5 Commits

Author SHA1 Message Date
Kawe Mazidjatari
8c593f666f Miles: add global type and prevent non-existent banks from loading
This patch adds miles globals and additional code to prevent banks from loading that don't exist. It falls back to "english" if requested language isn't installed.
2024-04-05 18:28:26 +02:00
Kawe Mazidjatari
582ec3791e Tier1: fully implement CUtlSymbol(*)
The class has been modified to match the implementation of the engine, the only modifications done were changing size types, so they compile to the correct size based on the platform (in case of the GameSDK project, this will be 64 bits).
2024-04-05 18:26:04 +02:00
Kawe Mazidjatari
20dd5783a3 Tier1: use correct format specifier CCountedStringPoolBase 2024-04-05 17:56:54 +02:00
Kawe Mazidjatari
71b0781715 Utilize 'DevMsg()' for uncertain builds only
Only uncertain builds will contain DevMsg()/DevWarning() prints. For retail, Msg() and Warning() should be used instead.
2023-08-21 19:12:29 +02:00
Kawe Mazidjatari
9f428f1567 Move tier0 lib headers to public
This commit does not change any logic or behavior of the code.
2023-04-06 23:50:48 +02:00