthCode, msToken, message);
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if (!ret)
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if (!ret)
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{
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{
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FORMAT_ERROR_REASON("%s", message.c_str());
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FORMAT_ERROR_REASON("%s", message.c_str());
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@ -72,7 +72,7 @@ void _Host_RunFrame(void* unused, float time)
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}), g_FrameTasks.end());
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}), g_FrameTasks.end());
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#ifndef DEDICATED
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#ifndef DEDICATED
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g_pOverlay->ShouldDraw(time);
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g_TextOverlay.ShouldDraw(time);
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#endif // !DEDICATED
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#endif // !DEDICATED
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return v_Host_RunFrame(unused, time);
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return v_Host_RunFrame(unused, time);
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@ -69,20 +69,20 @@ bool HostState_KeepAlive(const NetGameServer_t& netGameServer)
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string hostToken;
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string hostToken;
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string hostIp;
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string hostIp;
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const bool result = g_pMasterServer->PostServerHost(errorMsg, hostToken, hostIp, netGameServer);
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const bool result = g_MasterServer.PostServerHost(errorMsg, hostToken, hostIp, netGameServer);
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if (!result)
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if (!result)
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{
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{
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if (!errorMsg.empty() && g_pMasterServer->GetCurrentError().compare(errorMsg) != NULL)
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if (!errorMsg.empty() && g_MasterServer.GetCurrentError().compare(errorMsg) != NULL)
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{
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{
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g_pMasterServer->SetCurrentError(errorMsg);
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g_MasterServer.SetCurrentError(errorMsg);
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Error(eDLL_T::SERVER, NO_ERROR, "%s\n", errorMsg.c_str());
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Error(eDLL_T::SERVER, NO_ERROR, "%s\n", errorMsg.c_str());
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}
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}
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}
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}
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else // Attempt to log the token, if there is one.
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else // Attempt to log the token, if there is one.
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{
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{
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if (!hostToken.empty() && g_pMasterServer->GetCurrentToken().compare(hostToken) != NULL)
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if (!hostToken.empty() && g_MasterServer.GetCurrentToken().compare(hostToken) != NULL)
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{
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{
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g_pMasterServer->SetCurrentToken(hostToken);
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g_MasterServer.SetCurrentToken(hostToken);
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Msg(eDLL_T::SERVER, "Published server with token: %s'%s%s%s'\n",
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Msg(eDLL_T::SERVER, "Published server with token: %s'%s%s%s'\n",
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g_svReset, g_svGreyB,
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g_svReset, g_svGreyB,
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hostToken.c_str(), g_svReset);
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hostToken.c_str(), g_svReset);
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@ -90,7 +90,7 @@ bool HostState_KeepAlive(const NetGameServer_t& netGameServer)
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}
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}
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if (hostIp.length() != 0)
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if (hostIp.length() != 0)
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g_pMasterServer->SetHostIP(hostIp);
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g_MasterServer.SetHostIP(hostIp);
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return result;
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return result;
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}
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}
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@ -252,7 +252,7 @@ void CHostState::Setup(void)
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{
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{
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g_pHostState->LoadConfig();
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g_pHostState->LoadConfig();
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#ifndef CLIENT_DLL
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#ifndef CLIENT_DLL
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g_pBanSystem->LoadList();
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g_BanSystem.LoadList();
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#endif // !CLIENT_DLL
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#endif // !CLIENT_DLL
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ConVar_PurgeHostNames();
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ConVar_PurgeHostNames();
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@ -20,11 +20,11 @@ void CEngineSDK::FixedFrame()
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for (;;)
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for (;;)
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{
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{
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#ifndef DEDICATED
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#ifndef DEDICATED
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g_pBrowser->Think();
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g_Browser.Think();
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g_pConsole->Think();
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g_Console.Think();
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#endif // !DEDICATED
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#endif // !DEDICATED
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std::this_thread::sleep_for(IntervalToDuration(sdk_fixedframe_tickinterval->GetFloat()));
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std::this_thread::sleep_for(IntervalToDuration(sdk_fixedframe_tickinterval->GetFloat()));
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}
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}
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}
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}
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CEngineSDK* g_EngineSDK = new CEngineSDK();
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CEngineSDK g_EngineSDK;
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@ -7,6 +7,6 @@ public:
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void FixedFrame();
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void FixedFrame();
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};
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};
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extern CEngineSDK* g_EngineSDK;
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extern CEngineSDK g_EngineSDK;
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#endif // SDK_DLL_H
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#endif // SDK_DLL_H
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@ -143,9 +143,9 @@ CClient* CServer::ConnectClient(CServer* pServer, user_creds_s* pChallenge)
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return nullptr;
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return nullptr;
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}
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}
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if (g_pBanSystem->IsBanListValid())
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if (g_BanSystem.IsBanListValid())
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{
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{
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if (g_pBanSystem->IsBanned(pszAddresBuffer, nNucleusID))
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if (g_BanSystem.IsBanned(pszAddresBuffer, nNucleusID))
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{
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{
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pServer->RejectConnection(pServer->m_Socket, &pChallenge->netAdr, "#Valve_Reject_Banned");
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pServer->RejectConnection(pServer->m_Socket, &pChallenge->netAdr, "#Valve_Reject_Banned");
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if (bEnableLogging)
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if (bEnableLogging)
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@ -158,7 +158,7 @@ CClient* CServer::ConnectClient(CServer* pServer, user_creds_s* pChallenge)
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CClient* pClient = CServer__ConnectClient(pServer, pChallenge);
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CClient* pClient = CServer__ConnectClient(pServer, pChallenge);
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for (auto& callback : !g_pPluginSystem->GetConnectClientCallbacks())
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for (auto& callback : !g_PluginSystem.GetConnectClientCallbacks())
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{
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{
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if (!callback(pServer, pClient, pChallenge))
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if (!callback(pServer, pClient, pChallenge))
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{
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{
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@ -24,7 +24,7 @@ void SV_IsClientBanned(CClient* pClient, const string& svIPAddr,
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Assert(pClient != nullptr);
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Assert(pClient != nullptr);
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string svError;
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string svError;
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bool bCompBanned = g_pMasterServer->CheckForBan(svIPAddr, nNucleusID, svPersonaName, svError);
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bool bCompBanned = g_MasterServer.CheckForBan(svIPAddr, nNucleusID, svPersonaName, svError);
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if (bCompBanned)
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if (bCompBanned)
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{
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{
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@ -56,7 +56,7 @@ void SV_IsClientBanned(CClient* pClient, const string& svIPAddr,
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void SV_ProcessBulkCheck(const CBanSystem::BannedList_t* pBannedVec, const bool bDelete)
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void SV_ProcessBulkCheck(const CBanSystem::BannedList_t* pBannedVec, const bool bDelete)
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{
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{
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CBanSystem::BannedList_t* outBannedVec = new CBanSystem::BannedList_t();
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CBanSystem::BannedList_t* outBannedVec = new CBanSystem::BannedList_t();
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g_pMasterServer->GetBannedList(*pBannedVec, *outBannedVec);
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g_MasterServer.GetBannedList(*pBannedVec, *outBannedVec);
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// Caller wants to destroy the vector.
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// Caller wants to destroy the vector.
