Amos
7495f1b4fa
Move console hook management to own implementation
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+ Function renaming
2021-06-19 12:05:12 -07:00
Amos
48766c23d9
Light cleanup
2021-06-19 11:22:45 -07:00
Amos
869e60af66
Initialize input hooks
2021-06-19 11:21:31 -07:00
Amos
3577fe0b6c
Implement portable Input hook system
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This implementation is for portability, so its not module specific and can be used on all programs utilizing those API's
2021-06-19 07:21:47 -07:00
Amos
6700343e2e
Light cleanup + Improvements
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* Cleanup unused stuff
* Make codeblock segmentation bigger
* Overlay improvements
2021-06-19 07:18:39 -07:00
Amos
62a0b5cebb
Improvements to GameConsole class
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* Improvements to GameConsole quality
* Add post-build events for renaming release executables to allow debugging "Debug" and "Release" from the same install
* Segmentate codeblocks for easier reading and scrolling
2021-06-17 17:07:26 -07:00
Amos
181f88d902
Fix typo and leftovers in id3dx.cpp
2021-06-16 17:34:17 -07:00
Amos
cb0e72fc0a
Forward console output to in-game console
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Light cleanup. Hook RSON loading for debugging and improvements for console overlay.
TODO: fix thread lock on concomand execute from Present(..)
2021-06-16 16:43:03 -07:00
Amos
d424c75081
Refactor D3DX11 hook + implement ResizeBuffer handler
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Destroy/release objects and recreate render view target on resolution change of the application
2021-06-16 16:12:53 -07:00
Amos
4db41e5e04
Small code adjustment
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Tabs to spaces for consistency between code editors
2021-06-14 18:09:41 -07:00
Amos
341d8fc638
Implement DirectX hook + ImGui console
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/* PROTOTYPE */
2021-06-14 17:58:48 -07:00
Amos
21bc365a71
Add prototype DirectX hook implementation
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/* PROTOTYPE */
2021-06-14 17:56:53 -07:00
Amos
3be3bcd5c1
Add console overlay implementation
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/* PROTOTYPE */
2021-06-14 17:56:18 -07:00
Amos
584b64f0f3
Restructure R5Dev codebase
2021-06-14 17:41:20 -07:00