//====== Copyright � 1996-2005, Valve Corporation, All rights reserved. =======// // // Purpose: CHud handles the message, calculation, and drawing the HUD // // $NoKeywords: $ //=============================================================================// #ifndef HUD_H #define HUD_H // basic rectangle struct used for drawing typedef struct wrect_s { int left; int right; int top; int bottom; } wrect_t; #endif // HUD_H