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if (bDelete)
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if (bDelete)
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@ -66,7 +66,7 @@ bool CSourceAppSystemGroup::StaticCreate(CSourceAppSystemGroup* pSourceAppSystem
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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int CModAppSystemGroup::StaticMain(CModAppSystemGroup* pModAppSystemGroup)
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int CModAppSystemGroup::StaticMain(CModAppSystemGroup* pModAppSystemGroup)
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{
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{
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std::thread fixed(&CEngineSDK::FixedFrame, g_EngineSDK);
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std::thread fixed(&CEngineSDK::FixedFrame, &g_EngineSDK);
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fixed.detach();
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fixed.detach();
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int nRunResult = RUN_OK;
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int nRunResult = RUN_OK;
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@ -102,22 +102,22 @@ bool CModAppSystemGroup::StaticCreate(CModAppSystemGroup* pModAppSystemGroup)
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EXPOSE_INTERFACE_FN((InstantiateInterfaceFn)KeyValuesSystem, CKeyValuesSystem, KEYVALUESSYSTEM_INTERFACE_VERSION);
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EXPOSE_INTERFACE_FN((InstantiateInterfaceFn)KeyValuesSystem, CKeyValuesSystem, KEYVALUESSYSTEM_INTERFACE_VERSION);
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InitPluginSystem(pModAppSystemGroup);
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InitPluginSystem(pModAppSystemGroup);
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CALL_PLUGIN_CALLBACKS(g_pPluginSystem->GetCreateCallbacks(), pModAppSystemGroup);
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CALL_PLUGIN_CALLBACKS(g_PluginSystem.GetCreateCallbacks(), pModAppSystemGroup);
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g_pModSystem->Init();
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ModSystem()->Init();
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g_pDebugOverlay = (CIVDebugOverlay*)g_pFactorySystem->GetFactory(VDEBUG_OVERLAY_INTERFACE_VERSION);
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g_pDebugOverlay = (CIVDebugOverlay*)g_FactorySystem.GetFactory(VDEBUG_OVERLAY_INTERFACE_VERSION);
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#ifndef CLIENT_DLL
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#ifndef CLIENT_DLL
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g_pServerGameDLL = (CServerGameDLL*)g_pFactorySystem->GetFactory(INTERFACEVERSION_SERVERGAMEDLL);
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g_pServerGameDLL = (CServerGameDLL*)g_FactorySystem.GetFactory(INTERFACEVERSION_SERVERGAMEDLL);
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g_pServerGameClients = (CServerGameClients*)g_pFactorySystem->GetFactory(INTERFACEVERSION_SERVERGAMECLIENTS_NEW);
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g_pServerGameClients = (CServerGameClients*)g_FactorySystem.GetFactory(INTERFACEVERSION_SERVERGAMECLIENTS_NEW);
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if (!g_pServerGameClients)
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if (!g_pServerGameClients)
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g_pServerGameClients = (CServerGameClients*)g_pFactorySystem->GetFactory(INTERFACEVERSION_SERVERGAMECLIENTS);
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g_pServerGameClients = (CServerGameClients*)g_FactorySystem.GetFactory(INTERFACEVERSION_SERVERGAMECLIENTS);
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g_pServerGameEntities = (CServerGameEnts*)g_pFactorySystem->GetFactory(INTERFACEVERSION_SERVERGAMEENTS);
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g_pServerGameEntities = (CServerGameEnts*)g_FactorySystem.GetFactory(INTERFACEVERSION_SERVERGAMEENTS);
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#endif // !CLIENT_DLL
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#endif // !CLIENT_DLL
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#ifndef DEDICATED
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#ifndef DEDICATED
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g_pClientEntityList = (CClientEntityList*)g_pFactorySystem->GetFactory(VCLIENTENTITYLIST_INTERFACE_VERSION);
|
g_pClientEntityList = (CClientEntityList*)g_FactorySystem.GetFactory(VCLIENTENTITYLIST_INTERFACE_VERSION);
|
||||||
g_pEngineTraceClient = (CEngineTraceClient*)g_pFactorySystem->GetFactory(INTERFACEVERSION_ENGINETRACE_CLIENT);
|
g_pEngineTraceClient = (CEngineTraceClient*)g_FactorySystem.GetFactory(INTERFACEVERSION_ENGINETRACE_CLIENT);
|
||||||
|
|
||||||
g_pImGuiConfig->Load(); // Load ImGui configs.
|
g_pImGuiConfig->Load(); // Load ImGui configs.
|
||||||
DirectX_Init();
|
DirectX_Init();
|
||||||
@ -139,11 +139,11 @@ bool CModAppSystemGroup::StaticCreate(CModAppSystemGroup* pModAppSystemGroup)
|
|||||||
//-----------------------------------------------------------------------------
|
//-----------------------------------------------------------------------------
|
||||||
void CModAppSystemGroup::InitPluginSystem(CModAppSystemGroup* pModAppSystemGroup)
|
void CModAppSystemGroup::InitPluginSystem(CModAppSystemGroup* pModAppSystemGroup)
|
||||||
{
|
{
|
||||||
g_pPluginSystem->Init();
|
g_PluginSystem.Init();
|
||||||
|
|
||||||
for (auto& it : g_pPluginSystem->GetInstances())
|
for (auto& it : g_PluginSystem.GetInstances())
|
||||||
{
|
{
|
||||||
if (g_pPluginSystem->LoadInstance(it))
|
if (g_PluginSystem.LoadInstance(it))
|
||||||
Msg(eDLL_T::ENGINE, "Loaded plugin: '%s'\n", it.m_Name.String());
|
Msg(eDLL_T::ENGINE, "Loaded plugin: '%s'\n", it.m_Name.String());
|
||||||
else
|
else
|
||||||
Warning(eDLL_T::ENGINE, "Failed loading plugin: '%s'\n", it.m_Name.String());
|
Warning(eDLL_T::ENGINE, "Failed loading plugin: '%s'\n", it.m_Name.String());
|
||||||
|
@ -45,19 +45,19 @@ int CGame::WindowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
|
|||||||
if (wParam == g_pImGuiConfig->m_ConsoleConfig.m_nBind0 ||
|
if (wParam == g_pImGuiConfig->m_ConsoleConfig.m_nBind0 ||
|
||||||
wParam == g_pImGuiConfig->m_ConsoleConfig.m_nBind1)
|
wParam == g_pImGuiConfig->m_ConsoleConfig.m_nBind1)
|
||||||
{
|
{
|
||||||
g_pConsole->m_bActivate ^= true;
|
g_Console.m_bActivate ^= true;
|
||||||
ResetInput(); // Disable input to game when console is drawn.
|
ResetInput(); // Disable input to game when console is drawn.
|
||||||
}
|
}
|
||||||
|
|
||||||
if (wParam == g_pImGuiConfig->m_BrowserConfig.m_nBind0 ||
|
if (wParam == g_pImGuiConfig->m_BrowserConfig.m_nBind0 ||
|
||||||
wParam == g_pImGuiConfig->m_BrowserConfig.m_nBind1)
|
wParam == g_pImGuiConfig->m_BrowserConfig.m_nBind1)
|
||||||
{
|
{
|
||||||
g_pBrowser->m_bActivate ^= true;
|
g_Browser.m_bActivate ^= true;
|
||||||
ResetInput(); // Disable input to game when browser is drawn.
|
ResetInput(); // Disable input to game when browser is drawn.
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (g_pConsole->m_bActivate || g_pBrowser->m_bActivate)
|
if (g_Console.m_bActivate || g_Browser.m_bActivate)
|
||||||
{//////////////////////////////////////////////////////////////////////////////
|
{//////////////////////////////////////////////////////////////////////////////
|
||||||
g_bBlockInput = true;
|
g_bBlockInput = true;
|
||||||
|
|
||||||
|
@ -98,9 +98,9 @@ void _Con_NPrintf(int pos, const char* fmt, ...)
|
|||||||
va_end(args);
|
va_end(args);
|
||||||
}/////////////////////////////
|
}/////////////////////////////
|
||||||
|
|
||||||
g_pOverlay->m_nCon_NPrintf_Idx = pos;
|
g_TextOverlay.m_nCon_NPrintf_Idx = pos;
|
||||||
snprintf(g_pOverlay->m_szCon_NPrintf_Buf,
|
snprintf(g_TextOverlay.m_szCon_NPrintf_Buf,
|
||||||
sizeof(g_pOverlay->m_szCon_NPrintf_Buf), "%s", buf);
|
sizeof(g_TextOverlay.m_szCon_NPrintf_Buf), "%s", buf);
|
||||||
}
|
}
|
||||||
#endif // !DEDICATED
|
#endif // !DEDICATED
|
||||||
|
|
||||||
|
@ -25,7 +25,7 @@
|
|||||||
//-----------------------------------------------------------------------------
|
//-----------------------------------------------------------------------------
|
||||||
static SQBool Script_CheckServerIndex(HSQUIRRELVM v, SQInteger iServer)
|
static SQBool Script_CheckServerIndex(HSQUIRRELVM v, SQInteger iServer)
|
||||||
{
|
{
|
||||||
SQInteger iCount = static_cast<SQInteger>(g_pServerListManager->m_vServerList.size());
|
SQInteger iCount = static_cast<SQInteger>(g_ServerListManager.m_vServerList.size());
|
||||||
|
|
||||||
if (iServer >= iCount)
|
if (iServer >= iCount)
|
||||||
{
|
{
|
||||||
@ -46,7 +46,7 @@ namespace VScriptCode
|
|||||||
SQRESULT RefreshServerList(HSQUIRRELVM v)
|
SQRESULT RefreshServerList(HSQUIRRELVM v)
|
||||||
{
|
{
|
||||||
string serverMessage; // Refresh list.
|
string serverMessage; // Refresh list.
