Kawe Mazidjatari
720584be25
AMD: Implement Anti-Lag 2 SDK
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AMD's equivalent of NVIDIA Reflex.
2024-09-14 11:57:18 +02:00
Kawe Mazidjatari
44928a3c7c
CMake: reorganize Recast & Detour projects
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Move under "Thirdparty/Navigation".
2024-07-05 15:56:48 +02:00
Kawe Mazidjatari
d24d4a52dd
Add EABase, EAThread and DirtySDK to R5sdk
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DirtySDK (EA's Dirty Sockets library) will be used for the LiveAPI implementation, and depends on: EABase, EAThread.
2024-03-16 12:44:34 +01:00
Kawe Mazidjatari
170ebe0703
CMake: regroup thirdparty libs in filters
2024-02-19 21:22:24 +01:00
Kawe Mazidjatari
4803afe6d9
RTech: initial custom pak compression implementation
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Allows paks compressed with ZSTD, to be stream decoded at run time. Currently seems to work pretty good, but needs to be further battle tested + cleaned up still.
2024-01-29 23:00:16 +01:00
Kawe Mazidjatari
f0714a43bb
CMake: add ReVPK project, standalone VPK tool
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Standalone VPK tool that does everything the VPK tool implemented in the dedicated server does (pack, unpack), but independent from the game's runtime.
2024-01-12 01:26:33 +01:00
Kawe Mazidjatari
946422a91b
Add MbedTLS library to SDK
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Will be used for the JWS library, should eventually be replaced with SChannel.
2023-10-07 16:21:54 +02:00
Kawe Mazidjatari
3c868190d9
WIP: add JWT library
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Currently does not compile, pending integration into SDK.
2023-10-07 11:19:05 +02:00
Kawe Mazidjatari
fd3e227a86
Align folder structure with p4
2023-09-19 22:13:22 +02:00