IcePixelx
7e7717ff68
Added new patterns to the print function.
2021-08-17 23:03:21 +02:00
IcePixelx
a78484b5c5
Read description for changes.
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* Updated r5net. Checking for version number now.
* Added SQVM_Warning hook.
* Adjusted IsFlagSet, will only mask off DEV_FLAGS in Release compile now.
* Empty hostname cvars.
2021-08-15 19:57:33 +02:00
IcePixelx
b1bf7ee7c4
Re-Load playlists from disk after disconnecting or getting dropped of server.
2021-08-14 12:46:52 +02:00
IcePixelx
53724bc9af
Changes to address.h
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* Cleaned address.h up
* Added function to search for string in .rdata section
* Added function to search for string usage in .text section
2021-08-09 18:12:27 +02:00
IcePixelx
443d3fcc15
added filesystemwarning hook, commented and not doing anything yet
2021-08-08 22:32:30 +02:00
Amos
d0e77c42f2
Push SQVM output to in-game console
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* Upgrade to spdlog for SQVM_PrintFunc
* Improve in-game console window
* Add print hook for signonstate debug on the client
2021-08-05 03:28:03 -07:00
IcePixelx
d47996821c
Switched hooking lib for r5-dev and r5-dedicated. Refactored code base.
2021-07-27 23:08:20 +02:00
IcePixelx
6b7200f459
shorter sig for MSG_EngineError
2021-07-21 19:34:19 +02:00
IcePixelx
42df81cbb3
Added new functions to address.h, Shortened SQVM_Print Pattern.
2021-07-21 16:15:32 +02:00
IcePixelx
8e46b6f379
Added memory helper class.
2021-07-20 23:28:54 +02:00
IcePixelx
b3d5b5c2ad
Switched to precompiled headers, compile time is very fast now.
2021-07-19 15:45:42 +02:00
IcePixelx
2d7300f5b3
Renamed hook and memory addresses, FIxed calling original in isPersistenceDataAvailable
2021-07-19 13:36:36 +02:00
Amos
3fa766f730
Set persistent var for all players on connect
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And separate serverbrowser from gameconsole
2021-07-19 04:05:54 -07:00
IcePixelx
b98f1c94a3
re-named console variables.
2021-07-18 17:38:59 +02:00
IcePixelx
5191a24d37
Added GameGlobals, Re-factored overlay.cpp.
2021-07-18 17:34:15 +02:00
IcePixelx
51f5a29541
Added FrameStageNotify hook, Added CHostState class, Added CHLClient Class
2021-07-18 02:16:16 +02:00
IcePixelx
8aee8712a2
Updated PatternScan and added more gameclasses.
2021-07-15 16:33:13 +02:00
Amos
ae865cafae
Hook EngineError(..)
2021-07-12 08:47:54 -07:00
Amos
4f80dbba19
Fixed several issues
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* Fixed clientcommand codecallback
* Fixed engine crash on connect command execution
* Disabled automated connect command execution when starting listen server
*Rson files now load from the disk if they are present on the disk
2021-07-09 06:18:07 -07:00
Amos
02c02f53b0
Update detours to S3 N1094
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Update project to build R5pc_r5launch_N1094_CL456479_2019_10_30_05_20_PM
2021-07-03 08:18:57 -07:00
Amos
6700343e2e
Light cleanup + Improvements
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* Cleanup unused stuff
* Make codeblock segmentation bigger
* Overlay improvements
2021-06-19 07:18:39 -07:00
Amos
62a0b5cebb
Improvements to GameConsole class
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* Improvements to GameConsole quality
* Add post-build events for renaming release executables to allow debugging "Debug" and "Release" from the same install
* Segmentate codeblocks for easier reading and scrolling
2021-06-17 17:07:26 -07:00
Amos
cb0e72fc0a
Forward console output to in-game console
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Light cleanup. Hook RSON loading for debugging and improvements for console overlay.
TODO: fix thread lock on concomand execute from Present(..)
2021-06-16 16:43:03 -07:00
Amos
584b64f0f3
Restructure R5Dev codebase
2021-06-14 17:41:20 -07:00