|
||||||
size_t iCount = g_pServerListManager->RefreshServerList(serverMessage);
|
size_t iCount = g_ServerListManager.RefreshServerList(serverMessage);
|
||||||
|
|
||||||
sq_pushinteger(v, static_cast<SQInteger>(iCount));
|
sq_pushinteger(v, static_cast<SQInteger>(iCount));
|
||||||
|
|
||||||
@ -58,7 +58,7 @@ namespace VScriptCode
|
|||||||
//-----------------------------------------------------------------------------
|
//-----------------------------------------------------------------------------
|
||||||
SQRESULT GetServerCount(HSQUIRRELVM v)
|
SQRESULT GetServerCount(HSQUIRRELVM v)
|
||||||
{
|
{
|
||||||
size_t iCount = g_pServerListManager->m_vServerList.size();
|
size_t iCount = g_ServerListManager.m_vServerList.size();
|
||||||
sq_pushinteger(v, static_cast<SQInteger>(iCount));
|
sq_pushinteger(v, static_cast<SQInteger>(iCount));
|
||||||
|
|
||||||
return SQ_OK;
|
return SQ_OK;
|
||||||
@ -77,7 +77,7 @@ namespace VScriptCode
|
|||||||
string hiddenServerRequestMessage;
|
string hiddenServerRequestMessage;
|
||||||
NetGameServer_t serverListing;
|
NetGameServer_t serverListing;
|
||||||
|
|
||||||
bool result = g_pMasterServer->GetServerByToken(serverListing, hiddenServerRequestMessage, privateToken); // Send token connect request.
|
bool result = g_MasterServer.GetServerByToken(serverListing, hiddenServerRequestMessage, privateToken); // Send token connect request.
|
||||||
if (!result)
|
if (!result)
|
||||||
{
|
{
|
||||||
if (hiddenServerRequestMessage.empty())
|
if (hiddenServerRequestMessage.empty())
|
||||||
@ -120,7 +120,7 @@ namespace VScriptCode
|
|||||||
//-----------------------------------------------------------------------------
|
//-----------------------------------------------------------------------------
|
||||||
SQRESULT GetServerName(HSQUIRRELVM v)
|
SQRESULT GetServerName(HSQUIRRELVM v)
|
||||||
{
|
{
|
||||||
std::lock_guard<std::mutex> l(g_pServerListManager->m_Mutex);
|
std::lock_guard<std::mutex> l(g_ServerListManager.m_Mutex);
|
||||||
SQInteger iServer = sq_getinteger(v, 1);
|
SQInteger iServer = sq_getinteger(v, 1);
|
||||||
|
|
||||||
if (!Script_CheckServerIndex(v, iServer))
|
if (!Script_CheckServerIndex(v, iServer))
|
||||||
@ -128,7 +128,7 @@ namespace VScriptCode
|
|||||||
return SQ_ERROR;
|
return SQ_ERROR;
|
||||||
}
|
}
|
||||||
|
|
||||||
const string& serverName = g_pServerListManager->m_vServerList[iServer].m_svHostName;
|
const string& serverName = g_ServerListManager.m_vServerList[iServer].m_svHostName;
|
||||||
sq_pushstring(v, serverName.c_str(), -1);
|
sq_pushstring(v, serverName.c_str(), -1);
|
||||||
|
|
||||||
return SQ_OK;
|
return SQ_OK;
|
||||||
@ -139,7 +139,7 @@ namespace VScriptCode
|
|||||||
//-----------------------------------------------------------------------------
|
//-----------------------------------------------------------------------------
|
||||||
SQRESULT GetServerDescription(HSQUIRRELVM v)
|
SQRESULT GetServerDescription(HSQUIRRELVM v)
|
||||||
{
|
{
|
||||||
std::lock_guard<std::mutex> l(g_pServerListManager->m_Mutex);
|
std::lock_guard<std::mutex> l(g_ServerListManager.m_Mutex);
|
||||||
SQInteger iServer = sq_getinteger(v, 1);
|
SQInteger iServer = sq_getinteger(v, 1);
|
||||||
|
|
||||||
if (!Script_CheckServerIndex(v, iServer))
|
if (!Script_CheckServerIndex(v, iServer))
|
||||||
@ -147,7 +147,7 @@ namespace VScriptCode
|
|||||||
return SQ_ERROR;
|
return SQ_ERROR;
|
||||||
}
|
}
|
||||||
|
|
||||||
const string& serverDescription = g_pServerListManager->m_vServerList[iServer].m_svDescription;
|
const string& serverDescription = g_ServerListManager.m_vServerList[iServer].m_svDescription;
|
||||||
sq_pushstring(v, serverDescription.c_str(), -1);
|
sq_pushstring(v, serverDescription.c_str(), -1);
|
||||||
|
|
||||||
return SQ_OK;
|
return SQ_OK;
|
||||||
@ -158,7 +158,7 @@ namespace VScriptCode
|
|||||||
//-----------------------------------------------------------------------------
|
//-----------------------------------------------------------------------------
|
||||||
SQRESULT GetServerMap(HSQUIRRELVM v)
|
SQRESULT GetServerMap(HSQUIRRELVM v)
|
||||||
{
|
{
|
||||||
std::lock_guard<std::mutex> l(g_pServerListManager->m_Mutex);
|
std::lock_guard<std::mutex> l(g_ServerListManager.m_Mutex);
|
||||||
SQInteger iServer = sq_getinteger(v, 1);
|
SQInteger iServer = sq_getinteger(v, 1);
|
||||||
|
|
||||||
if (!Script_CheckServerIndex(v, iServer))
|
if (!Script_CheckServerIndex(v, iServer))
|
||||||
@ -166,7 +166,7 @@ namespace VScriptCode
|
|||||||
return SQ_ERROR;
|
return SQ_ERROR;
|
||||||
}
|
}
|
||||||
|
|
||||||
const string& svServerMapName = g_pServerListManager->m_vServerList[iServer].m_svHostMap;
|
const string& svServerMapName = g_ServerListManager.m_vServerList[iServer].m_svHostMap;
|
||||||
sq_pushstring(v, svServerMapName.c_str(), -1);
|
sq_pushstring(v, svServerMapName.c_str(), -1);
|
||||||
|
|
||||||
return SQ_OK;
|
return SQ_OK;
|
||||||
@ -177,7 +177,7 @@ namespace VScriptCode
|
|||||||
//-----------------------------------------------------------------------------
|
//-----------------------------------------------------------------------------
|
||||||
SQRESULT GetServerPlaylist(HSQUIRRELVM v)
|
SQRESULT GetServerPlaylist(HSQUIRRELVM v)
|
||||||
{
|
{
|
||||||
std::lock_guard<std::mutex> l(g_pServerListManager->m_Mutex);
|
std::lock_guard<std::mutex> l(g_ServerListManager.m_Mutex);
|
||||||
SQInteger iServer = sq_getinteger(v, 1);
|
SQInteger iServer = sq_getinteger(v, 1);
|
||||||
|
|
||||||
if (!Script_CheckServerIndex(v, iServer))
|
if (!Script_CheckServerIndex(v, iServer))
|
||||||
@ -185,7 +185,7 @@ namespace VScriptCode
|
|||||||
return SQ_ERROR;
|
return SQ_ERROR;
|
||||||
}
|
}
|
||||||
|
|
||||||
const string& serverPlaylist = g_pServerListManager->m_vServerList[iServer].m_svPlaylist;
|
const string& serverPlaylist = g_ServerListManager.m_vServerList[iServer].m_svPlaylist;
|
||||||
sq_pushstring(v, serverPlaylist.c_str(), -1);
|
sq_pushstring(v, serverPlaylist.c_str(), -1);
|
||||||
|
|
||||||
return SQ_OK;
|
return SQ_OK;
|
||||||
@ -196,7 +196,7 @@ namespace VScriptCode
|
|||||||
//-----------------------------------------------------------------------------
|
//-----------------------------------------------------------------------------
