#pragma once #include "squirrel/sqtype.h" #include "squirrel/sqstate.h" #ifndef DEDICATED #include "client/cdll_engine_int.h" #endif // !DEDICATED struct SQVM { SQVM* GetVTable() const { return _vftable; } SQCONTEXT GetContext() const { #if !defined (GAMEDLL_S0) && !defined (GAMEDLL_S1) && !defined (GAMEDLL_S2) return _contextidx; #else // This is the only way to obtain the context directly in anything _contextname, "SERVER") == 0) return SQCONTEXT::SERVER; if (strcmp(_sharedstate->_contextname, "CLIENT") == 0) return SQCONTEXT::CLIENT; if (strcmp(_sharedstate->_contextname, "UI") == 0) return SQCONTEXT::UI; return SQCONTEXT::NONE; #endif // !GAMEDLL_S0 && !GAMEDLL_S1 && !GAMEDLL_S2 } SQVM* _vftable; _BYTE gap000[16]; #if !defined (GAMEDLL_S0) && !defined (GAMEDLL_S1) && !defined (GAMEDLL_S2) SQCONTEXT _contextidx; _BYTE gap001[8]; _BYTE gap002[4]; #endif void* _ncvftable; void* _table; _BYTE gap003[14]; void* _callstack; __int64 _unk; SQInteger _stackbase; SQInteger unk5c; SQSharedState* _sharedstate; char gap004[16]; int _top; char gap005[148]; #if !defined (GAMEDLL_S0) && !defined (GAMEDLL_S1) && !defined (GAMEDLL_S2) char gap006[30]; #endif SQInteger _nnativecalls; }; typedef SQVM* HSQUIRRELVM; /* ==== SQUIRREL ======================================================================================================================================================== */ inline CMemory p_SQVM_PrintFunc; inline auto v_SQVM_PrintFunc = p_SQVM_PrintFunc.RCast(); inline CMemory p_SQVM_WarningFunc; inline auto v_SQVM_WarningFunc = p_SQVM_WarningFunc.RCast(); inline CMemory p_SQVM_GetErrorLine; inline auto v_SQVM_GetErrorLine = p_SQVM_GetErrorLine.RCast(); inline CMemory p_SQVM_WarningCmd; inline auto v_SQVM_WarningCmd = p_SQVM_WarningCmd.RCast(); inline CMemory p_SQVM_CompileError; inline auto v_SQVM_CompileError = p_SQVM_CompileError.RCast(); inline CMemory p_SQVM_LogicError; inline auto v_SQVM_LogicError = p_SQVM_LogicError.RCast(); inline CMemory p_SQVM_ScriptError; inline auto v_SQVM_ScriptError = p_SQVM_ScriptError.RCast(); inline CMemory p_SQVM_RaiseError; inline auto v_SQVM_RaiseError = p_SQVM_RaiseError.RCast(); SQRESULT SQVM_PrintFunc(HSQUIRRELVM v, SQChar* fmt, ...); SQRESULT SQVM_WarningFunc(HSQUIRRELVM v, SQInteger a2, SQInteger a3, SQInteger* nStringSize, SQChar** ppString); void SQVM_CompileError(HSQUIRRELVM v, const SQChar* pszError, const SQChar* pszFile, SQUnsignedInteger nLine, SQInteger nColumn); const SQChar* SQVM_GetContextName(SQCONTEXT context); const SQCONTEXT SQVM_GetContextIndex(HSQUIRRELVM v); void SQVM_Attach(); void SQVM_Detach(); /////////////////////////////////////////////////////////////////////////////// class HSQVM : public IDetour { virtual void GetAdr(void) const { spdlog::debug("| FUN: SQVM_PrintFunc : {:#18x} |\n", p_SQVM_PrintFunc.GetPtr()); spdlog::debug("| FUN: SQVM_WarningFunc : {:#18x} |\n", p_SQVM_WarningFunc.GetPtr()); spdlog::debug("| FUN: SQVM_GetErrorLine : {:#18x} |\n", p_SQVM_GetErrorLine.GetPtr()); spdlog::debug("| FUN: SQVM_WarningCmd : {:#18x} |\n", p_SQVM_WarningCmd.GetPtr()); spdlog::debug("| FUN: SQVM_CompileError : {:#18x} |\n", p_SQVM_CompileError.GetPtr()); spdlog::debug("| FUN: SQVM_LogicError : {:#18x} |\n", p_SQVM_LogicError.GetPtr()); spdlog::debug("| FUN: SQVM_ScriptError : {:#18x} |\n", p_SQVM_ScriptError.GetPtr()); spdlog::debug("| FUN: SQVM_RaiseError : {:#18x} |\n", p_SQVM_RaiseError.GetPtr()); spdlog::debug("+----------------------------------------------------------------+\n"); } virtual void GetFun(void) const { p_SQVM_PrintFunc = g_GameDll.FindPatternSIMD("48 8B C4 48 89 50 10 4C 89 40 18 4C 89 48 20 53 56 57 48 81 EC 30 08 ?? ?? 48 8B DA 48 8D 70 18 48 8B F9 E8 ?? ?? ?? FF 48 89 74 24 28 48 8D 54 24 30 33"); p_SQVM_WarningFunc = g_GameDll.FindPatternSIMD("4C 89 4C 24 20 44 89 44 24 18 89 54 24 10 53 55 56 57 41 54 41 55 41 56 41 57 48 83 EC ?? 48 8B"); #if defined (GAMEDLL_S0) || defined (GAMEDLL_S1) p_SQVM_GetErrorLine = g_GameDll.FindPatternSIMD("48 89 5C 24 ?? 48 89 74 24 ?? 48 89 7C 24 ?? 55 41 54 41 55 41 56 41 57 48 8D AC 24 ?? ?? ?? ?? 48 81 EC ?? ?? ?? ?? 83 65 90 FC"); p_SQVM_LogicError = g_GameDll.FindPatternSIMD("48 83 EC 48 F2 0F 10 05 ?? ?? ?? ??"); #elif defined (GAMEDLL_S2) || defined (GAMEDLL_S3) p_SQVM_GetErrorLine = g_GameDll.FindPatternSIMD("48 8B C4 55 56 48 8D A8 ?? ?? ?? ?? 48 81 EC ?? ?? ?? ?? 83 65 90 FC"); p_SQVM_LogicError = g_GameDll.FindPatternSIMD("48 83 EC 38 F2 0F 10 05 ?? ?? ?? ??"); #endif p_SQVM_WarningCmd = g_GameDll.FindPatternSIMD("40 53 48 83 EC 30 33 DB 48 8D 44 24 ?? 4C 8D 4C 24 ??"); p_SQVM_CompileError = g_GameDll.FindPatternSIMD("48 89 5C 24 ?? 48 89 6C 24 ?? 48 89 74 24 ?? 48 89 7C 24 ?? 41 56 48 81 EC ?? ?? ?? ?? 48 8B D9 4C 8B F2"); p_SQVM_ScriptError = g_GameDll.FindPatternSIMD("E9 ?? ?? ?? ?? F7 D2").FollowNearCallSelf(); p_SQVM_RaiseError = g_GameDll.FindPatternSIMD("48 89 54 24 ?? 4C 89 44 24 ?? 4C 89 4C 24 ?? 53 56 57 48 83 EC 40"); v_SQVM_PrintFunc = p_SQVM_PrintFunc.RCast(); /*48 8B C4 48 89 50 10 4C 89 40 18 4C 89 48 20 53 56 57 48 81 EC 30 08 00 00 48 8B DA 48 8D 70 18 48 8B F9 E8 ?? ?? ?? FF 48 89 74 24 28 48 8D 54 24 30 33*/ v_SQVM_WarningFunc = p_SQVM_WarningFunc.RCast(); /*4C 89 4C 24 20 44 89 44 24 18 89 54 24 10 53 55 56 57 41 54 41 55 41 56 41 57 48 83 EC ?? 48 8B*/ v_SQVM_GetErrorLine = p_SQVM_GetErrorLine.RCast(); /*48 8B C4 55 56 48 8D A8 ?? ?? ?? ?? 48 81 EC ?? ?? ?? ?? 83 65 90 FC*/ v_SQVM_WarningCmd = p_SQVM_WarningCmd.RCast(); /*40 53 48 83 EC 30 33 DB 48 8D 44 24 ?? 4C 8D 4C 24 ??*/ v_SQVM_CompileError = p_SQVM_CompileError.RCast(); /*48 89 5C 24 ?? 48 89 6C 24 ?? 48 89 74 24 ?? 48 89 7C 24 ?? 41 56 48 81 EC ?? ?? ?? ?? 48 8B D9 4C 8B F2*/ v_SQVM_LogicError = p_SQVM_LogicError.RCast(); /*48 83 EC 38 F2 0F 10 05 ?? ?? ?? ??*/ v_SQVM_ScriptError = p_SQVM_ScriptError.RCast(); /*E9 ?? ?? ?? ?? F7 D2*/ v_SQVM_RaiseError = p_SQVM_RaiseError.RCast(); /*E8 ?? ?? ?? ?? 32 C0 EB 3C*/ } virtual void GetVar(void) const { } virtual void GetCon(void) const { } virtual void Attach(void) const { } virtual void Detach(void) const { } }; /////////////////////////////////////////////////////////////////////////////// REGISTER(HSQVM);