#include "core/stdafx.h" #include "tier0/cvar.h" #include "tier0/IConVar.h" #include "engine/sys_utils.h" #include "engine/sys_dll2.h" //----------------------------------------------------------------------------- // Purpose: test each ConVar query before setting the cvar // Input : **cvar - flag // Output : true if change is not permitted, false if permitted //----------------------------------------------------------------------------- bool HIConVar_IsFlagSet(ConVar* pConVar, int nFlags) { if (cm_debug_cmdquery->m_pParent->m_iValue > 0) { printf("--------------------------------------------------\n"); printf(" Flaged: %08X\n", pConVar->m_ConCommandBase.m_nFlags); } if (cm_return_false_cmdquery_cheats->m_pParent->m_iValue > 0) { // Mask off FCVAR_CHEATS and FCVAR_DEVELOPMENTONLY. pConVar->m_ConCommandBase.RemoveFlags(FCVAR_DEVELOPMENTONLY | FCVAR_CHEAT); } else { // Mask off FCVAR_DEVELOPMENTONLY. pConVar->m_ConCommandBase.RemoveFlags(FCVAR_DEVELOPMENTONLY); } if (cm_debug_cmdquery->m_pParent->m_iValue > 0) { printf(" Masked: %08X\n", pConVar->m_ConCommandBase.m_nFlags); printf(" Verify: %08X\n", nFlags); printf("--------------------------------------------------\n"); } if (nFlags & FCVAR_RELEASE && cm_return_false_cmdquery_all->m_pParent->m_iValue <= 0) { // Default retail behaviour. return IConVar_IsFlagSet(pConVar, nFlags); } if (cm_return_false_cmdquery_all->m_pParent->m_iValue > 0) { // Returning false on all queries may cause problems. return false; } // Return false on every FCVAR_DEVELOPMENTONLY query. return pConVar->m_ConCommandBase.HasFlags(nFlags) != 0; } //----------------------------------------------------------------------------- // Purpose: register ConVar's //----------------------------------------------------------------------------- ConVar* IConVar_RegisterConVar(const char* szName, const char* szDefaultValue, int nFlags, const char* szHelpString, bool bMin, float fMin, bool bMax, float fMax, void* pCallback, void* unk) { ConVar* allocatedConvar = reinterpret_cast(MemAlloc_Wrapper(0xA0)); // Allocate new memory with StdMemAlloc else we crash. memset(allocatedConvar, 0, 0xA0); // Set all to null. std::uintptr_t cvarPtr = reinterpret_cast(allocatedConvar); // To ptr. *(void**)(cvarPtr + 0x40) = g_pIConVarVtable.RCast(); // 0x40 to ICvar table. *(void**)cvarPtr = g_pConVarVtable.RCast(); // 0x0 to ConVar vtable. p_ConVar_Register.RCast() // Call to create ConVar. (allocatedConvar, szName, szDefaultValue, nFlags, szHelpString, bMin, fMin, bMax, fMax, pCallback, unk); return allocatedConvar; // Return allocated ConVar. } //----------------------------------------------------------------------------- // Purpose: convar definitions to be registered //----------------------------------------------------------------------------- void IConVar_InitConVar() { //------------------------------------------------------------------------- // ENGINE | cm_debug_cmdquery = IConVar_RegisterConVar("cm_debug_cmdquery", "0", FCVAR_DEVELOPMENTONLY | FCVAR_CHEAT, "Prints the flags of each ConVar/ConCommand query to the console ( !slower! ).", false, 0.f, false, 0.f, nullptr, nullptr); cm_return_false_cmdquery_all = IConVar_RegisterConVar("cm_return_false_cmdquery_all", "0", FCVAR_DEVELOPMENTONLY | FCVAR_CHEAT, "Returns false on every ConVar/ConCommand query ( !warning! ).", false, 0.f, false, 