|
||||||
SQRESULT GetServerCurrentPlayers(HSQUIRRELVM v)
|
SQRESULT GetServerCurrentPlayers(HSQUIRRELVM v)
|
||||||
{
|
{
|
||||||
std::lock_guard<std::mutex> l(g_pServerListManager->m_Mutex);
|
std::lock_guard<std::mutex> l(g_ServerListManager.m_Mutex);
|
||||||
SQInteger iServer = sq_getinteger(v, 1);
|
SQInteger iServer = sq_getinteger(v, 1);
|
||||||
|
|
||||||
if (!Script_CheckServerIndex(v, iServer))
|
if (!Script_CheckServerIndex(v, iServer))
|
||||||
@ -204,7 +204,7 @@ namespace VScriptCode
|
|||||||
return SQ_ERROR;
|
return SQ_ERROR;
|
||||||
}
|
}
|
||||||
|
|
||||||
const SQInteger playerCount = g_pServerListManager->m_vServerList[iServer].m_nPlayerCount;
|
const SQInteger playerCount = g_ServerListManager.m_vServerList[iServer].m_nPlayerCount;
|
||||||
sq_pushinteger(v, playerCount);
|
sq_pushinteger(v, playerCount);
|
||||||
|
|
||||||
return SQ_OK;
|
return SQ_OK;
|
||||||
@ -215,7 +215,7 @@ namespace VScriptCode
|
|||||||
//-----------------------------------------------------------------------------
|
//-----------------------------------------------------------------------------
|
||||||
SQRESULT GetServerMaxPlayers(HSQUIRRELVM v)
|
SQRESULT GetServerMaxPlayers(HSQUIRRELVM v)
|
||||||
{
|
{
|
||||||
std::lock_guard<std::mutex> l(g_pServerListManager->m_Mutex);
|
std::lock_guard<std::mutex> l(g_ServerListManager.m_Mutex);
|
||||||
SQInteger iServer = sq_getinteger(v, 1);
|
SQInteger iServer = sq_getinteger(v, 1);
|
||||||
|
|
||||||
if (!Script_CheckServerIndex(v, iServer))
|
if (!Script_CheckServerIndex(v, iServer))
|
||||||
@ -223,7 +223,7 @@ namespace VScriptCode
|
|||||||
return SQ_ERROR;
|
return SQ_ERROR;
|
||||||
}
|
}
|
||||||
|
|
||||||
const SQInteger maxPlayers = g_pServerListManager->m_vServerList[iServer].m_nMaxPlayers;
|
const SQInteger maxPlayers = g_ServerListManager.m_vServerList[iServer].m_nMaxPlayers;
|
||||||
sq_pushinteger(v, maxPlayers);
|
sq_pushinteger(v, maxPlayers);
|
||||||
|
|
||||||
return SQ_OK;
|
return SQ_OK;
|
||||||
@ -295,7 +295,7 @@ namespace VScriptCode
|
|||||||
MSEulaData_t eulaData;
|
MSEulaData_t eulaData;
|
||||||
string eulaRequestMessage;
|
string eulaRequestMessage;
|
||||||
|
|
||||||
if (g_pMasterServer->GetEULA(eulaData, eulaRequestMessage))
|
if (g_MasterServer.GetEULA(eulaData, eulaRequestMessage))
|
||||||
{
|
{
|
||||||
// set EULA version cvar to the newly fetched EULA version
|
// set EULA version cvar to the newly fetched EULA version
|
||||||
eula_version->SetValue(eulaData.version);
|
eula_version->SetValue(eulaData.version);
|
||||||
@ -325,7 +325,7 @@ namespace VScriptCode
|
|||||||
return SQ_OK;
|
return SQ_OK;
|
||||||
|
|
||||||
Msg(eDLL_T::UI, "Connecting to server with ip address '%s' and encryption key '%s'\n", ipAddress, cryptoKey);
|
Msg(eDLL_T::UI, "Connecting to server with ip address '%s' and encryption key '%s'\n", ipAddress, cryptoKey);
|
||||||
g_pServerListManager->ConnectToServer(ipAddress, cryptoKey);
|
g_ServerListManager.ConnectToServer(ipAddress, cryptoKey);
|
||||||
|
|
||||||
return SQ_OK;
|
return SQ_OK;
|
||||||
}
|
}
|
||||||
@ -335,7 +335,7 @@ namespace VScriptCode
|
|||||||
//-----------------------------------------------------------------------------
|
//-----------------------------------------------------------------------------
|
||||||
SQRESULT ConnectToListedServer(HSQUIRRELVM v)
|
SQRESULT ConnectToListedServer(HSQUIRRELVM v)
|
||||||
{
|
{
|
||||||
std::lock_guard<std::mutex> l(g_pServerListManager->m_Mutex);
|
std::lock_guard<std::mutex> l(g_ServerListManager.m_Mutex);
|
||||||
SQInteger iServer = sq_getinteger(v, 1);
|
SQInteger iServer = sq_getinteger(v, 1);
|
||||||
|
|
||||||
if (!Script_CheckServerIndex(v, iServer))
|
if (!Script_CheckServerIndex(v, iServer))
|
||||||
@ -343,9 +343,9 @@ namespace VScriptCode
|
|||||||
return SQ_ERROR;
|
return SQ_ERROR;
|
||||||
}
|
}
|
||||||
|
|
||||||
const NetGameServer_t& gameServer = g_pServerListManager->m_vServerList[iServer];
|
const NetGameServer_t& gameServer = g_ServerListManager.m_vServerList[iServer];
|
||||||
|
|
||||||
g_pServerListManager->ConnectToServer(gameServer.m_svIpAddress, gameServer.m_nGamePort,
|
g_ServerListManager.ConnectToServer(gameServer.m_svIpAddress, gameServer.m_nGamePort,
|
||||||
gameServer.m_svEncryptionKey);
|
gameServer.m_svEncryptionKey);
|
||||||
|
|
||||||
return SQ_OK;
|
return SQ_OK;
|
||||||
@ -364,10 +364,10 @@ namespace VScriptCode
|
|||||||
string hiddenServerRequestMessage;
|
string hiddenServerRequestMessage;
|
||||||
NetGameServer_t netListing;
|
NetGameServer_t netListing;
|
||||||
|
|
||||||
bool result = g_pMasterServer->GetServerByToken(netListing, hiddenServerRequestMessage, privateToken); // Send token connect request.
|
bool result = g_MasterServer.GetServerByToken(netListing, hiddenServerRequestMessage, privateToken); // Send token connect request.
|
||||||
if (result)
|
if (result)
|
||||||
{
|
{
|
||||||
g_pServerListManager->ConnectToServer(netListing.m_svIpAddress, netListing.m_nGamePort, netListing.m_svEncryptionKey);
|
g_ServerListManager.ConnectToServer(netListing.m_svIpAddress, netListing.m_nGamePort, netListing.m_svEncryptionKey);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -43,16 +43,16 @@ namespace VScriptCode
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Adjust browser settings.
|
// Adjust browser settings.
|
||||||
std::lock_guard<std::mutex> l(g_pServerListManager->m_Mutex);
|
std::lock_guard<std::mutex> l(g_ServerListManager.m_Mutex);
|
||||||
|
|
||||||
g_pServerListManager->m_Server.m_svHostName = serverName;
|
g_ServerListManager.m_Server.m_svHostName = serverName;
|
||||||
g_pServerListManager->m_Server.m_svDescription = serverDescription;
|
g_ServerListManager.m_Server.m_svDescription = serverDescription;
|
||||||
g_pServerListManager->m_Server.m_svHostMap = serverMapName;
|
g_ServerListManager.m_Server.m_svHostMap = serverMapName;
|
||||||
g_pServerListManager->m_Server.m_svPlaylist = serverPlaylist;
|
g_ServerListManager.m_Server.m_svPlaylist = serverPlaylist;
|
||||||
g_pServerListManager->m_ServerVisibility = eServerVisibility;
|
g_ServerListManager.m_ServerVisibility = eServerVisibility;
|
||||||
|
|
||||||
// Launch server.
|
// Launch server.
