12 Commits

Author SHA1 Message Date
rexx
35515f1ef5 fix clientsdk compilation 2022-07-13 19:46:55 +01:00
Kawe Mazidjatari
cdcc87b54b Renamed master server related stuff 2022-07-01 10:29:27 +02:00
PixieCore
15f6fd3123 Few comments 2022-06-15 11:59:37 +02:00
Kawe Mazidjatari
ff59db1b95 Light improvements
Update comments.
Proper type for 'user_creds::m_nUserID'.
Proper type for 'CClient::SetUserID'.
Added 'CClient::SetHandle'.
2022-06-14 21:53:03 +02:00
Kawe Mazidjatari
ebf4921063 Ban system improvements
NucleusID/OriginID is an unsigned type, changed all types to uint64_t and cleaned up redundant code.
2022-06-14 20:56:55 +02:00
Kawe Mazidjatari
84f6f37721 Rename unknown parameter
Unkmown parameter was socket (pServer + 0xC).
2022-05-28 23:36:29 +02:00
Kawe Mazidjatari
7bc18c8012 Align CServer structure with game's memory
Unknown fields have been padded to match the structure's size in memory. Iteration is now possible.
2022-05-28 23:14:01 +02:00
Kawe Mazidjatari
61c7dbf5c1 Fix memory leaks 2022-05-28 23:05:10 +02:00
Kawe Mazidjatari
4b72afb74f Light refactor for logging
Moved logging functions to dbg.h (tier0) and export them from the dll.
Added additional functions for checking bad pointers (debug only!).
Reduced output code size.
2022-05-25 14:18:29 +02:00
Kawe Mazidjatari
a75aa33cc3 More consistent member variable names 2022-05-21 12:42:46 +02:00
Kawe Mazidjatari
52883808e1 Reversed CServer structure (almost complete). See desc
* Mostly rebuild CServer structure.
* Partially rebuild CNetworkStringTable structure.
* Partially rebuild CNetworkStringTableContainer structure.
* Removed redundant patterns which are now covered in the data structure.
2022-05-20 20:14:39 +02:00
Kawe Mazidjatari
efb7c36408 Light project restructure
Moved server/client headers and implementations into dedicated subfolder.
Renamed Some classes to match the game binary (e.g. CBaseClient is now CClient).
Removed redundant files.
2022-05-20 11:52:19 +02:00