#pragma once #include "public/iconvar.h" #include "vstdlib/autocompletefilelist.h" int Host_SSMap_f_CompletionFunc(char const* partial, char commands[COMMAND_COMPLETION_MAXITEMS][COMMAND_COMPLETION_ITEM_LENGTH]); int Host_Map_f_CompletionFunc(char const* partial, char commands[COMMAND_COMPLETION_MAXITEMS][COMMAND_COMPLETION_ITEM_LENGTH]); int Host_Background_f_CompletionFunc(char const* partial, char commands[COMMAND_COMPLETION_MAXITEMS][COMMAND_COMPLETION_ITEM_LENGTH]); int Host_Changelevel_f_CompletionFunc(char const* partial, char commands[COMMAND_COMPLETION_MAXITEMS][COMMAND_COMPLETION_ITEM_LENGTH]); int Game_Give_f_CompletionFunc(char const* partial, char commands[COMMAND_COMPLETION_MAXITEMS][COMMAND_COMPLETION_ITEM_LENGTH]); int RTech_PakLoad_f_CompletionFunc(char const* partial, char commands[COMMAND_COMPLETION_MAXITEMS][COMMAND_COMPLETION_ITEM_LENGTH]); int RTech_PakUnload_f_CompletionFunc(char const* partial, char commands[COMMAND_COMPLETION_MAXITEMS][COMMAND_COMPLETION_ITEM_LENGTH]); int RTech_PakCompress_f_CompletionFunc(char const* partial, char commands[COMMAND_COMPLETION_MAXITEMS][COMMAND_COMPLETION_ITEM_LENGTH]); int RTech_PakDecompress_f_CompletionFunc(char const* partial, char commands[COMMAND_COMPLETION_MAXITEMS][COMMAND_COMPLETION_ITEM_LENGTH]); inline int(*CBaseAutoCompleteFileList__AutoCompletionFunc) (CBaseAutoCompleteFileList* thisp, const char* partial, char commands[COMMAND_COMPLETION_MAXITEMS][COMMAND_COMPLETION_ITEM_LENGTH]); /////////////////////////////////////////////////////////////////////////////// class VCompletion : public IDetour { virtual void GetAdr(void) const { LogFunAdr("CBaseAutoCompleteFileList::AutoCompletionFunc", CBaseAutoCompleteFileList__AutoCompletionFunc); } virtual void GetFun(void) const { g_GameDll.FindPatternSIMD("48 8B C4 4C 89 40 18 55 41 54").GetPtr(CBaseAutoCompleteFileList__AutoCompletionFunc); } virtual void GetVar(void) const { } virtual void GetCon(void) const { } virtual void Detour(const bool bAttach) const { } }; ///////////////////////////////////////////////////////////////////////////////