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Change default console title map name
Changed 'CHostState::ResetLevelName' to set 'no_map' as default map name when called.
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@ -455,11 +455,7 @@ FORCEINLINE void CHostState::State_ChangeLevelMP(void)
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//-----------------------------------------------------------------------------
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FORCEINLINE void CHostState::ResetLevelName(void)
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{
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#ifdef DEDICATED
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static const char* szNoMap = "server_idle";
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#else // DEDICATED
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static const char* szNoMap = "menu_main";
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#endif
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static const char* szNoMap = "no_map";
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Q_snprintf(const_cast<char*>(m_levelName), sizeof(m_levelName), szNoMap);
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}
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