/////////////////////////////////////////////////////////////////////////////// // Copyright (c) Electronic Arts Inc. All rights reserved. /////////////////////////////////////////////////////////////////////////////// #if defined(EA_PRAGMA_ONCE_SUPPORTED) #pragma once // Some compilers (e.g. VC++) benefit significantly from using this. We've measured 3-4% build speed improvements in apps as a result. #endif #ifndef EATHREAD_EATHREAD_CALLSTACK_CONTEXT_H #define EATHREAD_EATHREAD_CALLSTACK_CONTEXT_H #include #include #include #endif // Header include guard.