Kawe Mazidjatari
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5b9b0164b1
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Remove 'bool* is_tf2' from class 'Sample'
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2022-07-20 16:44:28 +02:00 |
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Kawe Mazidjatari
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7481cefd78
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Ability to load navmeshes from game directory
Load navmeshes from '..\\maps\\navmesh\\' first before attempting to load from root.
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2022-07-20 15:21:21 +02:00 |
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Kawe Mazidjatari
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e5f445e9c8
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NavEditor cleanup
Moved functions and structures to their own files.
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2022-07-20 15:07:51 +02:00 |
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Kawe Mazidjatari
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9f27b58f95
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Improve struct member naming consistency
Improved alignment of class 'Sample' and improved naming consistency.
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2022-07-18 19:32:36 +02:00 |
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Kawe Mazidjatari
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31b95f41e8
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Don't initialize SDL when running naveditor from the commandline
+ some additional cleanup.
TODO: get logging working on command line
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2022-04-22 02:33:26 +02:00 |
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Amos
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7cd73893f4
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Build navmesh files to game directory
And additional compiler improvements
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2022-03-13 22:20:02 +01:00 |
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Amos
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3cf36b5d61
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Increase compile performance even more for NavMesh Editor
Cleaned up redundant includes
Reordered required ones
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2022-03-13 03:00:07 +01:00 |
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Amos
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b3f064d009
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Create precompiled header for NavMesh Editor and restructure project filter
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2022-03-13 02:22:55 +01:00 |
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Amos
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d71b949468
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Add Recast & Detour navmesh editor to SDK
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2022-03-13 01:15:52 +01:00 |
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