|
||||||
g_pServerListManager->LaunchServer(g_pServer->IsActive());
|
g_ServerListManager.LaunchServer(g_pServer->IsActive());
|
||||||
|
|
||||||
return SQ_OK;
|
return SQ_OK;
|
||||||
|
|
||||||
@ -82,7 +82,7 @@ namespace VScriptCode
|
|||||||
if (!VALID_CHARSTAR(reason))
|
if (!VALID_CHARSTAR(reason))
|
||||||
reason = nullptr;
|
reason = nullptr;
|
||||||
|
|
||||||
g_pBanSystem->KickPlayerByName(playerName, reason);
|
g_BanSystem.KickPlayerByName(playerName, reason);
|
||||||
|
|
||||||
return SQ_OK;
|
return SQ_OK;
|
||||||
}
|
}
|
||||||
@ -99,7 +99,7 @@ namespace VScriptCode
|
|||||||
if (!VALID_CHARSTAR(reason))
|
if (!VALID_CHARSTAR(reason))
|
||||||
reason = nullptr;
|
reason = nullptr;
|
||||||
|
|
||||||
g_pBanSystem->KickPlayerById(playerHandle, reason);
|
g_BanSystem.KickPlayerById(playerHandle, reason);
|
||||||
|
|
||||||
return SQ_OK;
|
return SQ_OK;
|
||||||
}
|
}
|
||||||
@ -116,7 +116,7 @@ namespace VScriptCode
|
|||||||
if (!VALID_CHARSTAR(reason))
|
if (!VALID_CHARSTAR(reason))
|
||||||
reason = nullptr;
|
reason = nullptr;
|
||||||
|
|
||||||
g_pBanSystem->BanPlayerByName(playerName, reason);
|
g_BanSystem.BanPlayerByName(playerName, reason);
|
||||||
|
|
||||||
return SQ_OK;
|
return SQ_OK;
|
||||||
}
|
}
|
||||||
@ -133,7 +133,7 @@ namespace VScriptCode
|
|||||||
if (!VALID_CHARSTAR(reason))
|
if (!VALID_CHARSTAR(reason))
|
||||||
reason = nullptr;
|
reason = nullptr;
|
||||||
|
|
||||||
g_pBanSystem->BanPlayerById(playerHandle, reason);
|
g_BanSystem.BanPlayerById(playerHandle, reason);
|
||||||
|
|
||||||
return SQ_OK;
|
return SQ_OK;
|
||||||
}
|
}
|
||||||
@ -144,7 +144,7 @@ namespace VScriptCode
|
|||||||
SQRESULT UnbanPlayer(HSQUIRRELVM v)
|
SQRESULT UnbanPlayer(HSQUIRRELVM v)
|
||||||
{
|
{
|
||||||
SQChar* szCriteria = sq_getstring(v, 1);
|
SQChar* szCriteria = sq_getstring(v, 1);
|
||||||
g_pBanSystem->UnbanPlayer(szCriteria);
|
g_BanSystem.UnbanPlayer(szCriteria);
|
||||||
|
|
||||||
return SQ_OK;
|
return SQ_OK;
|
||||||
}
|
}
|
||||||
|
@ -177,7 +177,7 @@ void CBrowser::RunTask()
|
|||||||
{
|
{
|
||||||
if (m_bQueryListNonRecursive)
|
if (m_bQueryListNonRecursive)
|
||||||
{
|
{
|
||||||
std::thread refresh(&CBrowser::RefreshServerList, g_pBrowser);
|
std::thread refresh(&CBrowser::RefreshServerList, this);
|
||||||
refresh.detach();
|
refresh.detach();
|
||||||
|
|
||||||
m_bQueryListNonRecursive = false;
|
m_bQueryListNonRecursive = false;
|
||||||
@ -289,8 +289,8 @@ void CBrowser::BrowserPanel(void)
|
|||||||
ImGui::TableSetupColumn("", ImGuiTableColumnFlags_WidthStretch, 5);
|
ImGui::TableSetupColumn("", ImGuiTableColumnFlags_WidthStretch, 5);
|
||||||
ImGui::TableHeadersRow();
|
ImGui::TableHeadersRow();
|
||||||
|
|
||||||
g_pServerListManager->m_Mutex.lock();
|
g_ServerListManager.m_Mutex.lock();
|
||||||
for (const NetGameServer_t& server : g_pServerListManager->m_vServerList)
|
for (const NetGameServer_t& server : g_ServerListManager.m_vServerList)
|
||||||
{
|
{
|
||||||
const char* pszHostName = server.m_svHostName.c_str();
|
const char* pszHostName = server.m_svHostName.c_str();
|
||||||
const char* pszHostMap = server.m_svHostMap.c_str();
|
const char* pszHostMap = server.m_svHostMap.c_str();
|
||||||
@ -324,11 +324,11 @@ void CBrowser::BrowserPanel(void)
|
|||||||
|
|
||||||
if (ImGui::Button(svConnectBtn.c_str()))
|
if (ImGui::Button(svConnectBtn.c_str()))
|
||||||
{
|
{
|
||||||
g_pServerListManager->ConnectToServer(server.m_svIpAddress, server.m_nGamePort, server.m_svEncryptionKey);
|
g_ServerListManager.ConnectToServer(server.m_svIpAddress, server.m_nGamePort, server.m_svEncryptionKey);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
g_pServerListManager->m_Mutex.unlock();
|
g_ServerListManager.m_Mutex.unlock();
|
||||||
|
|
||||||
ImGui::EndTable();
|
ImGui::EndTable();
|
||||||
ImGui::PopStyleVar(nVars);
|
ImGui::PopStyleVar(nVars);
|
||||||
@ -350,7 +350,7 @@ void CBrowser::BrowserPanel(void)
|
|||||||
{
|
{
|
||||||
if (m_szServerAddressBuffer[0])
|
if (m_szServerAddressBuffer[0])
|
||||||
{
|
{
|
||||||
g_pServerListManager->ConnectToServer(m_szServerAddressBuffer, m_szServerEncKeyBuffer);
|
g_ServerListManager.ConnectToServer(m_szServerAddressBuffer, m_szServerEncKeyBuffer);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -372,7 +372,7 @@ void CBrowser::RefreshServerList(void)
|
|||||||
Msg(eDLL_T::CLIENT, "Refreshing server list with matchmaking host '%s'\n", pylon_matchmaking_hostname->GetString());
|
Msg(eDLL_T::CLIENT, "Refreshing server list with matchmaking host '%s'\n", pylon_matchmaking_hostname->GetString());
|
||||||
|
|
||||||
std::string svServerListMessage;
|
std::string svServerListMessage;
|
||||||
g_pServerListManager->RefreshServerList(svServerListMessage);
|
g_ServerListManager.RefreshServerList(svServerListMessage);
|
||||||
|
|
||||||
std::lock_guard<std::mutex> l(m_Mutex);
|
std::lock_guard<std::mutex> l(m_Mutex);
|
||||||
m_svServerListMessage = svServerListMessage;
|
m_svServerListMessage = svServerListMessage;
|
||||||
@ -439,11 +439,11 @@ void CBrowser::HiddenServersModal(void)
|
|||||||
if (!m_svHiddenServerToken.empty())
|
if (!m_svHiddenServerToken.empty())
|
||||||
{
|
{
|
||||||
NetGameServer_t server;
|
NetGameServer_t server;
|
||||||
bool result = g_pMasterServer->GetServerByToken(server, m_svHiddenServerRequestMessage, m_svHiddenServerToken); // Send token connect request.
|
bool result = g_MasterServer.GetServerByToken(server, m_svHiddenServerRequestMessage, m_svHiddenServerToken); // Send token connect request.
|
||||||
|
|
||||||
if (result && !server.m_svHostName.empty())
|
if (result && !server.m_svHostName.empty())
|
||||||
{
|
{
|
||||||
g_pServerListManager->ConnectToServer(server.m_svIpAddress, server.m_nGamePort, server.m_svEncryptionKey); // Connect to the server
|
g_ServerListManager.ConnectToServer(server.m_svIpAddress, server.m_nGamePort, server.m_svEncryptionKey); // Connect to the server
|
||||||
m_svHiddenServerRequestMessage = Format("Found server: %s", server.m_svHostName.c_str());
|
m_svHiddenServerRequestMessage = Format("Found server: %s", server.m_svHostName.c_str());
|
||||||
m_ivHiddenServerMessageColor = ImVec4(0.00f, 1.00f, 0.00f, 1.00f);
|
m_ivHiddenServerMessageColor = ImVec4(0.00f, 1.00f, 0.00f, 1.00f);
|
||||||
ImGui::CloseCurrentPopup();
|
ImGui::CloseCurrentPopup();
|
||||||
@ -497,20 +497,20 @@ void CBrowser::HiddenServersModal(void)
|
|||||||
void CBrowser::HostPanel(void)
|
void CBrowser::HostPanel(void)
|
||||||
{
|
{
|
||||||
#ifndef CLIENT_DLL
|
#ifndef CLIENT_DLL
|
||||||
std::lock_guard<std::mutex> l(g_pServerListManager->m_Mutex);
|
std::lock_guard<std::mutex> l(g_ServerListManager.m_Mutex);
|
||||||
|
|
||||||
ImGui::InputTextWithHint("##ServerHost_ServerName", "Server name (required)", &g_pServerListManager->m_Server.m_svHostName);
|
ImGui::InputTextWithHint("##ServerHost_ServerName", "Server name (required)", &g_ServerListManager.m_Server.m_svHostName);
|
||||||
ImGui::InputTextWithHint("##ServerHost_ServerDesc", "Server description (optional)", &g_pServerListManager->m_Server.m_svDescription);
|
ImGui::InputTextWithHint("##ServerHost_ServerDesc", "Server description (optional)", &g_ServerListManager.m_Server.m_svDescription);
|
||||||
ImGui::Spacing();
