#pragma once namespace { ADDRESS p_QHull_PrintFunc = g_mGameDll.FindPatternSIMD((std::uint8_t*)"\x48\x89\x4C\x24\x08\x48\x89\x54\x24\x10\x4C\x89\x44\x24\x18\x4C\x89\x4C\x24\x20\x53\xB8\x40\x27\x00\x00\x00\x00\x00\x00\x00\x48", "xxxxxxxxxxxxxxxxxxxxxxxxxx????xx"); int (*QHull_PrintFunc)(const char* fmt, ...) = (int (*)(const char* fmt, ...))p_QHull_PrintFunc.GetPtr(); /*48 89 4C 24 08 48 89 54 24 10 4C 89 44 24 18 4C 89 4C 24 20 53 B8 40 27 00 00 ?? ?? ?? ?? 00 48*/ //ADDRESS p_speex_warning_int = g_mGameDll.FindPatternSIMD((std::uint8_t*)"\x48\x89\x54\x24\x10\x4C\x89\x44\x24\x18\x4C\x89\x4C\x24\x20\x53\x56\x57\x48\x83\xEC\x30\x48\x8B\xFA\x48\x8D\x74\x24\x60\x48\x8B", "xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx"); //int (*speex_warning_int)(int a1, const char* fmt, ...) = (int (*)(int a1, const char* fmt, ...))p_speex_warning_int.GetPtr(); /*48 89 54 24 10 4C 89 44 24 18 4C 89 4C 24 20 53 56 57 48 83 EC 30 48 8B FA 48 8D 74 24 60 48 8B*/ } /////////////////////////////////////////////////////////////////////////////// int HQHull_PrintFunc(const char* fmt, ...); void QHull_Attach(); void QHull_Detach(); /////////////////////////////////////////////////////////////////////////////// class HQHull : public IDetour { virtual void debugp() { std::cout << "| FUN: QHull_PrintFunc : 0x" << std::hex << std::uppercase << p_QHull_PrintFunc.GetPtr() << std::setw(npad) << " |" << std::endl; //std::cout << "| FUN: speex_warning_int : 0x" << std::hex << std::uppercase << p_speex_warning_int.GetPtr() << std::setw(npad) << " |" << std::endl; std::cout << "+----------------------------------------------------------------+" << std::endl; } }; /////////////////////////////////////////////////////////////////////////////// REGISTER(HQHull);