IcePixelx
8aee8712a2
Updated PatternScan and added more gameclasses.
2021-07-15 16:33:13 +02:00
Amos
aac2b4fd54
Merge pull request #3 from PixieCore/master
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Different input disabling method.
2021-07-14 03:33:30 -07:00
alexsandulescu
d9fe7effe5
Various
2021-07-14 12:51:25 +03:00
alexsandulescu
1dc25a193e
Added integration with server browser api
2021-07-14 02:03:47 +03:00
IcePixelx
33ba9ed11f
Added CInputSystem Interface and use a different method of disabling game input.
2021-07-13 18:38:48 +02:00
Amos
99b6e5f017
Update console overlay colors
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Revert back to DXGI_FORMAT_R8G8B8A8_UNORM_SRGB since the adjusted shader will deal with the conversion
v1.2
2021-07-13 02:16:11 -07:00
Amos
294dee76cc
Update vertex shader in Dear ImGui for color correction for DXGI_FORMAT_R8G8B8A8_UNORM_SRGB
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Shader taken from https://github.com/ocornut/imgui/issues/1724
2021-07-13 02:13:56 -07:00
alexsandulescu
4bff66e88b
Cleanup
2021-07-13 01:53:53 +03:00
alexsandulescu
5bcf30a1a3
Fixed ip not getting assigned from the constructor
2021-07-13 01:53:15 +03:00
alexsandulescu
40093aaef1
Removed server browser list test
2021-07-13 01:46:08 +03:00
alexsandulescu
22c5c7be49
Update overlay.cpp
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Replaced the manual filter with imgui filter
Theme adjustments:
-- item separation is bigger
-- window title is centered
-- inputtext is more clearly highlighted so it doesnt blend out with the background
-- adjusted companion window initial pos and size
2021-07-13 01:45:30 +03:00
alexsandulescu
a5e43d3132
Changed the label of the developer mode button back to normal
2021-07-13 00:44:05 +03:00
alexsandulescu
55ec44b584
Merge remote-tracking branch 'upstream/master'
2021-07-13 00:40:30 +03:00
alexsandulescu
eabf5944b5
renamed the draw functions to comply with the original
2021-07-12 21:15:28 +03:00
alexsandulescu
7630468806
changed the serverlisting info
2021-07-12 21:13:30 +03:00
alexsandulescu
bac0e5eb8a
Cleaned up the code a bit; reverting amos fix for dedi; added instead separate dedi checkbox; added manual ip connect functionality in server browser; cleaned up the ui a bit
2021-07-12 20:34:54 +03:00
Amos
bcd0917de2
Merge pull request #1 from HappyDOGE/master
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Fix dear imgui colors, only set style once
2021-07-12 10:30:14 -07:00
HappyDOGE
9e11cdd68a
Fix dear imgui colors, only set style once
2021-07-12 20:21:07 +03:00
Amos
884c1d57bb
Enable connect command execution on listenserver init again
2021-07-12 08:49:02 -07:00
Amos
ae865cafae
Hook EngineError(..)
2021-07-12 08:47:54 -07:00
Amos
13f7c1e673
Update lib paths
2021-07-10 12:27:10 -07:00
Amos
f07667a9e0
Optimize hexdump util
2021-07-10 12:06:41 -07:00
Amos
ca3be1347a
Add missing lib files
2021-07-10 12:05:26 -07:00
alexsandulescu
0e2eab438e
Fixed my shit
2021-07-09 22:27:32 +03:00
Amos
c842f7be8b
Forgot to add init call for setting globals
2021-07-09 11:49:44 -07:00
Amos
4f80dbba19
Fixed several issues
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* Fixed clientcommand codecallback
* Fixed engine crash on connect command execution
* Disabled automated connect command execution when starting listen server
*Rson files now load from the disk if they are present on the disk
2021-07-09 06:18:07 -07:00
Amos
468fa73dfc
Refactor hexdump utility
2021-07-08 11:45:03 -07:00
Amos
d759ffe714
Enable manual EOL in spdlog
2021-07-08 11:44:38 -07:00
Amos
54de5fed0e
Add spdlog library
2021-07-08 07:07:27 -07:00
Amos
cb0bbd6c42
Move external libraries to dedicated directory
2021-07-08 07:01:02 -07:00
Amos
02c02f53b0
Update detours to S3 N1094
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Update project to build R5pc_r5launch_N1094_CL456479_2019_10_30_05_20_PM
2021-07-03 08:18:57 -07:00
Amos
e0ca233333
Run command execution in a separate thread to prevent render thread lockup
v1.1
2021-06-28 15:54:47 -07:00
Amos
435c48695f
Fix code errors and comments
2021-06-28 15:51:32 -07:00
Amos
53721b2d69
Update README.md
2021-06-20 10:03:57 -07:00
Amos
5d92c8c226
Fixed several bugs in the GameConsole class
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Fixed several bugs in the GameConsole class caused by a single variable that shouldn't be initialized where it was.
Fixed GameConsole glitch on right mouse click event
v1.0
2021-06-20 09:04:13 -07:00
Amos
7495f1b4fa
Move console hook management to own implementation
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+ Function renaming
v0.9
2021-06-19 12:05:12 -07:00
Amos
48766c23d9
Light cleanup
2021-06-19 11:22:45 -07:00
Amos
869e60af66
Initialize input hooks
2021-06-19 11:21:31 -07:00
Amos
3577fe0b6c
Implement portable Input hook system
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This implementation is for portability, so its not module specific and can be used on all programs utilizing those API's
2021-06-19 07:21:47 -07:00
Amos
6700343e2e
Light cleanup + Improvements
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* Cleanup unused stuff
* Make codeblock segmentation bigger
* Overlay improvements
2021-06-19 07:18:39 -07:00
Amos
62a0b5cebb
Improvements to GameConsole class
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* Improvements to GameConsole quality
* Add post-build events for renaming release executables to allow debugging "Debug" and "Release" from the same install
* Segmentate codeblocks for easier reading and scrolling
v0.8
2021-06-17 17:07:26 -07:00
Amos
181f88d902
Fix typo and leftovers in id3dx.cpp
v0.7
2021-06-16 17:34:17 -07:00
Amos
6ad6a230ea
Move to fread(...) instead for launch parameters
2021-06-16 17:03:02 -07:00
Amos
cb0e72fc0a
Forward console output to in-game console
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Light cleanup. Hook RSON loading for debugging and improvements for console overlay.
TODO: fix thread lock on concomand execute from Present(..)
v0.6
2021-06-16 16:43:03 -07:00
Amos
d424c75081
Refactor D3DX11 hook + implement ResizeBuffer handler
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Destroy/release objects and recreate render view target on resolution change of the application
2021-06-16 16:12:53 -07:00
Amos
4db41e5e04
Small code adjustment
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Tabs to spaces for consistency between code editors
2021-06-14 18:09:41 -07:00
Amos
341d8fc638
Implement DirectX hook + ImGui console
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/* PROTOTYPE */
2021-06-14 17:58:48 -07:00
Amos
21bc365a71
Add prototype DirectX hook implementation
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/* PROTOTYPE */
2021-06-14 17:56:53 -07:00
Amos
3be3bcd5c1
Add console overlay implementation
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/* PROTOTYPE */
2021-06-14 17:56:18 -07:00
Amos
003454d659
Implement Imgui files
2021-06-14 17:42:11 -07:00