|
ImGui::Spacing();
|
||||||
|
|
||||||
if (ImGui::BeginCombo("Mode", g_pServerListManager->m_Server.m_svPlaylist.c_str()))
|
if (ImGui::BeginCombo("Mode", g_ServerListManager.m_Server.m_svPlaylist.c_str()))
|
||||||
{
|
{
|
||||||
g_PlaylistsVecMutex.lock();
|
g_PlaylistsVecMutex.lock();
|
||||||
for (const string& svPlaylist : g_vAllPlaylists)
|
for (const string& svPlaylist : g_vAllPlaylists)
|
||||||
{
|
{
|
||||||
if (ImGui::Selectable(svPlaylist.c_str(), svPlaylist == g_pServerListManager->m_Server.m_svPlaylist))
|
if (ImGui::Selectable(svPlaylist.c_str(), svPlaylist == g_ServerListManager.m_Server.m_svPlaylist))
|
||||||
{
|
{
|
||||||
g_pServerListManager->m_Server.m_svPlaylist = svPlaylist;
|
g_ServerListManager.m_Server.m_svPlaylist = svPlaylist;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -518,7 +518,7 @@ void CBrowser::HostPanel(void)
|
|||||||
ImGui::EndCombo();
|
ImGui::EndCombo();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (ImGui::BeginCombo("Map", g_pServerListManager->m_Server.m_svHostMap.c_str()))
|
if (ImGui::BeginCombo("Map", g_ServerListManager.m_Server.m_svHostMap.c_str()))
|
||||||
{
|
{
|
||||||
g_InstalledMapsMutex.lock();
|
g_InstalledMapsMutex.lock();
|
||||||
|
|
||||||
@ -527,9 +527,9 @@ void CBrowser::HostPanel(void)
|
|||||||
const CUtlString& mapName = g_InstalledMaps[i];
|
const CUtlString& mapName = g_InstalledMaps[i];
|
||||||
|
|
||||||
if (ImGui::Selectable(mapName.String(),
|
if (ImGui::Selectable(mapName.String(),
|
||||||
mapName.IsEqual_CaseInsensitive(g_pServerListManager->m_Server.m_svHostMap.c_str())))
|
mapName.IsEqual_CaseInsensitive(g_ServerListManager.m_Server.m_svHostMap.c_str())))
|
||||||
{
|
{
|
||||||
g_pServerListManager->m_Server.m_svHostMap = mapName.String();
|
g_ServerListManager.m_Server.m_svHostMap = mapName.String();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -545,17 +545,17 @@ void CBrowser::HostPanel(void)
|
|||||||
|
|
||||||
ImGui::Text("Server visibility");
|
ImGui::Text("Server visibility");
|
||||||
|
|
||||||
if (ImGui::SameLine(); ImGui::RadioButton("offline", g_pServerListManager->m_ServerVisibility == EServerVisibility_t::OFFLINE))
|
if (ImGui::SameLine(); ImGui::RadioButton("offline", g_ServerListManager.m_ServerVisibility == EServerVisibility_t::OFFLINE))
|
||||||
{
|
{
|
||||||
g_pServerListManager->m_ServerVisibility = EServerVisibility_t::OFFLINE;
|
g_ServerListManager.m_ServerVisibility = EServerVisibility_t::OFFLINE;
|
||||||
}
|
}
|
||||||
if (ImGui::SameLine(); ImGui::RadioButton("hidden", g_pServerListManager->m_ServerVisibility == EServerVisibility_t::HIDDEN))
|
if (ImGui::SameLine(); ImGui::RadioButton("hidden", g_ServerListManager.m_ServerVisibility == EServerVisibility_t::HIDDEN))
|
||||||
{
|
{
|
||||||
g_pServerListManager->m_ServerVisibility = EServerVisibility_t::HIDDEN;
|
g_ServerListManager.m_ServerVisibility = EServerVisibility_t::HIDDEN;
|
||||||
}
|
}
|
||||||
if (ImGui::SameLine(); ImGui::RadioButton("public", g_pServerListManager->m_ServerVisibility == EServerVisibility_t::PUBLIC))
|
if (ImGui::SameLine(); ImGui::RadioButton("public", g_ServerListManager.m_ServerVisibility == EServerVisibility_t::PUBLIC))
|
||||||
{
|
{
|
||||||
g_pServerListManager->m_ServerVisibility = EServerVisibility_t::PUBLIC;
|
g_ServerListManager.m_ServerVisibility = EServerVisibility_t::PUBLIC;
|
||||||
}
|
}
|
||||||
|
|
||||||
ImGui::TextColored(m_HostRequestMessageColor, "%s", m_svHostRequestMessage.c_str());
|
ImGui::TextColored(m_HostRequestMessageColor, "%s", m_svHostRequestMessage.c_str());
|
||||||
@ -574,24 +574,24 @@ void CBrowser::HostPanel(void)
|
|||||||
{
|
{
|
||||||
m_svHostRequestMessage.clear();
|
m_svHostRequestMessage.clear();
|
||||||
|
|
||||||
bool bEnforceField = g_pServerListManager->m_ServerVisibility == EServerVisibility_t::OFFLINE ? true : !g_pServerListManager->m_Server.m_svHostName.empty();
|
bool bEnforceField = g_ServerListManager.m_ServerVisibility == EServerVisibility_t::OFFLINE ? true : !g_ServerListManager.m_Server.m_svHostName.empty();
|
||||||
if (bEnforceField && !g_pServerListManager->m_Server.m_svPlaylist.empty() && !g_pServerListManager->m_Server.m_svHostMap.empty())
|
if (bEnforceField && !g_ServerListManager.m_Server.m_svPlaylist.empty() && !g_ServerListManager.m_Server.m_svHostMap.empty())
|
||||||
{
|
{
|
||||||
g_pServerListManager->LaunchServer(bServerActive); // Launch server.
|
g_ServerListManager.LaunchServer(bServerActive); // Launch server.
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (g_pServerListManager->m_Server.m_svHostName.empty())
|
if (g_ServerListManager.m_Server.m_svHostName.empty())
|
||||||
{
|
{
|
||||||
m_svHostRequestMessage = "Server name is required.";
|
m_svHostRequestMessage = "Server name is required.";
|
||||||
m_HostRequestMessageColor = ImVec4(1.00f, 0.00f, 0.00f, 1.00f);
|
m_HostRequestMessageColor = ImVec4(1.00f, 0.00f, 0.00f, 1.00f);
|
||||||
}
|
}
|
||||||
else if (g_pServerListManager->m_Server.m_svPlaylist.empty())
|
else if (g_ServerListManager.m_Server.m_svPlaylist.empty())
|
||||||
{
|
{
|
||||||
m_svHostRequestMessage = "Playlist is required.";
|
m_svHostRequestMessage = "Playlist is required.";
|
||||||
m_HostRequestMessageColor = ImVec4(1.00f, 0.00f, 0.00f, 1.00f);
|
m_HostRequestMessageColor = ImVec4(1.00f, 0.00f, 0.00f, 1.00f);
|
||||||
}
|
}
|
||||||
else if (g_pServerListManager->m_Server.m_svHostMap.empty())
|
else if (g_ServerListManager.m_Server.m_svHostMap.empty())
|
||||||
{
|
{
|
||||||
m_svHostRequestMessage = "Level name is required.";
|
m_svHostRequestMessage = "Level name is required.";
|
||||||
m_HostRequestMessageColor = ImVec4(1.00f, 0.00f, 0.00f, 1.00f);
|
m_HostRequestMessageColor = ImVec4(1.00f, 0.00f, 0.00f, 1.00f);
|
||||||
@ -611,7 +611,7 @@ void CBrowser::HostPanel(void)
|
|||||||
{
|
{
|
||||||
g_TaskScheduler->Dispatch([]()
|
g_TaskScheduler->Dispatch([]()
|
||||||
{
|
{
|
||||||
g_pBanSystem->LoadList();
|
g_BanSystem.LoadList();
|
||||||
}, 0);
|
}, 0);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -629,9 +629,9 @@ void CBrowser::HostPanel(void)
|
|||||||
|
|
||||||
if (ImGui::Button("Change level", ImVec2(ImGui::GetWindowContentRegionWidth(), 32)))
|
if (ImGui::Button("Change level", ImVec2(ImGui::GetWindowContentRegionWidth(), 32)))
|
||||||
{
|
{
|
||||||
if (!g_pServerListManager->m_Server.m_svHostMap.empty())
|
if (!g_ServerListManager.m_Server.m_svHostMap.empty())
|
||||||
{
|
{
|
||||||
g_pServerListManager->LaunchServer(bServerActive);
|
g_ServerListManager.LaunchServer(bServerActive);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@ -689,10 +689,10 @@ void CBrowser::UpdateHostingStatus(void)
|
|||||||
#ifndef CLIENT_DLL
|
#ifndef CLIENT_DLL
|
||||||
assert(g_pHostState && g_pCVar);
|
assert(g_pHostState && g_pCVar);
|
||||||
|
|
||||||
std::lock_guard<std::mutex> l(g_pServerListManager->m_Mutex);
|
std::lock_guard<std::mutex> l(g_ServerListManager.m_Mutex);
|
||||||
g_pServerListManager->m_HostingStatus = g_pServer->IsActive() ? EHostStatus_t::HOSTING : EHostStatus_t::NOT_HOSTING; // Are we hosting a server?
|
g_ServerListManager.m_HostingStatus = g_pServer->IsActive() ? EHostStatus_t::HOSTING : EHostStatus_t::NOT_HOSTING; // Are we hosting a server?
