Game will check scripts/levels/mapname.json and load all rpaks in the rpak field. Game now also unloads pak files loaded by the SDK preventing crashes and unnecessary memory usage. VPK's and STBSP's are planned to be added as well.
Server could be ran without any starpak files
CServer functions are evolving quite heavily over these seasons, so these need a bit of work
The ConCommand 'rtech_asyncload' allows the user to load specific pak files on-demand.