* Completely re-wrote the DirectX creation and hooks.
* Using spdlog mostly everywhere now.
* Added prints for when compiled in debug.
* Using LockCursor now to prevent input to the game while in the gui.
* Patched the game to call CMatSystemSurface::LockCursor instead of it calling the inlined version.
* Added rebuild CHostState::FrameUpdate (Not finished yet)
* Added option to print to command prompt again.
* Added log Auto-Clear.
* Added scan for NetChan Encryption Key Pointer.
* Added more error handling when loading gui config.
* Improvements to GameConsole quality
* Add post-build events for renaming release executables to allow debugging "Debug" and "Release" from the same install
* Segmentate codeblocks for easier reading and scrolling