9 Commits

Author SHA1 Message Date
Kawe Mazidjatari
37637bc56a Properly fix cylinder, circle and arrow debug draw for Recast. 2022-07-28 00:41:47 +02:00
Kawe Mazidjatari
87a42efd72 Uncomment and fix crowd anticipate turn debug draw
Moved internal functions to their own translation unit.
2022-07-27 21:05:27 +02:00
Kawe Mazidjatari
88a29f2770 Improve crowd speed/acceleration/braking
Changed to values comparable to game.
Added sliders for acceleration and speed.
2022-07-27 20:08:17 +02:00
Kawe Mazidjatari
03698a4a5f Fix DetourCrowd
XZY -> XYZ.
Crowd agents now traverse over the poly surfaces properly.
2022-07-27 17:48:51 +02:00
Kawe Mazidjatari
9b33e1b94e Fix more debugdraw 2022-03-19 12:56:22 +01:00
Amos
243c5e4af7 Fix cylinder debug draw 2022-03-16 01:33:58 +01:00
Amos
3cf36b5d61 Increase compile performance even more for NavMesh Editor
Cleaned up redundant includes
Reordered required ones
2022-03-13 03:00:07 +01:00
Amos
b3f064d009 Create precompiled header for NavMesh Editor and restructure project filter 2022-03-13 02:22:55 +01:00
Amos
d71b949468 Add Recast & Detour navmesh editor to SDK 2022-03-13 01:15:52 +01:00