18 Commits

Author SHA1 Message Date
IcePixelx
262365b733 origin sdk, throw error if originsdk failed. 2021-12-15 15:58:50 +01:00
r-ex
7f86722116
changed paint hook for logsystem and fixed some issue (#58)
* changed paint hook

* Update gameclasses.cpp

* fixed vector issue with logsystem (i think)
2021-10-20 18:04:21 +02:00
rexx
6c65dd0fcd why 2021-10-05 22:10:08 +01:00
rexx
ea336277bd base logsystem 2021-10-05 20:56:31 +01:00
IcePixelx
341bd875e7 Fixed some debug prints. 2021-10-05 00:34:50 +02:00
IcePixelx
ef8b20f513 Removed LockCursor static address when removing the hook. 2021-10-05 00:28:14 +02:00
IcePixelx
17d45a02aa Read description for changes.
* Completely re-wrote the DirectX creation and hooks.
* Using spdlog mostly everywhere now.
* Added prints for when compiled in debug.
* Using LockCursor now to prevent input to the game while in the gui.
* Patched the game to call CMatSystemSurface::LockCursor instead of it calling the inlined version.
* Added rebuild CHostState::FrameUpdate (Not finished yet)
* Added option to print to command prompt again.
* Added log Auto-Clear.
* Added scan for NetChan Encryption Key Pointer.
* Added more error handling when loading gui config.
2021-10-05 00:25:58 +02:00
rexx
6236a6402d server script functions 2021-09-20 21:06:23 +01:00
r-ex
25c5a5c9af
custom native ui & client script functions (#52)
* custom native ui & client script functions

* spacing is hard

* sq_pushbool, sq_pushstring, sq_getstring, sq_getinteger

* sq_pushinteger, sq_newarray, sq_arrayappend, sq_newtable, sq_newslot

* Re-factored code.

Co-authored-by: IcePixelx <41352111+PixieCore@users.noreply.github.com>
2021-09-14 17:25:22 +02:00
IcePixelx
2da6d71fb3 Alot of changes read description
* Ban list added
* Playlist parser added
* Kick functions added
* Connect uses encryption keys now
* Fixed restricted server commands
2021-09-08 00:32:03 +02:00
IcePixelx
8496ccc417 Read description for changes!
* Parsing playlist from keyvalues now.
* When hosting a server it will ask for a playlist to be chosen.
* Load playlist on demand into memory.
* Load playlist from disk.
* Added LoadPlaylist hook to clear the MapVPKCache that causes crashes with launchplaylist concommand
* KeyValues class is useable now.
2021-08-20 23:40:44 +02:00
IcePixelx
a78484b5c5 Read description for changes.
* Updated r5net. Checking for version number now.
* Added SQVM_Warning hook.
* Adjusted IsFlagSet, will only mask off DEV_FLAGS in Release compile now.
* Empty hostname cvars.
2021-08-15 19:57:33 +02:00
IcePixelx
b1bf7ee7c4 Re-Load playlists from disk after disconnecting or getting dropped of server. 2021-08-14 12:46:52 +02:00
IcePixelx
4e261f788a Went over pr and added GetExportedFunction to address.h 2021-08-14 01:56:05 +02:00
IcePixelx
443d3fcc15 added filesystemwarning hook, commented and not doing anything yet 2021-08-08 22:32:30 +02:00
Amos
d0e77c42f2 Push SQVM output to in-game console
* Upgrade to spdlog for SQVM_PrintFunc
* Improve in-game console window
* Add print hook for signonstate debug on the client
2021-08-05 03:28:03 -07:00
IcePixelx
50a37735b1 Added interface struct, Enabled DevMode by default. 2021-08-03 17:32:40 +02:00
IcePixelx
d47996821c Switched hooking lib for r5-dev and r5-dedicated. Refactored code base. 2021-07-27 23:08:20 +02:00