0.f, nullptr, nullptr); cm_return_false_cmdquery_cheats = IConVar_RegisterConVar("cm_return_false_cmdquery_cheats", "0", FCVAR_RELEASE, "Returns false on all FCVAR_DEVELOPMENTONLY and FCVAR_CHEAT ConVar/ConCommand queries ( !warning! ).", false, 0.f, false, 0.f, nullptr, nullptr); r_debug_overlay_nodecay = IConVar_RegisterConVar("r_debug_overlay_nodecay", "0", FCVAR_DEVELOPMENTONLY | FCVAR_CHEAT, "Keeps all debug overlays alive regardless of their lifetime. Use command 'clear_debug_overlays' to clear everything.", false, 0.f, false, 0.f, nullptr, nullptr); //------------------------------------------------------------------------- // SERVER | sv_showconnecting = IConVar_RegisterConVar("sv_showconnecting", "1", FCVAR_DEVELOPMENTONLY | FCVAR_CHEAT, "Logs information about the connecting client to the console.", false, 0.f, false, 0.f, nullptr, nullptr); sv_pylonvisibility = IConVar_RegisterConVar("sv_pylonvisibility", "0", FCVAR_RELEASE, "Determines the visiblity to the Pylon Master Server, 0 = Not visible, 1 = Visible, 2 = Hidden BUG BUG: not implemented yet.", false, 0.f, false, 0.f, nullptr, nullptr); //------------------------------------------------------------------------- // CLIENT | cl_drawconsoleoverlay = IConVar_RegisterConVar("cl_drawconsoleoverlay", "1", FCVAR_RELEASE, "Draw the console overlay at the top of the screen.", false, 0.f, false, 0.f, nullptr, nullptr); cl_consoleoverlay_lines = IConVar_RegisterConVar("cl_consoleoverlay_lines", "3", FCVAR_RELEASE, "Number of lines of console output to draw.", false, 0.f, false, 0.f, nullptr, nullptr); cl_consoleoverlay_offset_x = IConVar_RegisterConVar("cl_consoleoverlay_offset_x", "10", FCVAR_RELEASE, "X offset for console overlay.", false, 1.f, false, 50.f, nullptr, nullptr); cl_consoleoverlay_offset_y = IConVar_RegisterConVar("cl_consoleoverlay_offset_y", "10", FCVAR_RELEASE, "Y offset for console overlay.", false, 1.f, false, 50.f, nullptr, nullptr); cl_showsimstats = IConVar_RegisterConVar("cl_showsimstats", "1", FCVAR_RELEASE, "Shows the tick counter for the server/client simulation and the render frame.", false, 0.f, false, 0.f, nullptr, nullptr); cl_simstats_offset_x = IConVar_RegisterConVar("cl_simstats_offset_x", "1250", FCVAR_RELEASE, "X offset for simulation debug overlay.", false, 0.f, false, 0.f, nullptr, nullptr); cl_simstats_offset_y = IConVar_RegisterConVar("cl_simstats_offset_y", "885", FCVAR_RELEASE, "Y offset for simulation debug overlay.", false, 0.f, false, 0.f, nullptr, nullptr); cl_showgpustats = IConVar_RegisterConVar("cl_showgpustats", "1", FCVAR_RELEASE, "Texture streaming debug overlay.", false, 0.f, false, 0.f, nullptr, nullptr); cl_gpustats_offset_x = IConVar_RegisterConVar("cl_gpustats_offset_x", "1250", FCVAR_RELEASE, "X offset for texture streaming debug overlay.", false, 0.f, false, 0.f, nullptr, nullptr); cl_gpustats_offset_y = IConVar_RegisterConVar("cl_gpustats_offset_y", "900", FCVAR_RELEASE, "Y offset for texture streaming debug overlay.", false, 0.f, false, 0.f, nullptr, nullptr); //------------------------------------------------------------------------- // FILESYSTEM | fs_warning_level_native = IConVar_RegisterConVar("fs_warning_level_native", "0", FCVAR_DEVELOPMENTONLY | FCVAR_CHEAT, "Set the filesystem warning level ( !slower! ).", false, 0.f, false, 0.f, nullptr, nullptr); fs_packedstore_entryblock_stats = IConVar_RegisterConVar("fs_packedstore_entryblock_stats", "0", FCVAR_DEVELOPMENTONLY | FCVAR_CHEAT, "If set to 1, prints the stats of each file entry in the VPK during decompression ( !slower! ).", false, 0.f, false, 0.f, nullptr, nullptr); //------------------------------------------------------------------------- // FILESYSTEM | mat_showdxoutput = IConVar_RegisterConVar("mat_showdxoutput", "0", FCVAR_DEVELOPMENTONLY | FCVAR_CHEAT, "Shows debug output for the DirectX system.", false, 0.f, false, 0.f, nullptr, nullptr); //------------------------------------------------------------------------- // SQUIRREL | sq_showrsonloading = IConVar_RegisterConVar("sq_showrsonloading", "1", FCVAR_DEVELOPMENTONLY | FCVAR_CHEAT, "Logs all 'rson' files loaded by the SQVM ( !slower! ).", false, 0.f, false, 0.f, nullptr, nullptr); sq_showscriptloading = IConVar_RegisterConVar("sq_showscriptloading", "0", FCVAR_DEVELOPMENTONLY | FCVAR_CHEAT, "Logs all scripts loaded by the SQVM to be pre-compiled ( !slower! ).", false, 0.f, false, 0.f, nullptr, nullptr); sq_showvmoutput = IConVar_RegisterConVar("sq_showvmoutput", "3", FCVAR_DEVELOPMENTONLY | FCVAR_CHEAT, "Prints the VM output to the console. 1 = Log to file. 2 = 1 + log to console. 3 = 1 + 2 + log to overhead console. 4 = only log to overhead console.", false, 0.f, false, 0.f, nullptr, nullptr); sq_showvmwarning = IConVar_RegisterConVar("sq_showvmwarning", "0", FCVAR_DEVELOPMENTONLY | FCVAR_CHEAT, "Prints the VM warning output to the console. 1 = Log to file. 2 = 1 + log to console.", false, 0.f, false, 0.f, nullptr, nullptr); //------------------------------------------------------------------------- // NETCHANNEL | net_userandomkey = IConVar_RegisterConVar("net_userandomkey", "1", FCVAR_RELEASE, "If set to 1, the netchannel generates and sets a random base64 netkey.", false, 0.f, false, 0.f, nullptr, nullptr); r5net_matchmaking_hostname = IConVar_RegisterConVar("r5net_matchmaking_hostname", "r5a-comp-sv.herokuapp.com", FCVAR_RELEASE, "Holds the R5Net matchmaking hostname.", false, 0.f, false, 0.f, nullptr, nullptr); r5net_show_debug = IConVar_RegisterConVar("r5net_show_debug", "1", FCVAR_RELEASE, "Shows debug output for R5Net.", false, 0.f, false, 0.f, nullptr, nullptr); } //----------------------------------------------------------------------------- // Purpose: clear all hostname ConVar's //----------------------------------------------------------------------------- void IConVar_ClearHostNames() { const char* szHostnameArray[] = { "pin_telemetry_hostname", #ifdef GAMEDLL_S3 "assetdownloads_hostname", #endif // GAMEDLL_S3 "users_hostname", "persistence_hostname", "speechtotexttoken_hostname", "communities_hostname", #ifdef GAMEDLL_S3 "persistenceDef_hostname", #endif // GAMEDLL_S3 "party_hostname", "speechtotext_hostname", "serverReports_hostname", "subscription_hostname", "steamlink_hostname", "staticfile_hostname", "matchmaking_hostname", "skill_hostname", "publication_hostname", "stats_hostname" }; for (int i = 0; i < 17; i++) { const char* szName = szHostnameArray[i]; g_pCvar->FindVar(szName)->m_pzsCurrentValue = "0.0.0.0"; } } /////////////////////////////////////////////////////////////////////////////// void IConVar_Attach() { DetourAttach((LPVOID*)&IConVar_IsFlagSet, &HIConVar_IsFlagSet); } void IConVar_Detach() { DetourDetach((LPVOID*)&IConVar_IsFlagSet, &HIConVar_IsFlagSet); }