|
||||||
|
|
||||||
switch (g_pServerListManager->m_HostingStatus)
|
switch (g_ServerListManager.m_HostingStatus)
|
||||||
{
|
{
|
||||||
case EHostStatus_t::NOT_HOSTING:
|
case EHostStatus_t::NOT_HOSTING:
|
||||||
{
|
{
|
||||||
@ -713,7 +713,7 @@ void CBrowser::UpdateHostingStatus(void)
|
|||||||
}
|
}
|
||||||
case EHostStatus_t::HOSTING:
|
case EHostStatus_t::HOSTING:
|
||||||
{
|
{
|
||||||
if (g_pServerListManager->m_ServerVisibility == EServerVisibility_t::OFFLINE)
|
if (g_ServerListManager.m_ServerVisibility == EServerVisibility_t::OFFLINE)
|
||||||
{
|
{
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@ -723,14 +723,14 @@ void CBrowser::UpdateHostingStatus(void)
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
switch (g_pServerListManager->m_ServerVisibility)
|
switch (g_ServerListManager.m_ServerVisibility)
|
||||||
{
|
{
|
||||||
|
|
||||||
case EServerVisibility_t::HIDDEN:
|
case EServerVisibility_t::HIDDEN:
|
||||||
g_pServerListManager->m_Server.m_bHidden = true;
|
g_ServerListManager.m_Server.m_bHidden = true;
|
||||||
break;
|
break;
|
||||||
case EServerVisibility_t::PUBLIC:
|
case EServerVisibility_t::PUBLIC:
|
||||||
g_pServerListManager->m_Server.m_bHidden = false;
|
g_ServerListManager.m_Server.m_bHidden = false;
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
break;
|
break;
|
||||||
@ -738,12 +738,12 @@ void CBrowser::UpdateHostingStatus(void)
|
|||||||
|
|
||||||
g_TaskScheduler->Dispatch([this]()
|
g_TaskScheduler->Dispatch([this]()
|
||||||
{
|
{
|
||||||
std::lock_guard<std::mutex> f(g_pServerListManager->m_Mutex);
|
std::lock_guard<std::mutex> f(g_ServerListManager.m_Mutex);
|
||||||
NetGameServer_t netGameServer
|
NetGameServer_t netGameServer
|
||||||
{
|
{
|
||||||
g_pServerListManager->m_Server.m_svHostName,
|
g_ServerListManager.m_Server.m_svHostName,
|
||||||
g_pServerListManager->m_Server.m_svDescription,
|
g_ServerListManager.m_Server.m_svDescription,
|
||||||
g_pServerListManager->m_Server.m_bHidden,
|
g_ServerListManager.m_Server.m_bHidden,
|
||||||
g_pHostState->m_levelName,
|
g_pHostState->m_levelName,
|
||||||
v_Playlists_GetCurrent(),
|
v_Playlists_GetCurrent(),
|
||||||
hostip->GetString(),
|
hostip->GetString(),
|
||||||
@ -782,7 +782,7 @@ void CBrowser::SendHostingPostRequest(const NetGameServer_t& gameServer)
|
|||||||
string svHostToken;
|
string svHostToken;
|
||||||
string svHostIp;
|
string svHostIp;
|
||||||
|
|
||||||
bool result = g_pMasterServer->PostServerHost(svHostRequestMessage, svHostToken, svHostIp, gameServer);
|
bool result = g_MasterServer.PostServerHost(svHostRequestMessage, svHostToken, svHostIp, gameServer);
|
||||||
|
|
||||||
std::lock_guard<std::mutex> l(m_Mutex);
|
std::lock_guard<std::mutex> l(m_Mutex);
|
||||||
|
|
||||||
@ -790,7 +790,7 @@ void CBrowser::SendHostingPostRequest(const NetGameServer_t& gameServer)
|
|||||||
m_svHostToken = svHostToken;
|
m_svHostToken = svHostToken;
|
||||||
|
|
||||||
if(svHostIp.length() != 0)
|
if(svHostIp.length() != 0)
|
||||||
g_pMasterServer->SetHostIP(svHostIp);
|
g_MasterServer.SetHostIP(svHostIp);
|
||||||
|
|
||||||
if (result)
|
if (result)
|
||||||
{
|
{
|
||||||
@ -862,4 +862,4 @@ void CBrowser::SetStyleVar(void)
|
|||||||
ImGui::SetWindowPos(ImVec2(-500.f, 50.f), ImGuiCond_FirstUseEver);
|
ImGui::SetWindowPos(ImVec2(-500.f, 50.f), ImGuiCond_FirstUseEver);
|
||||||
}
|
}
|
||||||
|
|
||||||
CBrowser* g_pBrowser = new CBrowser();
|
CBrowser g_Browser;
|
@ -79,5 +79,5 @@ private:
|
|||||||
ImGuiStyle_t m_Style;
|
ImGuiStyle_t m_Style;
|
||||||
};
|
};
|
||||||
|
|
||||||
extern CBrowser* g_pBrowser;
|
extern CBrowser g_Browser;
|
||||||
#endif
|
#endif
|
@ -1149,4 +1149,4 @@ void CConsole::SetStyleVar(void)
|
|||||||
ImGui::SetWindowPos(ImVec2(-1000, 50), ImGuiCond_FirstUseEver);
|
ImGui::SetWindowPos(ImVec2(-1000, 50), ImGuiCond_FirstUseEver);
|
||||||
}
|
}
|
||||||
|
|
||||||
CConsole* g_pConsole = new CConsole();
|
CConsole g_Console;
|
||||||
|
@ -115,5 +115,5 @@ public:
|
|||||||
};
|
};
|
||||||
|
|
||||||
///////////////////////////////////////////////////////////////////////////////
|
///////////////////////////////////////////////////////////////////////////////
|
||||||
extern CConsole* g_pConsole;
|
extern CConsole g_Console;
|
||||||
#endif // !DEDICATED
|
#endif // !DEDICATED
|
||||||
|
@ -8,7 +8,7 @@ bool Localize_LoadLocalizationFileLists(CLocalize* thisptr)
|
|||||||
CLocalize__LoadLocalizationFileLists(thisptr);
|
CLocalize__LoadLocalizationFileLists(thisptr);
|
||||||
|
|
||||||
const CUtlVector<CModSystem::ModInstance_t*>&
|
const CUtlVector<CModSystem::ModInstance_t*>&
|
||||||
modList = g_pModSystem->GetModList();
|
modList = ModSystem()->GetModList();
|
||||||
|
|
||||||
FOR_EACH_VEC(modList, i)
|
FOR_EACH_VEC(modList, i)
|
||||||
{
|
{
|
||||||
|
@ -425,4 +425,4 @@ void CBanSystem::AuthorPlayerById(const char* playerHandle, const bool shouldBan
|
|||||||
}
|
}
|
||||||
|
|
||||||
///////////////////////////////////////////////////////////////////////////////
|
///////////////////////////////////////////////////////////////////////////////
|
||||||
CBanSystem* g_pBanSystem = new CBanSystem();
|
CBanSystem g_BanSystem;
|
||||||
|
@ -56,4 +56,4 @@ private:
|
|||||||
BannedList_t m_BannedList;
|
BannedList_t m_BannedList;
|
||||||
};
|
};
|
||||||
|
|
||||||
extern CBanSystem* g_pBanSystem;
|
extern CBanSystem g_BanSystem;
|
||||||
|
@ -35,7 +35,7 @@ CServerListManager::CServerListManager(void)
|
|||||||
size_t CServerListManager::RefreshServerList(string& svMessage)
|
size_t CServerListManager::RefreshServerList(string& svMessage)
|
||||||
{
|
{
|
||||||
ClearServerList();
|
ClearServerList();
|
||||||
vector<NetGameServer_t> vServerList = g_pMasterServer->GetServerList(svMessage);
|
vector<NetGameServer_t> vServerList = g_MasterServer.GetServerList(svMessage);
|
||||||
|
|
||||||
std::lock_guard<std::mutex> l(m_Mutex);
|
std::lock_guard<std::mutex> l(m_Mutex);
|
||||||
m_vServerList = vServerList;
|
m_vServerList = vServerList;
|
||||||
@ -137,4 +137,4 @@ void CServerListManager::ProcessCommand(const char* pszCommand) const
|
|||||||
//g_TaskScheduler->Dispatch(Cbuf_Execute, 0); // Run in main thread.
|
//g_TaskScheduler->Dispatch(Cbuf_Execute, 0); // Run in main thread.
