//=============================================================================// // // Purpose: // // $NoKeywords: $ //=============================================================================// #include "core/stdafx.h" #include "engine/host_cmd.h" #include "engine/host_state.h" #include "engine/sys_utils.h" #include "engine/cmodel_bsp.h" #include "rtech/rtech_game.h" //----------------------------------------------------------------------------- // Purpose: loads required pakfile assets for specified BSP // Input : svSetFile - //----------------------------------------------------------------------------- void MOD_PreloadPak(const std::string& svSetFile) { std::ostringstream ostream; ostream << "platform\\scripts\\levels\\settings\\" << g_pHostState->m_levelName << ".json"; std::filesystem::path fsPath = std::filesystem::current_path() /= ostream.str(); if (FileExists(fsPath.string().c_str())) { nlohmann::json jsIn; try { std::ifstream iPakLoadDefFile(fsPath, std::ios::binary); // Parse prerequisites file. iPakLoadDefFile >> jsIn; iPakLoadDefFile.close(); if (!jsIn.is_null()) { if (!jsIn["rpak"].is_null()) { int iPakIdx{}; for (auto it = jsIn["rpak"].begin(); it != jsIn["rpak"].end(); ++it) { if (it.value().is_string()) { std::string svToLoad = it.value().get() + ".rpak"; unsigned int nPakId = 0; nPakId = RTech_AsyncLoad((void*)svToLoad.c_str(), g_pMallocPool.GetPtr(), 4, 0); if (nPakId == -1) { Error(eDLL_T::RTECH, "RTech_AsyncLoad: failed read '%s' results '%u'\n", fsPath.string().c_str(), nPakId); } else { g_nLoadedPakFileId[iPakIdx] = nPakId; iPakIdx++; } } } } } } catch (const std::exception& ex) { Warning(eDLL_T::RTECH, "Exception while parsing RPak load list: '%s'\n", ex.what()); return; } } }