3 Commits

Author SHA1 Message Date
Kawe Mazidjatari
872e33887a Server: CPU statistics update logic
Implements the server side CPU statistics update logic. In the retail product 'SVC_ServerTick' is only send during 'CClient::ActivatePlayer' and 'CClient::SendServerInfo', which is only called during/after connect, but not during the game. The new implementation sends server CPU statistics to the client every time the CPU usage has changed. This is indicated using the '-1' value in the 'SVC_ServerTick::m_NetTick.m_nCommandTick' member variable.
2023-02-18 00:24:02 +01:00
Kawe Mazidjatari
34a06147d7 Fix spelling errors
Overall spelling improvements and cleanup..
2022-09-09 19:47:31 +02:00
Kawe Mazidjatari
52883808e1 Reversed CServer structure (almost complete). See desc
* Mostly rebuild CServer structure.
* Partially rebuild CNetworkStringTable structure.
* Partially rebuild CNetworkStringTableContainer structure.
* Removed redundant patterns which are now covered in the data structure.
2022-05-20 20:14:39 +02:00