9 Commits

Author SHA1 Message Date
Amos
7495f1b4fa Move console hook management to own implementation
+ Function renaming
2021-06-19 12:05:12 -07:00
Amos
3577fe0b6c Implement portable Input hook system
This implementation is for portability, so its not module specific and can be used on all programs utilizing those API's
2021-06-19 07:21:47 -07:00
Amos
6700343e2e Light cleanup + Improvements
* Cleanup unused stuff
* Make codeblock segmentation bigger
* Overlay improvements
2021-06-19 07:18:39 -07:00
Amos
62a0b5cebb Improvements to GameConsole class
* Improvements to GameConsole quality

* Add post-build events for renaming release executables to allow debugging "Debug" and "Release" from the same install

* Segmentate codeblocks for easier reading and scrolling
2021-06-17 17:07:26 -07:00
Amos
cb0e72fc0a Forward console output to in-game console
Light cleanup. Hook RSON loading for debugging and improvements for console overlay.

TODO: fix thread lock on concomand execute from Present(..)
2021-06-16 16:43:03 -07:00
Amos
d424c75081 Refactor D3DX11 hook + implement ResizeBuffer handler
Destroy/release objects and recreate render view target on resolution change of the application
2021-06-16 16:12:53 -07:00
Amos
21bc365a71 Add prototype DirectX hook implementation
/* PROTOTYPE */
2021-06-14 17:56:53 -07:00
Amos
3be3bcd5c1 Add console overlay implementation
/* PROTOTYPE */
2021-06-14 17:56:18 -07:00
Amos
584b64f0f3 Restructure R5Dev codebase 2021-06-14 17:41:20 -07:00