|
||||||
}
|
}
|
||||||
|
|
||||||
CServerListManager* g_pServerListManager = new CServerListManager();
|
CServerListManager g_ServerListManager;
|
@ -38,5 +38,5 @@ public:
|
|||||||
mutable std::mutex m_Mutex;
|
mutable std::mutex m_Mutex;
|
||||||
};
|
};
|
||||||
|
|
||||||
extern CServerListManager* g_pServerListManager;
|
extern CServerListManager g_ServerListManager;
|
||||||
#endif // LISTMANAGER_H
|
#endif // LISTMANAGER_H
|
||||||
|
@ -617,4 +617,4 @@ void CPylon::LogBody(const rapidjson::Document& responseJson) const
|
|||||||
}
|
}
|
||||||
|
|
||||||
///////////////////////////////////////////////////////////////////////////////
|
///////////////////////////////////////////////////////////////////////////////
|
||||||
CPylon* g_pMasterServer(new CPylon());
|
CPylon g_MasterServer;
|
||||||
|
@ -52,4 +52,4 @@ private:
|
|||||||
string m_HostIP;
|
string m_HostIP;
|
||||||
string m_Language;
|
string m_Language;
|
||||||
};
|
};
|
||||||
extern CPylon* g_pMasterServer;
|
extern CPylon g_MasterServer;
|
||||||
|
@ -343,4 +343,4 @@ void CModSystem::ModInstance_t::ParseLocalizationFiles()
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
CModSystem* g_pModSystem = new CModSystem();
|
CModSystem g_ModSystem;
|
||||||
|
@ -76,4 +76,9 @@ private:
|
|||||||
CUtlVector<ModInstance_t*> m_ModList;
|
CUtlVector<ModInstance_t*> m_ModList;
|
||||||
};
|
};
|
||||||
|
|
||||||
extern CModSystem* g_pModSystem;
|
extern CModSystem g_ModSystem;
|
||||||
|
|
||||||
|
FORCEINLINE CModSystem* ModSystem()
|
||||||
|
{
|
||||||
|
return &g_ModSystem;
|
||||||
|
}
|
||||||
|
@ -209,4 +209,4 @@ void* CPluginSystem::HelpWithAnything(PluginHelpWithAnything_t* help)
|
|||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
CPluginSystem* g_pPluginSystem = new CPluginSystem();
|
CPluginSystem g_PluginSystem;
|
||||||
|
@ -130,11 +130,11 @@ public:
|
|||||||
private:
|
private:
|
||||||
CUtlVector<PluginInstance_t> m_Instances;
|
CUtlVector<PluginInstance_t> m_Instances;
|
||||||
};
|
};
|
||||||
extern CPluginSystem* g_pPluginSystem;
|
extern CPluginSystem g_PluginSystem;
|
||||||
|
|
||||||
FORCEINLINE CPluginSystem* PluginSystem()
|
FORCEINLINE CPluginSystem* PluginSystem()
|
||||||
{
|
{
|
||||||
return g_pPluginSystem;
|
return &g_PluginSystem;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Monitor this and performance profile this if fps drops are detected.
|
// Monitor this and performance profile this if fps drops are detected.
|
||||||
|
@ -21,7 +21,7 @@ int CEngineVGui::Paint(CEngineVGui* thisptr, PaintMode_t mode)
|
|||||||
|
|
||||||
if (/*mode == PaintMode_t::PAINT_UIPANELS ||*/ mode == PaintMode_t::PAINT_INGAMEPANELS) // Render in-main menu and in-game.
|
if (/*mode == PaintMode_t::PAINT_UIPANELS ||*/ mode == PaintMode_t::PAINT_INGAMEPANELS) // Render in-main menu and in-game.
|
||||||
{
|
{
|
||||||
g_pOverlay->Update();
|
g_TextOverlay.Update();
|
||||||
}
|
}
|
||||||
|
|
||||||
return result;
|
return result;
|
||||||
|
@ -296,4 +296,4 @@ Color CTextOverlay::GetLogColorForType(const eDLL_T context) const
|
|||||||
}
|
}
|
||||||
|
|
||||||
///////////////////////////////////////////////////////////////////////////////
|
///////////////////////////////////////////////////////////////////////////////
|
||||||
CTextOverlay* g_pOverlay = new CTextOverlay();
|
CTextOverlay g_TextOverlay;
|
||||||
|
@ -50,4 +50,4 @@ public:
|
|||||||
};
|
};
|
||||||
|
|
||||||
///////////////////////////////////////////////////////////////////////////////
|
///////////////////////////////////////////////////////////////////////////////
|
||||||
extern CTextOverlay* g_pOverlay;
|
extern CTextOverlay g_TextOverlay;
|
||||||
|
@ -15,7 +15,7 @@
|
|||||||
//-----------------------------------------------------------------------------
|
//-----------------------------------------------------------------------------
|
||||||
ConVar* HCFPSPanel_Paint(void* thisptr)
|
ConVar* HCFPSPanel_Paint(void* thisptr)
|
||||||
{
|
{
|
||||||
g_pOverlay->Update();
|
g_TextOverlay.Update();
|
||||||
return CFPSPanel__Paint(thisptr);
|
return CFPSPanel__Paint(thisptr);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -57,7 +57,7 @@ void* CreateInterface(const char* pName, int* pReturnCode)
|
|||||||
//---------------------------------------------------------------------------------
|
//---------------------------------------------------------------------------------
|
||||||
IFactorySystem* GetFactorySystem()
|
IFactorySystem* GetFactorySystem()
|
||||||
{
|
{
|
||||||
return g_pFactorySystem;
|
return &g_FactorySystem;
|
||||||
}
|
}
|
||||||
|
|
||||||
CFactorySystem* g_pFactorySystem = new CFactorySystem();
|
CFactorySystem g_FactorySystem;
|
||||||
|
@ -55,7 +55,7 @@ public:
|
|||||||
virtual const char* GetVersion(void) const override;
|
virtual const char* GetVersion(void) const override;
|
||||||
};
|
};
|
||||||
|
|
||||||
extern CFactorySystem* g_pFactorySystem;
|
extern CFactorySystem g_FactorySystem;
|
||||||
PLATFORM_INTERFACE IFactorySystem* GetFactorySystem();
|
PLATFORM_INTERFACE IFactorySystem* GetFactorySystem();
|
||||||
|
|
||||||
///////////////////////////////////////////////////////////////////////////////
|
///////////////////////////////////////////////////////////////////////////////
|
||||||
|
@ -145,9 +145,9 @@ void CSquirrelVM::SetAsCompiler(RSON::Node_t* rson)
|
|||||||
//---------------------------------------------------------------------------------
|
//---------------------------------------------------------------------------------
|
||||||
void CSquirrelVM::CompileModScripts()
|
void CSquirrelVM::CompileModScripts()
|
||||||
{
|
{
|
||||||
FOR_EACH_VEC(g_pModSystem->GetModList(), i)
|
FOR_EACH_VEC(ModSystem()->GetModList(), i)
|
||||||
{
|
{
|
||||||
const CModSystem::ModInstance_t* mod = g_pModSystem->GetModList()[i];
|
const CModSystem::ModInstance_t* mod = ModSystem()->GetModList()[i];
|
||||||
|
|
||||||
if (!mod->IsEnabled())
|
if (!mod->IsEnabled())
|
||||||
continue;
|
continue;
|
||||||
|
@ -117,11 +117,11 @@ void DrawImGui()
|
|||||||
if (GImGui->ConfigNavWindowingKeyPrev)
|
if (GImGui->ConfigNavWindowingKeyPrev)
|
||||||
ImGui::SetShortcutRouting(GImGui->ConfigNavWindowingKeyPrev, ImGuiKeyOwner_None);
|
ImGui::SetShortcutRouting(GImGui->ConfigNavWindowingKeyPrev, ImGuiKeyOwner_None);
|
||||||
|
|
||||||
g_pBrowser->RunTask();
|
g_Browser.RunTask();
|
||||||
g_pBrowser->RunFrame();
|
g_Browser.RunFrame();
|
||||||
|
|
||||||
g_pConsole->RunTask();
|
g_Console.RunTask();
|
||||||
g_pConsole->RunFrame();
|
g_Console.RunFrame();
|
||||||
|
|
||||||
ImGui::EndFrame();
|
ImGui::EndFrame();
|
||||||
ImGui::Render();
|
ImGui::Render();
|
||||||
@ -322,12 +322,12 @@ bool LoadTextureBuffer(unsigned char* buffer, int len, ID3D11ShaderResourceView*
|
|||||||
void ResetInput()
|
void ResetInput()
|
||||||
{
|
{
|
||||||
g_pInputSystem->EnableInput( // Enables the input system when both are not drawn.
|
g_pInputSystem->EnableInput( // Enables the input system when both are not drawn.
|
||||||
!g_pBrowser->m_bActivate && !g_pConsole->m_bActivate);
|
!g_Browser.m_bActivate && !g_Console.m_bActivate);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool PanelsVisible()
|
bool PanelsVisible()
|
||||||
{
|
{
|
||||||
if (g_pBrowser->m_bActivate || g_pConsole->m_bActivate)
|
if (g_Browser.m_bActivate || g_Console.m_bActivate)
|
||||||
{
|
{
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
Loading…
x
Reference in New Issue
Block a user