Debug
x64
Release
x64
NotUsing
NotUsing
Create
Create
16.0
Win32Proj
{1942083A-03D9-4D76-B644-A3FA2A118A35}
naveditor
10.0
Application
true
v143
Unicode
Static
Application
false
v143
true
Unicode
Static
true
$(IncludePath);
$(SolutionDir)build\$(ProjectName)\debug\
$(SolutionDir)game\bin\
$(ProjectName)
false
$(IncludePath);
$(SolutionDir)build\$(ProjectName)\release\
$(SolutionDir)game\bin\
$(ProjectName)
Level3
true
_DEBUG;_CONSOLE;%(PreprocessorDefinitions)
true
/D _CRT_SECURE_NO_WARNINGS /D WIN32 %(AdditionalOptions)
stdcpp17
Use
Pch.h
$(SolutionDir)r5dev\;$(SolutionDir)r5dev\thirdparty\recast\
Console
true
$(SolutionDir)lib\$(Configuration)\
librecast_x64.lib;libdtdetour_x64.lib;libdetourcrowd_x64.lib;libdetourtilecache_x64.lib;libdtdebugutils_x64.lib;libsdl2_x64.lib;OpenGL32.lib;Glu32.lib;Gdi32.lib;User32.lib;Shell32.lib;Comdlg32.lib;Kernel32.lib;Winmm.lib;Setupapi.lib;Advapi32.lib;Version.lib;Ole32.lib;Oleaut32.lib;Imm32.lib;%(AdditionalDependencies)
IF EXIST "$(SolutionDir)..\..\r5apexdata.bin" del "$(SolutionDir)..\..\bin\$(ProjectName).exe" && copy /Y "$(TargetPath)" "$(SolutionDir)..\..\bin\
Level3
true
true
true
NDEBUG;_CONSOLE;%(PreprocessorDefinitions)
true
/D _CRT_SECURE_NO_WARNINGS /D WIN32 %(AdditionalOptions)
stdcpp17
Use
Pch.h
AnySuitable
Speed
true
true
$(SolutionDir)r5dev\;$(SolutionDir)r5dev\thirdparty\recast\
Console
true
true
true
$(SolutionDir)lib\$(Configuration)\
librecast_x64.lib;libdtdetour_x64.lib;libdetourcrowd_x64.lib;libdetourtilecache_x64.lib;libdtdebugutils_x64.lib;libsdl2_x64.lib;OpenGL32.lib;Glu32.lib;Gdi32.lib;User32.lib;Shell32.lib;Comdlg32.lib;Kernel32.lib;Winmm.lib;Setupapi.lib;Advapi32.lib;Version.lib;Ole32.lib;Oleaut32.lib;Imm32.lib;%(AdditionalDependencies)
true
IF EXIST "$(SolutionDir)..\..\r5apexdata.bin" del "$(SolutionDir)..\..\bin\$(ProjectName).exe" && copy /Y "$(TargetPath)" "$(SolutionDir)..\..\bin\