Kawe Mazidjatari
731bdbb010
Remove explicit COMDAT/References linker optimization flags
2023-03-30 23:03:48 +02:00
Kawe Mazidjatari
9a8b39d71d
Additional compiler option changes
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Force consistency between all libraries
2023-03-30 22:47:17 +02:00
Kawe Mazidjatari
c9f51a5dab
Change project compiler options
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Changed to match the assembly of the game as much as possible. Will be finished when port to CMake is completed.
2023-03-30 22:21:18 +02:00
Kawe Mazidjatari
229361315d
Cleanup compiler commands in all projects
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Mostly reordered.
2023-03-20 13:12:07 +01:00
Kawe Mazidjatari
a0fe2a0b1a
More dynamic project include paths
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Lookup directly from project directory instead of solution directory.
2023-03-18 14:28:25 +01:00
Kawe Mazidjatari
9dfb79ff4a
Set floating point model to 'Fast'
2023-03-18 10:01:14 +01:00
Kawe Mazidjatari
bbaa35cbaf
Add 'Profile' build configuration
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Add 'Profile' build configuration (similar configuration to many game engines).
This should be the main configuration for development. In the future, this will include incremental linking and asserts.
2023-03-18 02:04:18 +01:00
Kawe Mazidjatari
a67967134d
Split x64 and x86 binaries
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Don't overwrite each other.
2023-02-06 23:52:09 +01:00
Kawe Mazidjatari
f2fd9102d0
Properly configure project includes
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Moved project includes from VC/System includes to project includes. This fixes the problem where the autocomplete feature doesn't work in Visual Studio when trying to include headers from the project itself.
2023-02-06 23:01:18 +01:00
Kawe Mazidjatari
87a42efd72
Uncomment and fix crowd anticipate turn debug draw
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Moved internal functions to their own translation unit.
2022-07-27 21:05:27 +02:00
Kawe Mazidjatari
3f14198695
Enable more optimization options for all projects
2022-05-13 17:37:23 +02:00
Amos
ac94f4fd68
Add Recast & Detour libraries to project
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Libraries taken from https://github.com/r-ex/r2recast/tree/apex_legends
2022-03-12 15:11:32 +01:00